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// Copyright (C) 2018 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
import {assertExists, assertTrue} from '../base/logging';
import {Engine, LoadingTracker} from './engine';
import {EngineWorkerInitMessage} from './worker_messages';
let bundlePath: string;
let idleWasmWorker: Worker;
let activeWasmWorker: Worker;
export function initWasm(root: string) {
bundlePath = root + 'engine_bundle.js';
idleWasmWorker = new Worker(bundlePath);
}
// This method is called trace_controller whenever a new trace is loaded.
export function resetEngineWorker(): MessagePort {
const channel = new MessageChannel();
const port = channel.port1;
// We keep always an idle worker around, the first one is created by the
// main() below, so we can hide the latency of the Wasm initialization.
if (activeWasmWorker !== undefined) {
activeWasmWorker.terminate();
}
// Swap the active worker with the idle one and create a new idle worker
// for the next trace.
activeWasmWorker = assertExists(idleWasmWorker);
const msg: EngineWorkerInitMessage = {enginePort: port};
activeWasmWorker.postMessage(msg, [port]);
idleWasmWorker = new Worker(bundlePath);
return channel.port2;
}
/**
* This implementation of Engine uses a WASM backend hosted in a separate
* worker thread.
*/
export class WasmEngineProxy extends Engine {
readonly id: string;
private port: MessagePort;
constructor(id: string, port: MessagePort, loadingTracker?: LoadingTracker) {
super(loadingTracker);
this.id = id;
this.port = port;
this.port.onmessage = this.onMessage.bind(this);
}
onMessage(m: MessageEvent) {
assertTrue(m.data instanceof Uint8Array);
super.onRpcResponseBytes(m.data as Uint8Array);
}
rpcSendRequestBytes(data: Uint8Array): void {
// We deliberately don't use a transfer list because protobufjs reuses the
// same buffer when encoding messages (which is good, because creating a new
// TypedArray for each decode operation would be too expensive).
this.port.postMessage(data);
}
}