| # Mesh modify experiment | |
| Sometimes we want to tweak mesh attributes(e.g. vertex position, uv coord, etc). | |
| glTF itself does not allow ASCII representation of such data. | |
| This example show how to | |
| - Export mesh data from .bin to .obj | |
| - Import mesh data to .bin(update corresponding buffer data) from .obj | |
| ## Requirement | |
| Assume Buffer is stored as external file(`.bin`) |