| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef FLUTTER_VULKAN_VULKAN_DEVICE_H_ |
| #define FLUTTER_VULKAN_VULKAN_DEVICE_H_ |
| |
| #include <vector> |
| |
| #include "flutter/fml/compiler_specific.h" |
| #include "flutter/fml/macros.h" |
| #include "flutter/vulkan/procs/vulkan_handle.h" |
| |
| namespace vulkan { |
| |
| class VulkanProcTable; |
| class VulkanSurface; |
| |
| class VulkanDevice { |
| public: |
| /// @brief Create a new VkDevice with a resolved VkQueue suitable for |
| /// rendering with Skia. |
| /// |
| VulkanDevice(VulkanProcTable& vk, |
| VulkanHandle<VkPhysicalDevice> physical_device, |
| bool enable_validation_layers); |
| |
| /// @brief Wrap an existing VkDevice and VkQueue. |
| /// |
| VulkanDevice(VulkanProcTable& vk, |
| VulkanHandle<VkPhysicalDevice> physical_device, |
| VulkanHandle<VkDevice> device, |
| uint32_t queue_family_index, |
| VulkanHandle<VkQueue> queue); |
| ~VulkanDevice(); |
| |
| bool IsValid() const; |
| |
| const VulkanHandle<VkDevice>& GetHandle() const; |
| |
| const VulkanHandle<VkPhysicalDevice>& GetPhysicalDeviceHandle() const; |
| |
| const VulkanHandle<VkQueue>& GetQueueHandle() const; |
| |
| const VulkanHandle<VkCommandPool>& GetCommandPool() const; |
| |
| uint32_t GetGraphicsQueueIndex() const; |
| |
| void ReleaseDeviceOwnership(); |
| |
| [[nodiscard]] bool GetSurfaceCapabilities( |
| const VulkanSurface& surface, |
| VkSurfaceCapabilitiesKHR* capabilities) const; |
| |
| [[nodiscard]] bool GetPhysicalDeviceFeatures( |
| VkPhysicalDeviceFeatures* features) const; |
| |
| [[nodiscard]] bool GetPhysicalDeviceFeaturesSkia( |
| uint32_t* /* mask of GrVkFeatureFlags */ features) const; |
| |
| [[nodiscard]] int ChooseSurfaceFormat( |
| const VulkanSurface& surface, |
| const std::vector<VkFormat>& desired_formats, |
| VkSurfaceFormatKHR* format) const; |
| |
| [[nodiscard]] bool ChoosePresentMode(const VulkanSurface& surface, |
| VkPresentModeKHR* present_mode) const; |
| |
| [[nodiscard]] bool QueueSubmit( |
| std::vector<VkPipelineStageFlags> wait_dest_pipeline_stages, |
| const std::vector<VkSemaphore>& wait_semaphores, |
| const std::vector<VkSemaphore>& signal_semaphores, |
| const std::vector<VkCommandBuffer>& command_buffers, |
| const VulkanHandle<VkFence>& fence) const; |
| |
| [[nodiscard]] bool WaitIdle() const; |
| |
| private: |
| VulkanProcTable& vk_; |
| VulkanHandle<VkPhysicalDevice> physical_device_; |
| VulkanHandle<VkDevice> device_; |
| VulkanHandle<VkQueue> queue_; |
| VulkanHandle<VkCommandPool> command_pool_; |
| uint32_t graphics_queue_index_; |
| bool valid_; |
| |
| bool InitializeCommandPool(); |
| std::vector<VkQueueFamilyProperties> GetQueueFamilyProperties() const; |
| |
| FML_DISALLOW_COPY_AND_ASSIGN(VulkanDevice); |
| }; |
| |
| } // namespace vulkan |
| |
| #endif // FLUTTER_VULKAN_VULKAN_DEVICE_H_ |