)]}'
{
  "commit": "20942c09454d02cb9e1ac8ce76ba2d21522fb225",
  "tree": "e52b1d39b522a9659bfe060d9e0d14697cf60e07",
  "parents": [
    "1039d57672bdba998bd39da4be192ca17217476e"
  ],
  "author": {
    "name": "Maxime Grégoire",
    "email": "mgregoire@google.com",
    "time": "Thu Jul 16 14:12:47 2015 -0400"
  },
  "committer": {
    "name": "Maxime Grégoire",
    "email": "mgregoire@google.com",
    "time": "Thu Jul 16 18:15:27 2015 +0000"
  },
  "message": "Added definitions needed for Adobe GPU sniffer to accept SwiftShader as an Nvidia GPU\n\nChange-Id: Ieee0dbdf425a0a58652c5ed4223c13f433091f9c\nReviewed-on: https://swiftshader-review.googlesource.com/3727\nReviewed-by: Maxime Grégoire \u003cmgregoire@google.com\u003e\nTested-by: Maxime Grégoire \u003cmgregoire@google.com\u003e\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "fa3073d3e04aa8f2bfcaa9b506618fa3cf495fd5",
      "old_mode": 33188,
      "old_path": "src/OpenGL/libGL/libGL.cpp",
      "new_id": "5ab5cebab5fdb3b14ffa50bcb567d47c7e0502f8",
      "new_mode": 33188,
      "new_path": "src/OpenGL/libGL/libGL.cpp"
    },
    {
      "type": "modify",
      "old_id": "36bc8a49dde5494107d1be0f3a87e51015061be7",
      "old_mode": 33188,
      "old_path": "src/OpenGL/libGL/libGL.def",
      "new_id": "c321bfdf54cb61696898ccf13e8bd26b9a72a110",
      "new_mode": 33188,
      "new_path": "src/OpenGL/libGL/libGL.def"
    }
  ]
}
