blob: 55963b1effb3d49464a7d144b8715c10e5f2c5b0 [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'dart:sky' as sky;
import 'dart:math' as math;
import 'dart:typed_data';
void beginFrame(double timeStamp) {
sky.Size size = new sky.Size(sky.view.width, sky.view.height);
sky.PictureRecorder recorder = new sky.PictureRecorder();
final double devicePixelRatio = sky.view.devicePixelRatio;
sky.Canvas canvas = new sky.Canvas(recorder, sky.Point.origin & (size * devicePixelRatio));
canvas.scale(devicePixelRatio, devicePixelRatio);
sky.Paint paint = new sky.Paint();
sky.Point mid = size.center(sky.Point.origin);
double radius = size.shortestSide / 2.0;
canvas.drawPaint(new sky.Paint()..color = const sky.Color(0xFFFFFFFF));
canvas.save();
canvas.translate(-mid.x/2.0, sky.view.height*2.0);
canvas.clipRect(
new sky.Rect.fromLTRB(0.0, -sky.view.height, sky.view.width, radius));
canvas.translate(mid.x, mid.y);
paint.color = const sky.Color.fromARGB(128, 255, 0, 255);
canvas.rotate(math.PI/4.0);
sky.Gradient yellowBlue = new sky.Gradient.linear(
[new sky.Point(-radius, -radius), new sky.Point(0.0, 0.0)],
[const sky.Color(0xFFFFFF00), const sky.Color(0xFF0000FF)]);
canvas.drawRect(new sky.Rect.fromLTRB(-radius, -radius, radius, radius),
new sky.Paint()..setShader(yellowBlue));
// Scale x and y by 0.5.
var scaleMatrix = new Float32List.fromList([
0.5, 0.0, 0.0, 0.0,
0.0, 0.5, 0.0, 0.0,
0.0, 0.0, 0.0, 0.0,
0.0, 0.0, 0.0, 1.0,
]);
canvas.concat(scaleMatrix);
paint.color = const sky.Color.fromARGB(128, 0, 255, 0);
canvas.drawCircle(sky.Point.origin, radius, paint);
canvas.restore();
canvas.translate(0.0, 50.0);
var builder = new sky.LayerDrawLooperBuilder()
..addLayerOnTop(
new sky.DrawLooperLayerInfo()
..setOffset(const sky.Offset(150.0, 0.0))
..setColorMode(sky.TransferMode.src)
..setPaintBits(sky.PaintBits.all),
new sky.Paint()
..color = const sky.Color.fromARGB(128, 255, 255, 0)
..setColorFilter(new sky.ColorFilter.mode(
const sky.Color.fromARGB(128, 0, 0, 255), sky.TransferMode.srcIn))
..setMaskFilter(new sky.MaskFilter.blur(
sky.BlurStyle.normal, 3.0, highQuality: true)))
..addLayerOnTop(
new sky.DrawLooperLayerInfo()
..setOffset(const sky.Offset(75.0, 75.0))
..setColorMode(sky.TransferMode.src)
..setPaintBits(sky.PaintBits.shader),
new sky.Paint()
..setShader(new sky.Gradient.radial(
new sky.Point(0.0, 0.0), radius/3.0,
[const sky.Color(0xFFFFFF00), const sky.Color(0xFFFF0000)],
null, sky.TileMode.mirror))
// Since we're don't set sky.PaintBits.maskFilter, this has no effect.
..setMaskFilter(new sky.MaskFilter.blur(
sky.BlurStyle.normal, 50.0, highQuality: true)))
..addLayerOnTop(
new sky.DrawLooperLayerInfo()..setOffset(const sky.Offset(225.0, 75.0)),
// Since this layer uses a DST color mode, this has no effect.
new sky.Paint()..color = const sky.Color.fromARGB(128, 255, 0, 0));
paint.setDrawLooper(builder.build());
canvas.drawCircle(sky.Point.origin, radius, paint);
sky.view.picture = recorder.endRecording();
}
void main() {
sky.view.setFrameCallback(beginFrame);
sky.view.scheduleFrame();
}