# Basic glTF viewer | |
## Requirements | |
* glew | |
* glfw3 | |
* premake5(linux) | |
* OpenGL 3.3+ GPU | |
## Build on Linux and macOS | |
``` | |
$ premake5 gmake | |
$ make | |
``` | |
## Build on Visual Studio | |
Plese use solution file located at `basic` folder. | |
## Limitation | |
There are so many limitations in this example(e.g. no PBR shader. the shader only shows texture of textures[0] if available). | |