)]}'
{
  "commit": "137a7ca9993f6ed8cb9dc4c3cbfbd143cf5303c8",
  "tree": "6778d7a260adecea6456cd596e058a8b4ac0edd9",
  "parents": [
    "477d977feaeb4f7d5ba7c347406a40e2e2ed155f"
  ],
  "author": {
    "name": "s00665032",
    "email": "scherbakov.anton@huawei.com",
    "time": "Fri Jan 13 12:52:08 2023 +0700"
  },
  "committer": {
    "name": "s00665032",
    "email": "scherbakov.anton@huawei.com",
    "time": "Fri Jan 13 12:52:08 2023 +0700"
  },
  "message": "Missed serialization texture sampler name fixed.\n\nAccording to the glTF 2.0 specification it exists, the internal tinygltf structure contains \u0027name\u0027 field as well.\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "2159a17b0a99fc23fef686b4713a7ec7f106dc40",
      "old_mode": 33188,
      "old_path": "tiny_gltf.h",
      "new_id": "ead4f2c796d4c5ae344c3f75debb2e22858f18d6",
      "new_mode": 33188,
      "new_path": "tiny_gltf.h"
    }
  ]
}
