| /* |
| * Copyright (C) 2000 Lars Knoll (knoll@kde.org) |
| * (C) 2000 Antti Koivisto (koivisto@kde.org) |
| * (C) 2000 Dirk Mueller (mueller@kde.org) |
| * Copyright (C) 2003, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. |
| * Copyright (C) 2006 Graham Dennis (graham.dennis@gmail.com) |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| * |
| */ |
| |
| #ifndef SKY_ENGINE_CORE_RENDERING_STYLE_SHADOWDATA_H_ |
| #define SKY_ENGINE_CORE_RENDERING_STYLE_SHADOWDATA_H_ |
| |
| #include "sky/engine/platform/geometry/FloatPoint.h" |
| #include "sky/engine/platform/graphics/Color.h" |
| |
| namespace blink { |
| |
| enum ShadowStyle { Normal, Inset }; |
| |
| // This class holds information about shadows for the text-shadow and box-shadow properties. |
| class ShadowData { |
| WTF_MAKE_FAST_ALLOCATED; |
| public: |
| ShadowData(const FloatPoint& location, float blur, float spread, ShadowStyle style, const Color& color) |
| : m_location(location) |
| , m_blur(blur) |
| , m_spread(spread) |
| , m_color(color) |
| , m_style(style) |
| { |
| } |
| |
| bool operator==(const ShadowData&) const; |
| bool operator!=(const ShadowData& o) const { return !(*this == o); } |
| |
| ShadowData blend(const ShadowData& from, double progress) const; |
| |
| float x() const { return m_location.x(); } |
| float y() const { return m_location.y(); } |
| FloatPoint location() const { return m_location; } |
| float blur() const { return m_blur; } |
| float spread() const { return m_spread; } |
| ShadowStyle style() const { return m_style; } |
| const Color& color() const { return m_color; } |
| |
| private: |
| FloatPoint m_location; |
| float m_blur; |
| float m_spread; |
| // FIXME: We should use StyleColor here to allow currentColor to work correctly with visited links |
| Color m_color; |
| ShadowStyle m_style; |
| }; |
| |
| } // namespace blink |
| |
| #endif // SKY_ENGINE_CORE_RENDERING_STYLE_SHADOWDATA_H_ |