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/*
* Array.h
* Array node type for C++ binding
*
* Copyright (c) 2009 Jonathan Beck All Rights Reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef PLIST_ARRAY_H
#define PLIST_ARRAY_H
#include <plist/Structure.h>
#include <vector>
namespace PList
{
class Array : public Structure
{
public :
Array(Node* parent = NULL);
Array(plist_t node, Node* parent = NULL);
Array(const Array& a);
Array& operator=(Array& a);
virtual ~Array();
Node* Clone() const;
Node* operator[](unsigned int index);
void Append(Node* node);
void Insert(Node* node, unsigned int pos);
void Remove(Node* node);
void Remove(unsigned int pos);
unsigned int GetNodeIndex(Node* node) const;
private :
std::vector<Node*> _array;
};
};
#endif // PLIST_ARRAY_H