| |
| # upb Design |
| |
| upb aims to be a minimal C protobuf kernel. It has a C API, but its primary |
| goal is to be the core runtime for a higher-level API. |
| |
| ## Design goals |
| |
| - Full protobuf conformance |
| - Small code size |
| - Fast performance (without compromising code size) |
| - Easy to wrap in language runtimes |
| - Easy to adapt to different memory management schemes (refcounting, GC, etc) |
| |
| ## Design parameters |
| |
| - C99 |
| - 32 or 64-bit CPU (assumes 4 or 8 byte pointers) |
| - Uses pointer tagging, but avoids other implementation-defined behavior |
| - Aims to never invoke undefined behavior (tests with ASAN, UBSAN, etc) |
| - No global state, fully re-entrant |
| |
| |
| ## Overall Structure |
| |
| The upb library is divided into two main parts: |
| |
| - A core message representation, which supports binary format parsing |
| and serialization. |
| - `upb/upb.h`: arena allocator (`upb_arena`) |
| - `upb/msg_internal.h`: core message representation and parse tables |
| - `upb/msg.h`: accessing metadata common to all messages, like unknown fields |
| - `upb/decode.h`: binary format parsing |
| - `upb/encode.h`: binary format serialization |
| - `upb/table_internal.h`: hash table (used for maps) |
| - `upbc/protoc-gen-upbc.cc`: compiler that generates `.upb.h`/`.upb.c` APIs for |
| accessing messages without reflection. |
| - A reflection add-on library that supports JSON and text format. |
| - `upb/def.h`: schema representation and loading from descriptors |
| - `upb/reflection.h`: reflective access to message data. |
| - `upb/json_encode.h`: JSON encoding |
| - `upb/json_decode.h`: JSON decoding |
| - `upb/text_encode.h`: text format encoding |
| - `upbc/protoc-gen-upbdefs.cc`: compiler that generates `.upbdefs.h`/`.upbdefs.c` |
| APIs for loading reflection. |
| |
| ## Core Message Representation |
| |
| The representation for each message consists of: |
| - One pointer (`upb_msg_internaldata*`) for unknown fields and extensions. This |
| pointer is `NULL` when no unknown fields or extensions are present. |
| - Hasbits for any optional/required fields. |
| - Case integers for each oneof. |
| - Data for each field. |
| |
| For example, a layout for a message with two `optional int32` fields would end |
| up looking something like this: |
| |
| ```c |
| // For illustration only, upb does not actually generate structs. |
| typedef struct { |
| upb_msg_internaldata* internal; // Unknown fields and extensions. |
| uint32_t hasbits; // We are only using two hasbits. |
| int32_t field1; |
| int32_t field2; |
| } package_name_MessageName; |
| ``` |
| |
| Note in particular that messages do *not* have: |
| - A pointer to reflection or a parse table (upb messages are not self-describing). |
| - A pointer to an arena (the arena must be explicitly passed into any function that |
| allocates). |
| |
| The upb compiler computes a layout for each message, and determines the offset for |
| each field using normal alignment rules (each data member must be aligned to a |
| multiple of its size). This layout is then embedded into the generated `.upb.h` |
| and `.upb.c` headers in two different forms. First as inline accessors that expect |
| the data at a given offset: |
| |
| ```c |
| // Example of a generated accessor, from foo.upb.h |
| UPB_INLINE int32_t package_name_MessageName_field1( |
| const upb_test_MessageName *msg) { |
| return *UPB_PTR_AT(msg, UPB_SIZE(4, 4), int32_t); |
| } |
| ``` |
| |
| Secondly, the layout is emitted as a table which is used by the parser and serializer. |
| We call these tables "mini-tables" to distinguish them from the larger and more |
| optimized "fast tables" used in `upb/decode_fast.c` (an experimental parser that is |
| 2-3x the speed of the main parser, though the main parser is already quite fast). |
| |
| ```c |
| // Definition of mini-table structure, from upb/msg_internal.h |
| typedef struct { |
| uint32_t number; |
| uint16_t offset; |
| int16_t presence; /* If >0, hasbit_index. If <0, ~oneof_index. */ |
| uint16_t submsg_index; /* undefined if descriptortype != MESSAGE or GROUP. */ |
| uint8_t descriptortype; |
| int8_t mode; /* upb_fieldmode, with flags from upb_labelflags */ |
| } upb_msglayout_field; |
| |
| typedef enum { |
| _UPB_MODE_MAP = 0, |
| _UPB_MODE_ARRAY = 1, |
| _UPB_MODE_SCALAR = 2, |
| } upb_fieldmode; |
| |
| typedef struct { |
| const struct upb_msglayout *const* submsgs; |
| const upb_msglayout_field *fields; |
