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// Protocol Buffers - Google's data interchange format
// Copyright 2023 Google LLC. All rights reserved.
//
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file or at
// https://developers.google.com/open-source/licenses/bsd
#ifndef UPB_IO_ZERO_COPY_INPUT_STREAM_H_
#define UPB_IO_ZERO_COPY_INPUT_STREAM_H_
#include "upb/base/status.h"
// Must be last.
#include "upb/port/def.inc"
#ifdef __cplusplus
extern "C" {
#endif
typedef struct upb_ZeroCopyInputStream upb_ZeroCopyInputStream;
typedef struct {
// Obtains a chunk of data from the stream.
//
// Preconditions:
// "count" and "status" are not NULL.
//
// Postconditions:
// All errors are permanent. If an error occurs then:
// - NULL will be returned to the caller.
// - *count will be set to zero.
// - *status will be set to the error.
// EOF is permanent. If EOF is reached then:
// - NULL will be returned to the caller.
// - *count will be set to zero.
// - *status will not be touched.
// Otherwise:
// - The returned value will point to a buffer containing the bytes read.
// - *count will be set to the number of bytes read.
// - *status will not be touched.
//
// Ownership of this buffer remains with the stream, and the buffer
// remains valid only until some other method of the stream is called
// or the stream is destroyed.
const void* (*Next)(struct upb_ZeroCopyInputStream* z, size_t* count,
upb_Status* status);
// Backs up a number of bytes, so that the next call to Next() returns
// data again that was already returned by the last call to Next(). This
// is useful when writing procedures that are only supposed to read up
// to a certain point in the input, then return. If Next() returns a
// buffer that goes beyond what you wanted to read, you can use BackUp()
// to return to the point where you intended to finish.
//
// Preconditions:
// * The last method called must have been Next().
// * count must be less than or equal to the size of the last buffer
// returned by Next().
//
// Postconditions:
// * The last "count" bytes of the last buffer returned by Next() will be
// pushed back into the stream. Subsequent calls to Next() will return
// the same data again before producing new data.
void (*BackUp)(struct upb_ZeroCopyInputStream* z, size_t count);
// Skips a number of bytes. Returns false if the end of the stream is
// reached or some input error occurred. In the end-of-stream case, the
// stream is advanced to the end of the stream (so ByteCount() will return
// the total size of the stream).
bool (*Skip)(struct upb_ZeroCopyInputStream* z, size_t count);
// Returns the total number of bytes read since this object was created.
size_t (*ByteCount)(const struct upb_ZeroCopyInputStream* z);
} _upb_ZeroCopyInputStream_VTable;
struct upb_ZeroCopyInputStream {
const _upb_ZeroCopyInputStream_VTable* vtable;
};
UPB_INLINE const void* upb_ZeroCopyInputStream_Next(upb_ZeroCopyInputStream* z,
size_t* count,
upb_Status* status) {
const void* out = z->vtable->Next(z, count, status);
UPB_ASSERT((out == NULL) == (*count == 0));
return out;
}
UPB_INLINE void upb_ZeroCopyInputStream_BackUp(upb_ZeroCopyInputStream* z,
size_t count) {
return z->vtable->BackUp(z, count);
}
UPB_INLINE bool upb_ZeroCopyInputStream_Skip(upb_ZeroCopyInputStream* z,
size_t count) {
return z->vtable->Skip(z, count);
}
UPB_INLINE size_t
upb_ZeroCopyInputStream_ByteCount(const upb_ZeroCopyInputStream* z) {
return z->vtable->ByteCount(z);
}
#ifdef __cplusplus
} /* extern "C" */
#endif
#include "upb/port/undef.inc"
#endif /* UPB_IO_ZERO_COPY_INPUT_STREAM_H_ */