Merge "perfetto-ui: Avoid setting window_dur to 0ns"
diff --git a/ui/src/tracks/cpu_slices/controller.ts b/ui/src/tracks/cpu_slices/controller.ts
index 26e46ba..bb987f9 100644
--- a/ui/src/tracks/cpu_slices/controller.ts
+++ b/ui/src/tracks/cpu_slices/controller.ts
@@ -63,7 +63,7 @@
if (isQuantized) {
windowStartNs = Math.floor(windowStartNs / bucketSizeNs) * bucketSizeNs;
}
- const windowDurNs = endNs - windowStartNs;
+ const windowDurNs = Math.max(1, endNs - windowStartNs);
this.query(`update window_${this.trackState.id} set
window_start=${windowStartNs},
diff --git a/ui/src/tracks/process_summary/controller.ts b/ui/src/tracks/process_summary/controller.ts
index 462b525..b61838f 100644
--- a/ui/src/tracks/process_summary/controller.ts
+++ b/ui/src/tracks/process_summary/controller.ts
@@ -66,7 +66,7 @@
// |resolution| is in s/px we want # ns for 10px window:
const bucketSizeNs = Math.round(resolution * 10 * 1e9);
const windowStartNs = Math.floor(startNs / bucketSizeNs) * bucketSizeNs;
- const windowDurNs = endNs - windowStartNs;
+ const windowDurNs = Math.max(1, endNs - windowStartNs);
this.query(`update ${this.tableName('window')} set
window_start=${windowStartNs},