| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "flutter/flow/layers/offscreen_surface.h" |
| |
| #include "third_party/skia/include/core/SkColorSpace.h" |
| #include "third_party/skia/include/core/SkData.h" |
| #include "third_party/skia/include/core/SkImage.h" |
| #include "third_party/skia/include/core/SkImageInfo.h" |
| #include "third_party/skia/include/core/SkPixmap.h" |
| #include "third_party/skia/include/encode/SkPngEncoder.h" |
| #include "third_party/skia/include/gpu/GrDirectContext.h" |
| #include "third_party/skia/include/gpu/ganesh/SkSurfaceGanesh.h" |
| |
| namespace flutter { |
| |
| static sk_sp<SkSurface> CreateSnapshotSurface(GrDirectContext* surface_context, |
| const SkISize& size) { |
| const auto image_info = SkImageInfo::MakeN32Premul( |
| size.width(), size.height(), SkColorSpace::MakeSRGB()); |
| if (surface_context) { |
| // There is a rendering surface that may contain textures that are going to |
| // be referenced in the layer tree about to be drawn. |
| return SkSurfaces::RenderTarget(surface_context, skgpu::Budgeted::kNo, |
| image_info); |
| } |
| |
| // There is no rendering surface, assume no GPU textures are present and |
| // create a raster surface. |
| return SkSurfaces::Raster(image_info); |
| } |
| |
| /// Returns a buffer containing a snapshot of the surface. |
| /// |
| /// If compressed is true the data is encoded as PNG. |
| static sk_sp<SkData> GetRasterData(const sk_sp<SkSurface>& offscreen_surface, |
| bool compressed) { |
| // Prepare an image from the surface, this image may potentially be on th GPU. |
| auto potentially_gpu_snapshot = offscreen_surface->makeImageSnapshot(); |
| if (!potentially_gpu_snapshot) { |
| FML_LOG(ERROR) << "Screenshot: unable to make image screenshot"; |
| return nullptr; |
| } |
| |
| // Copy the GPU image snapshot into CPU memory. |
| // TODO (https://github.com/flutter/flutter/issues/13498) |
| auto cpu_snapshot = potentially_gpu_snapshot->makeRasterImage(); |
| if (!cpu_snapshot) { |
| FML_LOG(ERROR) << "Screenshot: unable to make raster image"; |
| return nullptr; |
| } |
| |
| // If the caller want the pixels to be compressed, there is a Skia utility to |
| // compress to PNG. Use that. |
| if (compressed) { |
| return SkPngEncoder::Encode(nullptr, cpu_snapshot.get(), {}); |
| } |
| |
| // Copy it into a bitmap and return the same. |
| SkPixmap pixmap; |
| if (!cpu_snapshot->peekPixels(&pixmap)) { |
| FML_LOG(ERROR) << "Screenshot: unable to obtain bitmap pixels"; |
| return nullptr; |
| } |
| return SkData::MakeWithCopy(pixmap.addr32(), pixmap.computeByteSize()); |
| } |
| |
| OffscreenSurface::OffscreenSurface(GrDirectContext* surface_context, |
| const SkISize& size) { |
| offscreen_surface_ = CreateSnapshotSurface(surface_context, size); |
| if (offscreen_surface_) { |
| adapter_.set_canvas(offscreen_surface_->getCanvas()); |
| } |
| } |
| |
| sk_sp<SkData> OffscreenSurface::GetRasterData(bool compressed) const { |
| return flutter::GetRasterData(offscreen_surface_, compressed); |
| } |
| |
| DlCanvas* OffscreenSurface::GetCanvas() { |
| return &adapter_; |
| } |
| |
| bool OffscreenSurface::IsValid() const { |
| return offscreen_surface_ != nullptr; |
| } |
| |
| } // namespace flutter |