|  | // Copyright 2013 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #ifndef MOJO_EDK_SYSTEM_CHANNEL_H_ | 
|  | #define MOJO_EDK_SYSTEM_CHANNEL_H_ | 
|  |  | 
|  | #include <stdint.h> | 
|  |  | 
|  | #include <memory> | 
|  | #include <unordered_map> | 
|  |  | 
|  | #include "base/threading/thread_checker.h" | 
|  | #include "mojo/edk/embedder/scoped_platform_handle.h" | 
|  | #include "mojo/edk/system/channel_endpoint.h" | 
|  | #include "mojo/edk/system/channel_endpoint_id.h" | 
|  | #include "mojo/edk/system/incoming_endpoint.h" | 
|  | #include "mojo/edk/system/message_in_transit.h" | 
|  | #include "mojo/edk/system/mutex.h" | 
|  | #include "mojo/edk/system/raw_channel.h" | 
|  | #include "mojo/edk/system/ref_counted.h" | 
|  | #include "mojo/edk/system/ref_ptr.h" | 
|  | #include "mojo/public/c/system/types.h" | 
|  | #include "mojo/public/cpp/system/macros.h" | 
|  |  | 
|  | namespace mojo { | 
|  |  | 
|  | namespace embedder { | 
|  | class PlatformSupport; | 
|  | } | 
|  |  | 
|  | namespace system { | 
|  |  | 
|  | class ChannelEndpointClient; | 
|  | class ChannelManager; | 
|  | class MessageInTransitQueue; | 
|  |  | 
|  | // This class is mostly thread-safe. It must be created on an I/O thread. | 
|  | // |Init()| must be called on that same thread before it becomes thread-safe (in | 
|  | // particular, before references are given to any other thread) and |Shutdown()| | 
|  | // must be called on that same thread before destruction. Its public methods are | 
|  | // otherwise thread-safe. (Many private methods are restricted to the creation | 
|  | // thread.) It may be destroyed on any thread, in the sense that the last | 
|  | // reference to it may be released on any thread, with the proviso that | 
|  | // |Shutdown()| must have been called first (so the pattern is that a "main" | 
|  | // reference is kept on its creation thread and is released after |Shutdown()| | 
|  | // is called, but other threads may have temporarily "dangling" references). | 
|  | // | 
|  | // Note the lock order (in order of allowable acquisition): | 
|  | // |ChannelEndpointClient| (e.g., |MessagePipe|), |ChannelEndpoint|, |Channel|. | 
|  | // Thus |Channel| may not call into |ChannelEndpoint| with |Channel|'s lock | 
|  | // held. | 
|  | class Channel final : public RefCountedThreadSafe<Channel>, | 
|  | public RawChannel::Delegate { | 
|  | public: | 
|  | // Note: Use |MakeRefCounted<Channel>()|. | 
|  |  | 
|  | // This must be called on the creation thread before any other methods are | 
|  | // called, and before references to this object are given to any other | 
|  | // threads. |raw_channel| should be uninitialized. | 
|  | void Init(std::unique_ptr<RawChannel> raw_channel) MOJO_NOT_THREAD_SAFE; | 
|  |  | 
|  | // Sets the channel manager associated with this channel. This should be set | 
|  | // at most once and only called before |WillShutdownSoon()| (and | 
|  | // |Shutdown()|). (This is called by the channel manager when adding a | 
|  | // channel; this should not be called before the channel is managed by the | 
|  | // channel manager.) | 
|  | void SetChannelManager(ChannelManager* channel_manager); | 
|  |  | 
|  | // This must be called on the creation thread before destruction (which can | 
|  | // happen on any thread). | 
|  | void Shutdown(); | 
|  |  | 
|  | // Signals that |Shutdown()| will be called soon (this may be called from any | 
|  | // thread, unlike |Shutdown()|). Warnings will be issued if, e.g., messages | 
|  | // are written after this is called; other warnings may be suppressed. (This | 
