| This directory contains the C# Protocol Buffers runtime library. |
| |
| Usage |
| ===== |
| |
| The easiest way how to use C# protobufs is via the `Google.Protobuf` |
| NuGet package. Just add the NuGet package to your VS project. |
| |
| You will also want to install the `Google.Protobuf.Tools` NuGet package, which |
| contains precompiled version of `protoc.exe` and a copy of well known `.proto` |
| files under the package's `tools` directory. |
| |
| To generate C# files from your `.proto` files, invoke `protoc` with the |
| `--csharp_out` option. |
| |
| Supported platforms |
| =================== |
| |
| The runtime library is built as a class library, supporting targets of: |
| |
| - .NET 4.5+ (`net45`) |
| - .NET Standard 1.1 and 2.0 (`netstandard1.1` and `netstandard2.0`) |
| - .NET 5+ (`net50`) |
| |
| You should be able to use Protocol Buffers in Visual Studio 2012 and |
| all later versions. This includes all code generated by `protoc`, |
| which only uses features from C# 3 and earlier. When compiling generated |
| code with old compilers (before C# 7.2) you need to define the |
| `GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE` symbol in your project |
| so that the generated classes don't implement `IBufferMessage`, which uses |
| `ref struct` types. |
| |
| Building |
| ======== |
| |
| Open the `src/Google.Protobuf.sln` solution in Visual Studio 2022 or |
| later. |
| |
| Although *users* of this project are only expected to have Visual |
| Studio 2012 or later, *developers* of the library are required to |
| have Visual Studio 2022 or later, as the library uses C# 10 features |
| in its implementation and runs tests under .NET 6. These features |
| have no impact when using the compiled code - they're only relevant |
| when building the `Google.Protobuf` assembly. |
| |
| Testing |
| ======= |
| |
| The unit tests use [NUnit 3](https://github.com/nunit/nunit). Tests can be |
| run using the Visual Studio Test Explorer or `dotnet test`. |
| |
| .NET 3.5 |
| ======== |
| |
| We don't support .NET 3.5. It *used* to be feasible to build this library |
| targeting .NET 3.5, but a number of changes requiring newer runtime/framework |
| features have been added over time. While it would no doubt be *possible* to |
| rework the current implementation to allow most of the functionality to be built |
| in .NET 3.5, this would create an undue maintenance burden. |
| |
| History of C# protobufs |
| ======================= |
| |
| This subtree was originally imported from https://github.com/jskeet/protobuf-csharp-port |
| and represents the latest development version of C# protobufs, that will now be developed |
| and maintained by Google. All the development will be done in open, under this repository |
| (https://github.com/protocolbuffers/protobuf). |
| |
| The previous project differs from this project in a number of ways: |
| |
| - The old code only supported proto2; the new code initially only supported |
| proto3 (so no unknown fields, no required/optional distinction, no |
| extensions); since then proto2 support has been added |
| - The old code was based on immutable message types and builders for |
| them |
| - The old code did not support maps or `oneof` |
| - The old code had its own JSON representation, whereas the new code |
| uses the standard protobuf JSON representation |
| - The old code had no notion of the "well-known types" which have |
| special support in the new code |
| - The old project supported some older platforms (such as older |
| versions of Silverlight) which are not currently supported in the |
| new project |