[devel] Fixed some spelling and indentation.
diff --git a/png.c b/png.c
index 4dadc6d..cece39f 100644
--- a/png.c
+++ b/png.c
@@ -1342,7 +1342,7 @@
    }
 
    /* Here on buffer too small. */
-   png_error(png_ptr, "ASCII convertion buffer too small");
+   png_error(png_ptr, "ASCII conversion buffer too small");
 }
 
 #  endif /* FLOATING_POINT */
@@ -1401,9 +1401,21 @@
 #else
          int negative = 0;
          png_uint_32 A, T, D;
-         if (a < 0) negative = 1, A = -a; else A = a;
-         if (times < 0) negative = !negative, T = -times; else T = times;
-         if (div < 0) negative = !negative, D = -div; else D = div;
+
+         if (a < 0)
+            negative = 1, A = -a;
+         else
+            A = a;
+
+         if (times < 0)
+            negative = !negative, T = -times;
+         else
+            T = times;
+
+         if (div < 0)
+            negative = !negative, D = -div;
+         else
+            D = div;
 
          /* Following can't overflow because the arguments only
           * have 31 bits each, however the result may be 32 bits.
@@ -1432,6 +1444,7 @@
             while (--bitshift >= 0)
             {
                png_uint_32 d32, d00;
+
                if (bitshift > 0)
                   d32 = D >> (32-bitshift), d00 = D << bitshift;
                else
@@ -1442,8 +1455,9 @@
         	  if (s00 < d00) --s32; /* carry */
                   s32 -= d32, s00 -= d00, result += 1<<bitshift;
                }
-               else if (s32 == d32 && s00 >= d00)
-                  s32 = 0, s00 -= d00, result += 1<<bitshift;
+               else
+                  if (s32 == d32 && s00 >= d00)
+                     s32 = 0, s00 -= d00, result += 1<<bitshift;
             }
 
             /* Handle the rounding. */
@@ -1638,7 +1652,7 @@
    24347096U, 0U
 #if 0
    /* The following are the values for 16 bit tables - these work fine for the 8
-    * bit convertions but produce very slightly larger errors in the 16 bit log
+    * bit conversions but produce very slightly larger errors in the 16 bit log
     * (about 1.2 as opposed to 0.7 absolute error in the final value).  To use
     * these all the shifts below must be adjusted appropriately.
     */
@@ -1667,10 +1681,18 @@
     * input), return 7.99998 for the overflow (log 0) case - so the result is
     * always at most 19 bits.
     */
-   if ((x &= 0xff) == 0) return 0xffffffff; 
-   if ((x & 0xf0) == 0) log  = 4, x <<= 4;
-   if ((x & 0xc0) == 0) log += 2, x <<= 2;
-   if ((x & 0x80) == 0) log += 1, x <<= 1;
+   if ((x &= 0xff) == 0)
+      return 0xffffffff; 
+
+   if ((x & 0xf0) == 0)
+      log  = 4, x <<= 4;
+
+   if ((x & 0xc0) == 0)
+      log += 2, x <<= 2;
+
+   if ((x & 0x80) == 0)
+      log += 1, x <<= 1;
+
    return (log << 16) + ((png_8bit_l2[x-128]+32768)>>16);
 }
 
@@ -1710,11 +1732,20 @@
    unsigned log = 0;
 
    /* As above, but now the input has 16 bits. */
-   if ((x &= 0xffff) == 0) return 0xffffffff;
-   if ((x & 0xff00) == 0) log  = 8, x <<= 8;
-   if ((x & 0xf000) == 0) log += 4, x <<= 4;
-   if ((x & 0xc000) == 0) log += 2, x <<= 2;
-   if ((x & 0x8000) == 0) log += 1, x <<= 1;
+   if ((x &= 0xffff) == 0)
+      return 0xffffffff;
+
+   if ((x & 0xff00) == 0)
+      log  = 8, x <<= 8;
+
+   if ((x & 0xf000) == 0)
+      log += 4, x <<= 4;
+
+   if ((x & 0xc000) == 0)
+      log += 2, x <<= 2;
+
+   if ((x & 0x8000) == 0)
+      log += 1, x <<= 1;
 
