| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef FLUTTER_SHELL_PLATFORM_LINUX_PUBLIC_FLUTTER_LINUX_FL_TEXTURE_H_ |
| #define FLUTTER_SHELL_PLATFORM_LINUX_PUBLIC_FLUTTER_LINUX_FL_TEXTURE_H_ |
| |
| #if !defined(__FLUTTER_LINUX_INSIDE__) && !defined(FLUTTER_LINUX_COMPILATION) |
| #error "Only <flutter_linux/flutter_linux.h> can be included directly." |
| #endif |
| |
| #include <glib-object.h> |
| #include <gmodule.h> |
| #include <stdint.h> |
| |
| G_BEGIN_DECLS |
| |
| G_MODULE_EXPORT |
| G_DECLARE_INTERFACE(FlTexture, fl_texture, FL, TEXTURE, GObject) |
| |
| /** |
| * FlTexture: |
| * |
| * #FlTexture represents a texture. |
| * |
| * You can derive #FlTextureGL for populating hardware-accelerated textures or |
| * instantiate #FlPixelBufferTexture for populating pixel buffers. Do NOT |
| * directly implement this interface. |
| */ |
| |
| struct _FlTextureInterface { |
| GTypeInterface g_iface; |
| |
| void (*set_id)(FlTexture* texture, int64_t id); |
| |
| int64_t (*get_id)(FlTexture* texture); |
| }; |
| |
| /** |
| * fl_texture_get_id: |
| * @texture: a #FlTexture. |
| * |
| * Get the ID for this texture, which can be passed to Flutter code to refer to |
| * this texture. |
| * |
| * Returns: a texture ID. |
| */ |
| int64_t fl_texture_get_id(FlTexture* texture); |
| |
| G_END_DECLS |
| |
| #endif // FLUTTER_SHELL_PLATFORM_LINUX_PUBLIC_FLUTTER_LINUX_FL_TEXTURE_H_ |