trace_processor: move all containers to new subfolder

Moving them to their own folder makes more sense as there is a clear grouping
to them which does not necessarily have to involve db code.

Context: go/perfetto-tp-refactor
Bug: 135177627
Change-Id: Id71adb66a3ae1c4268aa9d9a2d9ba408b9bd6844
diff --git a/src/trace_processor/containers/bit_vector.cc b/src/trace_processor/containers/bit_vector.cc
new file mode 100644
index 0000000..0ec5bcc
--- /dev/null
+++ b/src/trace_processor/containers/bit_vector.cc
@@ -0,0 +1,73 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "src/trace_processor/containers/bit_vector.h"
+
+#include "src/trace_processor/containers/bit_vector_iterators.h"
+
+namespace perfetto {
+namespace trace_processor {
+
+BitVector::BitVector() = default;
+
+BitVector::BitVector(std::initializer_list<bool> init) {
+  for (bool x : init) {
+    if (x) {
+      AppendTrue();
+    } else {
+      AppendFalse();
+    }
+  }
+}
+
+BitVector::BitVector(uint32_t count, bool value) {
+  Resize(count, value);
+}
+
+BitVector::BitVector(std::vector<Block> blocks,
+                     std::vector<uint32_t> counts,
+                     uint32_t size)
+    : size_(size), counts_(std::move(counts)), blocks_(std::move(blocks)) {}
+
+BitVector BitVector::Copy() const {
+  return BitVector(blocks_, counts_, size_);
+}
+
+BitVector::AllBitsIterator BitVector::IterateAllBits() const {
+  return AllBitsIterator(this);
+}
+
+BitVector::SetBitsIterator BitVector::IterateSetBits() const {
+  return SetBitsIterator(this);
+}
+
+void BitVector::UpdateSetBits(const BitVector& other) {
+  PERFETTO_DCHECK(other.size() == GetNumBitsSet());
+
+  // For each set bit in this bitvector, we lookup whether |other| has the
+  // bit set. If not, we clear the bit.
+  for (auto it = IterateSetBits(); it; it.Next()) {
+    if (!other.IsSet(it.ordinal()))
+      it.Clear();
+  }
+
+  // After the loop, we should have precisely the same number of bits
+  // set as |other|.
+  PERFETTO_DCHECK(GetNumBitsSet() == other.GetNumBitsSet());
+}
+
+}  // namespace trace_processor
+}  // namespace perfetto