|  | // may be called multiple times, or not at all.) | 
|  | // | 
|  | // If set, the channel manager associated with this channel will be reset. | 
|  | void WillShutdownSoon(); | 
|  |  | 
|  | // Called to set (i.e., attach and run) the bootstrap (first) endpoint on the | 
|  | // channel. Both the local and remote IDs are the bootstrap ID (given by | 
|  | // |ChannelEndpointId::GetBootstrap()|). | 
|  | // | 
|  | // (Bootstrapping is symmetric: Both sides call this, which will establish the | 
|  | // first connection across a channel.) | 
|  | void SetBootstrapEndpoint(RefPtr<ChannelEndpoint>&& endpoint); | 
|  |  | 
|  | // Like |SetBootstrapEndpoint()|, but with explicitly-specified local and | 
|  | // remote IDs. | 
|  | // | 
|  | // (Bootstrapping is still symmetric, though the sides should obviously | 
|  | // interchange local and remote IDs. This can be used to allow multiple | 
|  | // "bootstrap" endpoints, though this is really most useful for testing.) | 
|  | void SetBootstrapEndpointWithIds(RefPtr<ChannelEndpoint>&& endpoint, | 
|  | ChannelEndpointId local_id, | 
|  | ChannelEndpointId remote_id); | 
|  |  | 
|  | // This forwards |message| verbatim to |raw_channel_|. | 
|  | bool WriteMessage(std::unique_ptr<MessageInTransit> message); | 
|  |  | 
|  | // See |RawChannel::IsWriteBufferEmpty()|. | 
|  | // TODO(vtl): Maybe we shouldn't expose this, and instead have a | 
|  | // |FlushWriteBufferAndShutdown()| or something like that. | 
|  | bool IsWriteBufferEmpty(); | 
|  |  | 
|  | // Removes the given endpoint from this channel (|local_id| and |remote_id| | 
|  | // are specified as an optimization; the latter should be an invalid | 
|  | // |ChannelEndpointId| if the endpoint is not yet running). Note: If this is | 
|  | // called, the |Channel| will *not* call | 
|  | // |ChannelEndpoint::DetachFromChannel()|. | 
|  | void DetachEndpoint(ChannelEndpoint* endpoint, | 
|  | ChannelEndpointId local_id, | 
|  | ChannelEndpointId remote_id); | 
|  |  | 
|  | // Returns the size of a serialized endpoint (see |SerializeEndpoint...()| and | 
|  | // |DeserializeEndpoint()| below). This value will remain constant for a given | 
|  | // instance of |Channel|. | 
|  | size_t GetSerializedEndpointSize() const; | 
|  |  | 
|  | // Endpoint serialization methods: From the |Channel|'s point of view, there | 
|  | // are three cases (discussed further below) and thus three methods. | 
|  | // | 
|  | // All three methods have a |destination| argument, which should be a buffer | 
|  | // to which auxiliary information will be written and which should be | 
|  | // transmitted to the peer |Channel| by some other means, but using this | 
|  | // |Channel|. It should be a buffer of (at least) the size returned by | 
|  | // |GetSerializedEndpointSize()| (exactly that much data will be written). | 
|  | // | 
|  | // All three also have a |message_queue| argument, which if non-null is the | 
|  | // queue of messages already received by the endpoint to be serialized. | 
|  | // | 
|  | // Note that "serialize" really means "send" -- the |endpoint| will be sent | 
|  | // "immediately". The contents of the |destination| buffer can then be used to | 
|  | // claim the rematerialized endpoint from the peer |Channel|. (|destination| | 
|  | // must be sent using this |Channel|, since otherwise it may be received | 
|  | // before it is valid to the peer |Channel|.) | 
|  | // | 
|  | // Case 1: The endpoint's peer is already closed. | 
|  | // | 
