blob: 6b31e11761aff4cd5c548b6e5ac581d070f7a3da [file] [log] [blame]
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#pragma once
#include <functional>
#include <memory>
#include <vector>
#include "flutter/fml/macros.h"
#include "impeller/entity/contents/color_source_contents.h"
#include "impeller/entity/contents/contents.h"
#include "impeller/entity/geometry/geometry.h"
#include "impeller/geometry/color.h"
#include "impeller/geometry/path.h"
namespace impeller {
class Path;
class HostBuffer;
struct VertexBuffer;
class SolidColorContents final : public ColorSourceContents {
public:
SolidColorContents();
~SolidColorContents() override;
static std::unique_ptr<SolidColorContents> Make(const Path& path,
Color color);
void SetColor(Color color);
Color GetColor() const;
// |ColorSourceContents|
bool IsSolidColor() const override;
// |Contents|
bool IsOpaque() const override;
// |Contents|
std::optional<Rect> GetCoverage(const Entity& entity) const override;
// |Contents|
bool Render(const ContentContext& renderer,
const Entity& entity,
RenderPass& pass) const override;
std::optional<Color> AsBackgroundColor(const Entity& entity,
ISize target_size) const override;
// |Contents|
[[nodiscard]] bool ApplyColorFilter(
const ColorFilterProc& color_filter_proc) override;
private:
Color color_;
FML_DISALLOW_COPY_AND_ASSIGN(SolidColorContents);
};
} // namespace impeller