commit | 73584ba7b7e2ec8bcf0d1c48f8e35494738337ad | [log] [tgz] |
---|---|---|
author | timmmeh <tirichards@google.com> | Wed Jan 30 18:38:46 2019 -0800 |
committer | timmmeh <tirichards@google.com> | Wed Jan 30 18:38:46 2019 -0800 |
tree | 6e6f1db4ba1852ad32212eb9028e4c50ecbd0dee | |
parent | ead876fce9cd3367154266796203ab0840bf6f3c [diff] |
Adding default values for min and mag filter.
TinyGLTF
is a header only C++11 glTF 2.0 https://github.com/KhronosGroup/glTF library.
TinyGLTF
uses Niels Lohmann's json library(https://github.com/nlohmann/json), so now it requires C++11 compiler. If you are looking for old, C++03 version, please use devel-picojson
branch.
v2.0.0 release(22 Aug, 2018)!
json.hpp
..bin
file.extensions
and extras
propertyanimation
and skin
TinyGLTF is licensed under MIT license.
TinyGLTF uses the following third party libraries.
Copy stb_image.h
, stb_image_write.h
, json.hpp
and tiny_gltf.h
to your project.
// Define these only in *one* .cc file. #define TINYGLTF_IMPLEMENTATION #define STB_IMAGE_IMPLEMENTATION #define STB_IMAGE_WRITE_IMPLEMENTATION // #define TINYGLTF_NOEXCEPTION // optional. disable exception handling. #include "tiny_gltf.h" using namespace tinygltf; Model model; TinyGLTF loader; std::string err; std::string warn; bool ret = loader.LoadASCIIFromFile(&model, &err, &warn, argv[1]); //bool ret = loader.LoadBinaryFromFile(&model, &err, &warn, argv[1]); // for binary glTF(.glb) if (!warn.empty()) { printf("Warn: %s\n", warn.c_str()); } if (!err.empty()) { printf("Err: %s\n", err.c_str()); } if (!ret) { printf("Failed to parse glTF\n"); return -1; }
TINYGLTF_NOEXCEPTION
: Disable C++ exception in JSON parsing. You can use -fno-exceptions
or by defining the symbol JSON_NOEXCEPTION
and TINYGLTF_NOEXCEPTION
to fully remove C++ exception codes when compiling TinyGLTF.TINYGLTF_NO_STB_IMAGE
: Do not load images with stb_image. Instead use TinyGLTF::SetImageLoader(LoadimageDataFunction LoadImageData, void *user_data)
to set a callback for loading images.TINYGLTF_NO_STB_IMAGE_WRITE
: Do not write images with stb_image_write. Instead use TinyGLTF::SetImageWriter(WriteimageDataFunction WriteImageData, void *user_data)
to set a callback for writing images.TINYGLTF_NO_EXTERNAL_IMAGE
: Do not try to load external image file. This option woulde be helpful if you do not want load image file during glTF parsing.TINYGLTF_ANDROID_LOAD_FROM_ASSETS
: Load all files from packaged app assets instead of the regular file system. Note: You must pass a valid asset manager from your android app to tinygltf::asset_manager
beforehand.TINYGLTF_ENABLE_DRACO
: Enable Draco compression. User must provide include path and link correspnding libraries in your project file.Python 2.6 or 2.7 required. Git clone https://github.com/KhronosGroup/glTF-Sample-Models to your local dir.
After building loader_example
, edit test_runner.py
, then,
$ python test_runner.py
$ cd tests $ make $ ./tester $ ./tester_noexcept