tree: 63f68e49d84f6e530485d3f7fdab3e4b9e133f24 [path history] [tgz]
  1. basic/
  2. .gitignore
  3. main.cpp
  4. premake5.lua
  5. README.md
  6. screenshot.JPG
  7. shaders.cpp
  8. shaders.h
  9. window.cpp
  10. window.h
examples/basic/README.md

Basic glTF viewer

Requirements

  • glew
  • glfw3
  • premake5(linux)
  • OpenGL 3.3+ GPU

Build on Linux and macOS

$ premake5 gmake
$ make

Build on Visual Studio

Plese use solution file located at basic folder.

Limitation

There are so many limitations in this example(e.g. no PBR shader. the shader only shows texture of textures[0] if available).