    /* Calculate the base logarithm from the top 8 bits as a 28 bit fractional
     * value.
@@ -1800,12 +1831,23 @@
        * converge on 45426 and this is used to allow linear interpolation of the
        * low bits.
        */
-      if (x & 0x800) e -= (((e >> 16) * 44938U) +  16U) >> 5;
-      if (x & 0x400) e -= (((e >> 16) * 45181U) +  32U) >> 6;
-      if (x & 0x200) e -= (((e >> 16) * 45303U) +  64U) >> 7;
-      if (x & 0x100) e -= (((e >> 16) * 45365U) + 128U) >> 8;
-      if (x & 0x080) e -= (((e >> 16) * 45395U) + 256U) >> 9;
-      if (x & 0x040) e -= (((e >> 16) * 45410U) + 512U) >> 10;
+      if (x & 0x800)
+         e -= (((e >> 16) * 44938U) +  16U) >> 5;
+
+      if (x & 0x400)
+         e -= (((e >> 16) * 45181U) +  32U) >> 6;
+
+      if (x & 0x200)
+         e -= (((e >> 16) * 45303U) +  64U) >> 7;
+
+      if (x & 0x100)
+         e -= (((e >> 16) * 45365U) + 128U) >> 8;
+
+      if (x & 0x080)
+         e -= (((e >> 16) * 45395U) + 256U) >> 9;
+
+      if (x & 0x040)
+         e -= (((e >> 16) * 45410U) + 512U) >> 10;
 
       /* And handle the low 6 bits in a single block. */
       e -= (((e >> 16) * 355U * (x & 0x3fU)) + 256U) >> 9;
diff --git a/pngget.c b/pngget.c
index 25cd873..9634f80 100644
--- a/pngget.c
+++ b/pngget.c
@@ -295,7 +295,7 @@
 ppi_from_ppm(png_uint_32 ppm)
 {
 #if 0
-   /* The convertion is *(2.54/100), in binary (32 digits):
+   /* The conversion is *(2.54/100), in binary (32 digits):
     * .00000110100000001001110101001001
     */
    png_uint_32 t1001, t1101;
diff --git a/pngpriv.h b/pngpriv.h
index b2ebf0d..3c40cab 100644
--- a/pngpriv.h
+++ b/pngpriv.h
@@ -116,11 +116,11 @@
  */
 #if defined(PNG_FLOATING_POINT_SUPPORTED) ||\
     defined(PNG_FLOATING_ARITHMETIC_SUPPORTED)
-   /* pngarith.c requires the following ANSI-C constants if the convertion of
+   /* png.c requires the following ANSI-C constants if the conversion of
     * floating point to ASCII is implemented therein:
     * 
     *  DBL_DIG  Maximum number of decimal digits (can be set to any constant)
-    *  DBL_MIN  Smalles normalized fp number (can be set to an arbitrary value)
+    *  DBL_MIN  Smallest normalized fp number (can be set to an arbitrary value)
     *  DBL_MAX  Maximum floating point number (can be set to an arbitrary value)
     */
 #  include <float.h>
@@ -366,7 +366,7 @@
  * when it is supposedly disabled.)
  */
 #ifdef PNG_FLOATING_POINT_SUPPORTED
-/* The floating point convertion can't overflow, though it can and
+/* The floating point conversion can't overflow, though it can and
  * does lose accuracy relative to the original fixed point value.
  * In practice this doesn't matter because png_fixed_point only
  * stores numbers with very low precision.  The png_ptr and s
@@ -375,7 +375,7 @@
  */
 #define png_float(png_ptr, fixed, s) (.00001 * (fixed))
 
-/* The fixed point convertion performs range checking and evaluates
+/* The fixed point conversion performs range checking and evaluates
  * its argument multiple times, so must be used with care.  The
  * range checking uses the PNG specification values for a signed
  * 32 bit fixed point value except that the values are deliberately
diff --git a/pngrutil.c b/pngrutil.c
index 880da9a..c25813f 100644
--- a/pngrutil.c
+++ b/pngrutil.c
@@ -71,7 +71,7 @@
 /* Grab a signed 32-bit integer from a buffer in big-endian format.  The
  * data is stored in the PNG file in two's complement format and there
  * is no guarantee that a 'png_int_32' is exactly 32 bits, therefore
- * the following code does a two's complement to native convertion.
+ * the following code does a two's complement to native conversion.
  */
 png_int_32 (PNGAPI
 png_get_int_32)(png_bytep buf)
diff --git a/pngvalid.c b/pngvalid.c
index 43358cb..a3a13b9 100644
--- a/pngvalid.c
+++ b/pngvalid.c
@@ -1876,7 +1876,7 @@
     * used by the library - otherwise we will get spurious errors from the
     * internal sbit style approximation.
     *
-    * The threshold test is here because otherwise the 16 to 8 convertion will
+    * The threshold test is here because otherwise the 16 to 8 conversion will
     * proceed *without* gamma correction, and the tests above will fail (but not
     * by much) - this could be fixed, it only appears with the -g option.
     */