| uint16_t size; |
| uint16_t field_count; |
| bool extendable; |
| uint8_t dense_below; |
| uint8_t table_mask; |
| } upb_msglayout; |
| |
| // Example of a generated mini-table, from foo.upb.c |
| static const upb_msglayout_field upb_test_MessageName__fields[2] = { |
| {1, UPB_SIZE(4, 4), 1, 0, 5, _UPB_MODE_SCALAR}, |
| {2, UPB_SIZE(8, 8), 2, 0, 5, _UPB_MODE_SCALAR}, |
| }; |
| |
| const upb_msglayout upb_test_MessageName_msg_init = { |
| NULL, |
| &upb_test_MessageName__fields[0], |
| UPB_SIZE(16, 16), 2, false, 2, 255, |
| }; |
| ``` |
| |
| The upb compiler computes separate layouts for 32 and 64 bit modes, since the |
| pointer size will be 4 or 8 bytes respectively. The upb compiler embeds both |
| sizes into the source code, using a `UPB_SIZE(size32, size64)` macro that can |
| choose the appropriate size at build time based on the size of `UINTPTR_MAX`. |
| |
| Note that `.upb.c` files contain data tables only. There is no "generated code" |
| except for the inline accessors in the `.upb.h` files: the entire footprint |
| of `.upb.c` files is in `.rodata`, none in `.text` or `.data`. |
| |
| ## Memory Management Model |
| |
| All memory management in upb is built around arenas. A message is never |
| considered to "own" the strings or sub-messages contained within it. Instead a |
| message and all of its sub-messages/strings/etc. are all owned by an arena and |
| are freed when the arena is freed. An entire message tree will probably be |
| owned by a single arena, but this is not required or enforced. As far as upb is |
| concerned, it is up to the client how to partition its arenas. upb only requires |
| that when you ask it to serialize a message, that all reachable messages are |
| still alive. |
| |
| The arena supports both a user-supplied initial block and a custom allocation |
| callback, so there is a lot of flexibility in memory allocation strategy. The |
| allocation callback can even be `NULL` for heap-free operation. The main |
| constraint of the arena is that all of the memory in each arena must be freed |
| together. |
| |
| `upb_arena` supports a novel operation called "fuse". When two arenas are fused |
| together, their lifetimes are irreversibly joined, such that none of the arena |
| blocks in either arena will be freed until *both* arenas are freed with |
| `upb_arena_free()`. This is useful when joining two messages from separate |
| arenas (making one a sub-message of the other). Fuse is a very cheap |
| operation, and an unlimited number of arenas can be fused together efficiently. |
| |
| ## Reflection and Descriptors |
| |
| upb offers a fully-featured reflection library. There are two main ways of |
| using reflection: |
| |
| 1. You can load descriptors from strings using `upb_symtab_addfile()`. |
| The upb runtime will dynamically create mini-tables like what the upb compiler |
| would have created if you had compiled this type into a `.upb.c` file. |
| 2. You can load descriptors using generated `.upbdefs.h` interfaces. |
| This will load reflection that references the corresponding `.upb.c` |
| mini-tables instead of building a new mini-table on the fly. This lets |
| you reflect on generated types that are linked into your program. |
| |
| upb's design for descriptors is similar to protobuf C++ in many ways, with |
| the following correspondences: |
| |
| | C++ Type | upb type | |
| | ---------| ---------| |
| | `google::protobuf::DescriptorPool` | `upb_symtab` |
| | `google::protobuf::Descriptor` | `upb_msgdef` |
| | `google::protobuf::FieldDescriptor` | `upb_fielddef` |
| | `google::protobuf::OneofDescriptor` | `upb_oneofdef` |
| | `google::protobuf::EnumDescriptor` | `upb_enumdef` |
| | `google::protobuf::FileDescriptor` | `upb_filedef` |
| | `google::protobuf::ServiceDescriptor` | `upb_servicedef` |
| | `google::protobuf::MethodDescriptor` | `upb_methoddef` |
| |
| Like in C++ descriptors (defs) are created by loading a |
| `google_protobuf_FileDescriptorProto` into a `upb_symtab`. This creates and |
| links all of the def objects corresponding to that `.proto` file, and inserts |
| the names into a symbol table so they can be looked up by name. |
| |
| Once you have loaded some descriptors into a `upb_symtab`, you can create and |
| manipulate messages using the interfaces defined in `upb/reflection.h`. If your |
| descriptors are linked to your generated layouts using option (2) above, you can |
| safely access the same messages using both reflection and generated interfaces. |