| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef FLUTTER_LIB_UI_PAINTING_MUTLI_FRAME_CODEC_H_ |
| #define FLUTTER_LIB_UI_PAINTING_MUTLI_FRAME_CODEC_H_ |
| |
| #include "flutter/fml/macros.h" |
| #include "flutter/lib/ui/painting/codec.h" |
| #include "flutter/lib/ui/painting/image_generator.h" |
| |
| namespace flutter { |
| |
| class MultiFrameCodec : public Codec { |
| public: |
| explicit MultiFrameCodec(std::shared_ptr<ImageGenerator> generator); |
| |
| ~MultiFrameCodec() override; |
| |
| // |Codec| |
| int frameCount() const override; |
| |
| // |Codec| |
| int repetitionCount() const override; |
| |
| // |Codec| |
| Dart_Handle getNextFrame(Dart_Handle args) override; |
| |
| private: |
| // Captures the state shared between the IO and UI task runners. |
| // |
| // The state is initialized on the UI task runner when the Dart object is |
| // created. Decoding occurs on the IO task runner. Since it is possible for |
| // the UI object to be collected independently of the IO task runner work, |
| // it is not safe for this state to live directly on the MultiFrameCodec. |
| // Instead, the MultiFrameCodec creates this object when it is constructed, |
| // shares it with the IO task runner's decoding work, and sets the live_ |
| // member to false when it is destructed. |
| struct State { |
| explicit State(std::shared_ptr<ImageGenerator> generator); |
| |
| const std::shared_ptr<ImageGenerator> generator_; |
| const int frameCount_; |
| const int repetitionCount_; |
| |
| // The non-const members and functions below here are only read or written |
| // to on the IO thread. They are not safe to access or write on the UI |
| // thread. |
| int nextFrameIndex_; |
| // The last decoded frame that's required to decode any subsequent frames. |
| std::unique_ptr<SkBitmap> lastRequiredFrame_; |
| |
| // The index of the last decoded required frame. |
| int lastRequiredFrameIndex_ = -1; |
| |
| sk_sp<SkImage> GetNextFrameImage( |
| fml::WeakPtr<GrDirectContext> resourceContext, |
| const std::shared_ptr<const fml::SyncSwitch>& gpu_disable_sync_switch); |
| |
| void GetNextFrameAndInvokeCallback( |
| std::unique_ptr<DartPersistentValue> callback, |
| fml::RefPtr<fml::TaskRunner> ui_task_runner, |
| fml::WeakPtr<GrDirectContext> resourceContext, |
| fml::RefPtr<flutter::SkiaUnrefQueue> unref_queue, |
| const std::shared_ptr<const fml::SyncSwitch>& gpu_disable_sync_switch, |
| size_t trace_id); |
| }; |
| |
| // Shared across the UI and IO task runners. |
| std::shared_ptr<State> state_; |
| |
| FML_FRIEND_MAKE_REF_COUNTED(MultiFrameCodec); |
| FML_FRIEND_REF_COUNTED_THREAD_SAFE(MultiFrameCodec); |
| }; |
| |
| } // namespace flutter |
| |
| #endif // FLUTTER_LIB_UI_PAINTING_MUTLI_FRAME_CODEC_H_ |