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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MOJO_PUBLIC_APPLICATION_APPLICATION_IMPL_H_
#define MOJO_PUBLIC_APPLICATION_APPLICATION_IMPL_H_
#include <string>
#include <vector>
#include "mojo/public/cpp/application/application_delegate.h"
#include "mojo/public/cpp/application/lib/service_registry.h"
#include "mojo/public/cpp/system/core.h"
#include "mojo/public/interfaces/application/application.mojom.h"
#include "mojo/public/interfaces/application/shell.mojom.h"
namespace mojo {
class ApplicationConnection;
// Implements the Application interface, which the shell uses for basic
// communication with an application (e.g., to connect clients to services
// provided by an application). Also provides the application access to the
// Shell, which, e.g., may be used by an application to connect to other
// services.
//
// Typically, you create one or more classes implementing your APIs (e.g.,
// FooImpl implementing Foo). See bindings/binding.h for more information. Then
// you implement an mojo::ApplicationDelegate that either is or owns a
// mojo::InterfaceFactory<Foo> and whose ConfigureIncomingConnection() adds that
// factory to each connection. Finally, you instantiate your delegate and pass
// it to an ApplicationRunner, which will create the ApplicationImpl and then
// run a message (or run) loop.
class ApplicationImpl : public Application {
public:
// Does not take ownership of |delegate|, which must remain valid for the
// lifetime of ApplicationImpl.
ApplicationImpl(ApplicationDelegate* delegate,
InterfaceRequest<Application> request);
~ApplicationImpl() override;
// The Mojo shell. This will return a valid pointer after Initialize() has
// been invoked. It will remain valid until UnbindConnections() is invoked or
// the ApplicationImpl is destroyed.
Shell* shell() const { return shell_.get(); }
const std::string& url() const { return url_; }
// Returns any initial configuration arguments, passed by the Shell.
const std::vector<std::string>& args() const { return args_; }
bool HasArg(const std::string& arg) const;
// Requests a new connection to an application. Returns a pointer to the
// connection if the connection is permitted by this application's delegate,
// or nullptr otherwise. Caller does not take ownership. The pointer remains
// valid until an error occurs on the connection with the Shell, or until the
// ApplicationImpl is destroyed, whichever occurs first.
ApplicationConnection* ConnectToApplication(const String& application_url);
// Connect to application identified by |application_url| and connect to the
// service implementation of the interface identified by |Interface|.
template <typename Interface>
void ConnectToService(const std::string& application_url,
InterfacePtr<Interface>* ptr) {
ConnectToApplication(application_url)->ConnectToService(ptr);
}
// Application implementation.
void Initialize(ShellPtr shell,
Array<String> args,
const mojo::String& url) override;
// Block until the Application is initialized, if it is not already.
void WaitForInitialize();
// Unbinds the Shell and Application connections. Can be used to re-bind the
// handles to another implementation of ApplicationImpl, for instance when
// running apptests.
void UnbindConnections(InterfaceRequest<Application>* application_request,
ShellPtr* shell);
// Quits the main run loop for this application.
static void Terminate();
protected:
// Application implementation.
void AcceptConnection(const String& requestor_url,
InterfaceRequest<ServiceProvider> services,
ServiceProviderPtr exposed_services,
const String& url) override;
private:
void ClearConnections();
void OnShellError() {
delegate_->Quit();
ClearConnections();
Terminate();
}
// Application implementation.
void RequestQuit() override;
typedef std::vector<internal::ServiceRegistry*> ServiceRegistryList;
ServiceRegistryList incoming_service_registries_;
ServiceRegistryList outgoing_service_registries_;
ApplicationDelegate* delegate_;
Binding<Application> binding_;
ShellPtr shell_;
std::string url_;
std::vector<std::string> args_;
MOJO_DISALLOW_COPY_AND_ASSIGN(ApplicationImpl);
};
} // namespace mojo
#endif // MOJO_PUBLIC_APPLICATION_APPLICATION_IMPL_H_