commit | 4f9afb74996cbcf4dbcab5bb2bfc72eb8cc6a768 | [log] [tgz] |
---|---|---|
author | Shazron Abdullah <shazron@apache.org> | Fri May 09 16:53:22 2014 -0700 |
committer | Shazron Abdullah <shazron@apache.org> | Fri May 09 16:53:41 2014 -0700 |
tree | 7e14a43290c9491e79f866fda78bbd2b38cf7642 | |
parent | f7283216efe67d23118bf9d7a68885948fbc195a [diff] |
Update version to 1.0.7
Install and debug iPhone apps without using Xcode. Designed to work on unjailbroken devices.
./ios-deploy [OPTION]... -d, --debug launch the app in GDB after installation -i, --id <device_id> the id of the device to connect to -c, --detect only detect if the device is connected -b, --bundle <bundle.app> the path to the app bundle to be installed -a, --args <args> command line arguments to pass to the app when launching it -t, --timeout <timeout> number of seconds to wait for a device to be connected -u, --unbuffered don't buffer stdout -g, --gdbargs <args> extra arguments to pass to GDB when starting the debugger -x, --gdbexec <file> GDB commands script file -n, --nostart do not start the app when debugging -I, --noninteractive start in non interactive mode (quit when app crashes or exits) -v, --verbose enable verbose output -m, --noinstall directly start debugging without app install (-d not required) -p, --port <number> port used for device, default: 12345 -V, --version print the executable version
make install
will install demo.app to the device.make debug
will install demo.app and launch a GDB session.Device Ids are the UDIDs of the iOS devices. From the command line, you can list device ids this way:
system_profiler SPUSBDataType | sed -n -e '/iPad/,/Serial/p' -e '/iPhone/,/Serial/p' | grep "Serial Number:" | awk -F ": " '{print $2}'