blob: ef3baaaa426a06e83bb125e8ab521a2e8757638d [file] [log] [blame]
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectName>fxload</ProjectName>
<ProjectGuid>{9E166F7A-A793-9FB6-0A67-F0AED8AE8C88}</ProjectGuid>
<RootNamespace>examples</RootNamespace>
<Keyword>Win32Proj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v120</PlatformToolset>
<WholeProgramOptimization Condition="'$(Configuration)'=='Release'">true</WholeProgramOptimization>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<IntDir>$(ProjectDir)..\$(Platform)\$(Configuration)\examples\$(ProjectName)\</IntDir>
<OutDir>$(ProjectDir)..\$(Platform)\$(Configuration)\examples\</OutDir>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>.;..\examples\getopt;..\libusb;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>__GNU_LIBRARY__;_CONSOLE;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<WarningLevel>Level3</WarningLevel>
</ClCompile>
<ClCompile Condition="'$(Configuration)'=='Debug'">
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<MinimalRebuild>true</MinimalRebuild>
<Optimization>Disabled</Optimization>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<ClCompile Condition="'$(Configuration)'=='Release'">
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<ProgramDatabaseFile>$(TargetDir)$(ProjectName).pdb</ProgramDatabaseFile>
<SubSystem>Console</SubSystem>
<AdditionalDependencies>kernel32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<Link Condition="'$(Configuration)'=='Debug'">
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\examples\ezusb.c" />
<ClCompile Include="..\examples\fxload.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\examples\ezusb.h" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include=".\getopt_2013.vcxproj">
<Project>{ae83e1b4-ce06-47ee-b7a3-c3a1d7c2d71e}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include=".\libusb_static_2013.vcxproj">
<Project>{349ee8f9-7d25-4909-aaf5-ff3fade72187}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>