#include "window.h" | |
Window::Window(int x, int y, const char* title) | |
{ | |
GLFWwindow* window = glfwCreateWindow(x, y, title, NULL, NULL); | |
this->window = window; | |
} | |
Window::~Window() | |
{ | |
glfwDestroyWindow(this->window); | |
} | |
void Window::Resize() | |
{ | |
GLint w, h; | |
glfwGetWindowSize(this->window, &w, &h); | |
glViewport(0, 0, w, h); | |
} | |
int Window::Close() | |
{ | |
return glfwWindowShouldClose(this->window); | |
} |