blob: 7ad03e9cea138af0b912d368fd6f6529764979cc [file] [log] [blame]
# Copyright 2013 The Flutter Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
import("../../../tools/impeller.gni")
impeller_component("metal") {
sources = [
"allocator_mtl.h",
"allocator_mtl.mm",
"blit_command_mtl.h",
"blit_command_mtl.mm",
"blit_pass_mtl.h",
"blit_pass_mtl.mm",
"command_buffer_mtl.h",
"command_buffer_mtl.mm",
"compute_pass_mtl.h",
"compute_pass_mtl.mm",
"compute_pipeline_mtl.h",
"compute_pipeline_mtl.mm",
"context_mtl.h",
"context_mtl.mm",
"device_buffer_mtl.h",
"device_buffer_mtl.mm",
"formats_mtl.h",
"formats_mtl.mm",
"pipeline_library_mtl.h",
"pipeline_library_mtl.mm",
"pipeline_mtl.h",
"pipeline_mtl.mm",
"render_pass_mtl.h",
"render_pass_mtl.mm",
"sampler_library_mtl.h",
"sampler_library_mtl.mm",
"sampler_mtl.h",
"sampler_mtl.mm",
"shader_function_mtl.h",
"shader_function_mtl.mm",
"shader_library_mtl.h",
"shader_library_mtl.mm",
"surface_mtl.h",
"surface_mtl.mm",
"texture_mtl.h",
"texture_mtl.mm",
"vertex_descriptor_mtl.h",
"vertex_descriptor_mtl.mm",
]
public_deps = [
"../../:renderer",
"//flutter/fml",
]
frameworks = [ "Metal.framework" ]
}