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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_SHELL_PLATFORM_ANDROID_IMAGE_EXTERNAL_TEXTURE_GL_H_
#define FLUTTER_SHELL_PLATFORM_ANDROID_IMAGE_EXTERNAL_TEXTURE_GL_H_
#include <memory>
#include <optional>
#include <unordered_map>
#include "flutter/impeller/toolkit/egl/image.h"
#include "flutter/impeller/toolkit/gles/texture.h"
#include "flutter/shell/platform/android/image_external_texture.h"
namespace flutter {
class ImageExternalTextureGL : public ImageExternalTexture {
public:
ImageExternalTextureGL(
int64_t id,
const fml::jni::ScopedJavaGlobalRef<jobject>& image_textury_entry,
const std::shared_ptr<PlatformViewAndroidJNI>& jni_facade);
protected:
// |ImageExternalTexture|
void Attach(PaintContext& context) override;
// |ImageExternalTexture|
void Detach() override;
// |ImageExternalTexture|
void ProcessFrame(PaintContext& context, const SkRect& bounds) override;
virtual sk_sp<flutter::DlImage> CreateDlImage(
PaintContext& context,
const SkRect& bounds,
std::optional<HardwareBufferKey> id,
impeller::UniqueEGLImageKHR&& egl_image) = 0;
void UpdateImage(JavaLocalRef& hardware_buffer,
const SkRect& bounds,
PaintContext& context);
impeller::UniqueEGLImageKHR CreateEGLImage(AHardwareBuffer* buffer);
struct GlEntry {
impeller::UniqueEGLImageKHR egl_image;
impeller::UniqueGLTexture texture;
};
// Each GL entry is keyed off of the currently active
// hardware buffers and evicted when the hardware buffer
// is removed from the LRU cache.
std::unordered_map<HardwareBufferKey, GlEntry> gl_entries_;
FML_DISALLOW_COPY_AND_ASSIGN(ImageExternalTextureGL);
};
} // namespace flutter
#endif // FLUTTER_SHELL_PLATFORM_ANDROID_IMAGE_EXTERNAL_TEXTURE_GL_H_