blob: 20f80ae397397de0e428fc020ca485b5cf2240af [file] [log] [blame]
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <flutter/runtime_effect.glsl>
uniform vec2 u_size;
out vec4 frag_color;
void main() {
frag_color = vec4(u_size.x, u_size.y, 0, 1);
}