| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include <utility> |
| |
| #include "flutter/shell/platform/embedder/embedder_surface_metal.h" |
| |
| #include "flutter/fml/logging.h" |
| #include "flutter/shell/gpu/gpu_surface_metal_delegate.h" |
| #import "flutter/shell/platform/darwin/graphics/FlutterDarwinContextMetalSkia.h" |
| #include "third_party/skia/include/gpu/GrDirectContext.h" |
| |
| FLUTTER_ASSERT_NOT_ARC |
| namespace flutter { |
| |
| EmbedderSurfaceMetal::EmbedderSurfaceMetal( |
| GPUMTLDeviceHandle device, |
| GPUMTLCommandQueueHandle command_queue, |
| MetalDispatchTable metal_dispatch_table, |
| std::shared_ptr<EmbedderExternalViewEmbedder> external_view_embedder) |
| : GPUSurfaceMetalDelegate(MTLRenderTargetType::kMTLTexture), |
| metal_dispatch_table_(std::move(metal_dispatch_table)), |
| external_view_embedder_(std::move(external_view_embedder)) { |
| main_context_ = |
| [FlutterDarwinContextMetalSkia createGrContext:(id<MTLDevice>)device |
| commandQueue:(id<MTLCommandQueue>)command_queue]; |
| resource_context_ = |
| [FlutterDarwinContextMetalSkia createGrContext:(id<MTLDevice>)device |
| commandQueue:(id<MTLCommandQueue>)command_queue]; |
| valid_ = main_context_ && resource_context_; |
| } |
| |
| EmbedderSurfaceMetal::~EmbedderSurfaceMetal() = default; |
| |
| bool EmbedderSurfaceMetal::IsValid() const { |
| return valid_; |
| } |
| |
| std::unique_ptr<Surface> EmbedderSurfaceMetal::CreateGPUSurface() API_AVAILABLE(ios(13.0)) { |
| if (@available(iOS 13.0, *)) { |
| } else { |
| return nullptr; |
| } |
| if (!IsValid()) { |
| return nullptr; |
| } |
| |
| const bool render_to_surface = !external_view_embedder_; |
| auto surface = std::make_unique<GPUSurfaceMetalSkia>(this, main_context_, MsaaSampleCount::kNone, |
| render_to_surface); |
| |
| if (!surface->IsValid()) { |
| return nullptr; |
| } |
| |
| return surface; |
| } |
| |
| sk_sp<GrDirectContext> EmbedderSurfaceMetal::CreateResourceContext() const { |
| return resource_context_; |
| } |
| |
| GPUCAMetalLayerHandle EmbedderSurfaceMetal::GetCAMetalLayer(const SkISize& frame_info) const { |
| FML_CHECK(false) << "Only rendering to MTLTexture is supported."; |
| return nullptr; |
| } |
| |
| bool EmbedderSurfaceMetal::PresentDrawable(GrMTLHandle drawable) const { |
| FML_CHECK(false) << "Only rendering to MTLTexture is supported."; |
| return false; |
| } |
| |
| GPUMTLTextureInfo EmbedderSurfaceMetal::GetMTLTexture(const SkISize& frame_info) const { |
| return metal_dispatch_table_.get_texture(frame_info); |
| } |
| |
| bool EmbedderSurfaceMetal::PresentTexture(GPUMTLTextureInfo texture) const { |
| return metal_dispatch_table_.present(texture); |
| } |
| |
| } // namespace flutter |