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// Copyright (C) 2018 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
import {Animation} from './animation';
import {DragGestureHandler} from './drag_gesture_handler';
import {globals} from './globals';
import {handleKey} from './keyboard_event_handler';
import {TRACK_SHELL_WIDTH} from './track_constants';
// When first starting to pan or zoom, move at least this many units.
const INITIAL_PAN_STEP_PX = 50;
const INITIAL_ZOOM_STEP = 0.1;
// The snappiness (spring constant) of pan and zoom animations [0..1].
const SNAP_FACTOR = 0.4;
// How much the velocity of a pan or zoom animation increases per millisecond.
const ACCELERATION_PER_MS = 1 / 50;
// The default duration of a pan or zoom animation. The animation may run longer
// if the user keeps holding the respective button down or shorter if the button
// is released. This value so chosen so that it is longer than the typical key
// repeat timeout to avoid breaks in the animation.
const DEFAULT_ANIMATION_DURATION = 700;
// The minimum number of units to pan or zoom per frame (before the
// ACCELERATION_PER_MS multiplier is applied).
const ZOOM_RATIO_PER_FRAME = 0.008;
const KEYBOARD_PAN_PX_PER_FRAME = 8;
// Scroll wheel animation steps.
const HORIZONTAL_WHEEL_PAN_SPEED = 1;
const WHEEL_ZOOM_SPEED = -0.02;
const EDITING_RANGE_CURSOR = 'ew-resize';
const SHIFT_CURSOR = 'text';
const DEFAULT_CURSOR = 'default';
enum Pan {
None = 0,
Left = -1,
Right = 1
}
function keyToPan(e: KeyboardEvent): Pan {
const key = e.key.toLowerCase();
if (['a'].includes(key)) return Pan.Left;
if (['d', 'e'].includes(key)) return Pan.Right;
return Pan.None;
}
enum Zoom {
None = 0,
In = 1,
Out = -1
}
function keyToZoom(e: KeyboardEvent): Zoom {
const key = e.key.toLowerCase();
if (['w', ','].includes(key)) return Zoom.In;
if (['s', 'o'].includes(key)) return Zoom.Out;
return Zoom.None;
}
/**
* Enables horizontal pan and zoom with mouse-based drag and WASD navigation.
*/
export class PanAndZoomHandler {
private mousePositionX: number|null = null;
private boundOnMouseMove = this.onMouseMove.bind(this);
private boundOnWheel = this.onWheel.bind(this);
private boundOnKeyDown = this.onKeyDown.bind(this);
private boundOnKeyUp = this.onKeyUp.bind(this);
private shiftDown = false;
private dragStartPx = -1;
private panning: Pan = Pan.None;
private panOffsetPx = 0;
private targetPanOffsetPx = 0;
private zooming: Zoom = Zoom.None;
private zoomRatio = 0;
private targetZoomRatio = 0;
private panAnimation = new Animation(this.onPanAnimationStep.bind(this));
private zoomAnimation = new Animation(this.onZoomAnimationStep.bind(this));
private element: HTMLElement;
private contentOffsetX: number;
private onPanned: (movedPx: number) => void;
private onZoomed: (zoomPositionPx: number, zoomRatio: number) => void;
private shouldDrag: (currentPx: number) => boolean;
private onDrag:
(dragStartPx: number, prevPx: number, currentPx: number,
editing: boolean) => void;
constructor(
{element, contentOffsetX, onPanned, onZoomed, shouldDrag, onDrag}: {
element: HTMLElement,
contentOffsetX: number,
onPanned: (movedPx: number) => void,
onZoomed: (zoomPositionPx: number, zoomRatio: number) => void,
shouldDrag: (currentPx: number) => boolean,
onDrag:
(dragStartPx: number, prevPx: number, currentPx: number,
editing: boolean) => void,
}) {
this.element = element;
this.contentOffsetX = contentOffsetX;
this.onPanned = onPanned;
this.onZoomed = onZoomed;
this.shouldDrag = shouldDrag;
this.onDrag = onDrag;
document.body.addEventListener('keydown', this.boundOnKeyDown);
document.body.addEventListener('keyup', this.boundOnKeyUp);
this.element.addEventListener('mousemove', this.boundOnMouseMove);
this.element.addEventListener('wheel', this.boundOnWheel, {passive: true});
let lastX = -1;
let drag = false;
new DragGestureHandler(
this.element,
x => {
// If we started our drag on a time range boundary or shift is down
// then we are drag selecting rather than panning.
if (drag || this.shiftDown) {
this.onDrag(this.dragStartPx, lastX, x, !this.shiftDown);
} else {
this.onPanned(lastX - x);
}
lastX = x;
},
x => {
lastX = x;
this.dragStartPx = x;
drag = this.shouldDrag(x);
// Set the cursor style based on where the cursor is when the drag
// starts.
if (drag) {
this.element.style.cursor = EDITING_RANGE_CURSOR;
} else if (this.shiftDown) {
this.element.style.cursor = SHIFT_CURSOR;
}
},
() => {
// Reset the cursor now the drag has ended.
