| # Basic glTF viewer | |
| ## Requirements | |
| * glew | |
| * glfw3 | |
| * premake5(linux) | |
| * OpenGL 3.3+ GPU | |
| ## Build on Linux and macOS | |
| ``` | |
| $ premake5 gmake | |
| $ make | |
| ``` | |
| ## Build on Visual Studio | |
| Plese use solution file located at `basic` folder. | |
| ## Limitation | |
| There are so many limitations in this example(e.g. no PBR shader. the shader only shows texture of textures[0] if available). | |