| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "flutter/lib/ui/painting/engine_layer.h" |
| |
| #include "flutter/lib/ui/ui_dart_state.h" |
| #include "third_party/tonic/converter/dart_converter.h" |
| #include "third_party/tonic/dart_args.h" |
| #include "third_party/tonic/dart_binding_macros.h" |
| #include "third_party/tonic/dart_library_natives.h" |
| |
| using tonic::ToDart; |
| |
| namespace flutter { |
| |
| IMPLEMENT_WRAPPERTYPEINFO(ui, EngineLayer); |
| |
| #define FOR_EACH_BINDING(V) V(EngineLayer, dispose) |
| |
| DART_BIND_ALL(EngineLayer, FOR_EACH_BINDING) |
| |
| EngineLayer::EngineLayer(std::shared_ptr<flutter::ContainerLayer> layer) |
| : layer_(layer) {} |
| |
| EngineLayer::~EngineLayer() = default; |
| |
| void EngineLayer::dispose() { |
| layer_.reset(); |
| ClearDartWrapper(); |
| } |
| |
| } // namespace flutter |