this.element.style.cursor =
this.shiftDown ? SHIFT_CURSOR : DEFAULT_CURSOR;
this.dragStartPx = -1;
});
}
shutdown() {
document.body.removeEventListener('keydown', this.boundOnKeyDown);
document.body.removeEventListener('keyup', this.boundOnKeyUp);
this.element.removeEventListener('mousemove', this.boundOnMouseMove);
this.element.removeEventListener('wheel', this.boundOnWheel);
}
private onPanAnimationStep(msSinceStartOfAnimation: number) {
const step = (this.targetPanOffsetPx - this.panOffsetPx) * SNAP_FACTOR;
if (this.panning !== Pan.None) {
const velocity = 1 + msSinceStartOfAnimation * ACCELERATION_PER_MS;
// Pan at least as fast as the snapping animation to avoid a
// discontinuity.
const targetStep = Math.max(KEYBOARD_PAN_PX_PER_FRAME * velocity, step);
this.targetPanOffsetPx += this.panning * targetStep;
}
this.panOffsetPx += step;
if (Math.abs(step) > 1e-1) {
this.onPanned(step);
} else {
this.panAnimation.stop();
}
}
private onZoomAnimationStep(msSinceStartOfAnimation: number) {
if (this.mousePositionX === null) return;
const step = (this.targetZoomRatio - this.zoomRatio) * SNAP_FACTOR;
if (this.zooming !== Zoom.None) {
const velocity = 1 + msSinceStartOfAnimation * ACCELERATION_PER_MS;
// Zoom at least as fast as the snapping animation to avoid a
// discontinuity.
const targetStep = Math.max(ZOOM_RATIO_PER_FRAME * velocity, step);
this.targetZoomRatio += this.zooming * targetStep;
}
this.zoomRatio += step;
if (Math.abs(step) > 1e-6) {
this.onZoomed(this.mousePositionX, step);
} else {
this.zoomAnimation.stop();
}
}
private onMouseMove(e: MouseEvent) {
const pageOffset =
globals.frontendLocalState.sidebarVisible ? this.contentOffsetX : 0;
// We can't use layerX here because there are many layers in this element.
this.mousePositionX = e.clientX - pageOffset;
// Only change the cursor when hovering, the DragGestureHandler handles
// changing the cursor during drag events. This avoids the problem of
// the cursor flickering between styles if you drag fast and get too
// far from the current time range.
if (e.buttons === 0) {
if (!this.shouldDrag(this.mousePositionX)) {
this.element.style.cursor =
this.shiftDown ? SHIFT_CURSOR : DEFAULT_CURSOR;
} else {
this.element.style.cursor = EDITING_RANGE_CURSOR;
}
}
if (this.shiftDown) {
const pos = this.mousePositionX - TRACK_SHELL_WIDTH;
const ts = globals.frontendLocalState.timeScale.pxToTime(pos);
globals.frontendLocalState.setHoveredTimestamp(ts);
}
}
private onWheel(e: WheelEvent) {
if (Math.abs(e.deltaX) > Math.abs(e.deltaY)) {
this.onPanned(e.deltaX * HORIZONTAL_WHEEL_PAN_SPEED);
globals.rafScheduler.scheduleRedraw();
} else if (e.ctrlKey && this.mousePositionX) {
const sign = e.deltaY < 0 ? -1 : 1;
const deltaY = sign * Math.log2(1 + Math.abs(e.deltaY));
this.onZoomed(this.mousePositionX, deltaY * WHEEL_ZOOM_SPEED);
globals.rafScheduler.scheduleRedraw();
}
}
private onKeyDown(e: KeyboardEvent) {
this.updateShift(e.shiftKey);
if (keyToPan(e) !== Pan.None) {
if (this.panning !== keyToPan(e)) {
this.panAnimation.stop();
this.panOffsetPx = 0;
this.targetPanOffsetPx = keyToPan(e) * INITIAL_PAN_STEP_PX;
}
this.panning = keyToPan(e);
this.panAnimation.start(DEFAULT_ANIMATION_DURATION);
}
if (keyToZoom(e) !== Zoom.None) {
if (this.zooming !== keyToZoom(e)) {
this.zoomAnimation.stop();
this.zoomRatio = 0;
this.targetZoomRatio = keyToZoom(e) * INITIAL_ZOOM_STEP;
}
this.zooming = keyToZoom(e);
this.zoomAnimation.start(DEFAULT_ANIMATION_DURATION);
}
// Handle key events that are not pan or zoom.
handleKey(e, true);
}
private onKeyUp(e: KeyboardEvent) {
this.updateShift(e.shiftKey);
if (keyToPan(e) === this.panning) {
this.panning = Pan.None;
}
if (keyToZoom(e) === this.zooming) {
this.zooming = Zoom.None;
}
// Handle key events that are not pan or zoom.
handleKey(e, false);
}
// TODO(taylori): Move this shift handling into the viewer page.
private updateShift(down: boolean) {
if (down === this.shiftDown) return;
this.shiftDown = down;
if (this.shiftDown) {
if (this.mousePositionX) {
this.element.style.cursor = SHIFT_CURSOR;
const pos = this.mousePositionX - TRACK_SHELL_WIDTH;
const ts = globals.frontendLocalState.timeScale.pxToTime(pos);
globals.frontendLocalState.setHoveredTimestamp(ts);
}
} else {
globals.frontendLocalState.setHoveredTimestamp(-1);
this.element.style.cursor = DEFAULT_CURSOR;
}
globals.frontendLocalState.setShowTimeSelectPreview(this.shiftDown);
}
}