|  | // Case 2: The endpoint's peer is local (i.e., it has a | 
|  | // |ChannelEndpointClient| but no peer |ChannelEndpoint|). | 
|  | // | 
|  | // Case 3: The endpoint's peer is remote (i.e., it has a peer | 
|  | // |ChannelEndpoint|). (This has two subcases: the peer endpoint may be on | 
|  | // this |Channel| or another |Channel|.) | 
|  | void SerializeEndpointWithClosedPeer(void* destination, | 
|  | MessageInTransitQueue* message_queue); | 
|  | // This one returns the |ChannelEndpoint| for the serialized endpoint (which | 
|  | // can be used by, e.g., a |ProxyMessagePipeEndpoint|. | 
|  | RefPtr<ChannelEndpoint> SerializeEndpointWithLocalPeer( | 
|  | void* destination, | 
|  | MessageInTransitQueue* message_queue, | 
|  | RefPtr<ChannelEndpointClient>&& endpoint_client, | 
|  | unsigned endpoint_client_port); | 
|  | void SerializeEndpointWithRemotePeer(void* destination, | 
|  | MessageInTransitQueue* message_queue, | 
|  | RefPtr<ChannelEndpoint>&& peer_endpoint); | 
|  |  | 
|  | // Deserializes an endpoint that was sent from the peer |Channel| (using | 
|  | // |SerializeEndpoint...()|. |source| should be (a copy of) the data that | 
|  | // |SerializeEndpoint...()| wrote, and must be (at least) | 
|  | // |GetSerializedEndpointSize()| bytes. This returns the deserialized | 
|  | // |IncomingEndpoint| (which can be converted into a |MessagePipe|) or null on | 
|  | // error. | 
|  | RefPtr<IncomingEndpoint> DeserializeEndpoint(const void* source); | 
|  |  | 
|  | // See |RawChannel::GetSerializedPlatformHandleSize()|. | 
|  | size_t GetSerializedPlatformHandleSize() const; | 
|  |  | 
|  | embedder::PlatformSupport* platform_support() const { | 
|  | return platform_support_; | 
|  | } | 
|  |  | 
|  | private: | 
|  | FRIEND_REF_COUNTED_THREAD_SAFE(Channel); | 
|  | FRIEND_MAKE_REF_COUNTED(Channel); | 
|  |  | 
|  | // |platform_support| must remain alive until after |Shutdown()| is called. | 
|  | explicit Channel(embedder::PlatformSupport* platform_support); | 
|  | ~Channel() override; | 
|  |  | 
|  | // Helper for |DetachEndpoint()| (returns true if a "remove" should be sent). | 
|  | bool DetachEndpointInternal(ChannelEndpoint* endpoint, | 
|  | ChannelEndpointId local_id, | 
|  | ChannelEndpointId remote_id); | 
|  |  | 
|  | // |RawChannel::Delegate| implementation (only called on the creation thread): | 
|  | void OnReadMessage( | 
|  | const MessageInTransit::View& message_view, | 
|  | embedder::ScopedPlatformHandleVectorPtr platform_handles) override; | 
|  | void OnError(Error error) override; | 
|  |  | 
|  | // Helpers for |OnReadMessage| (only called on the creation thread): | 
|  | void OnReadMessageForEndpoint( | 
|  | const MessageInTransit::View& message_view, | 
|  | embedder::ScopedPlatformHandleVectorPtr platform_handles); | 
|  | void OnReadMessageForChannel( | 
|  | const MessageInTransit::View& message_view, | 
|  | embedder::ScopedPlatformHandleVectorPtr platform_handles); | 
|  |  | 
|  | // Handles "attach and run endpoint" messages. | 
|  | bool OnAttachAndRunEndpoint(ChannelEndpointId local_id, | 
|  | ChannelEndpointId remote_id); | 
|  | // Handles "remove endpoint" messages. | 
|  | bool OnRemoveEndpoint(ChannelEndpointId local_id, | 
|  | ChannelEndpointId remote_id); | 
|  | // Handles "remove endpoint ack" messages. | 
|  | bool OnRemoveEndpointAck(ChannelEndpointId local_id); | 
|  |  | 
|  | // Handles errors (e.g., invalid messages) from the remote side. Callable from | 
|  | // any thread. | 
|  | void HandleRemoteError(const char* error_message); | 
|  | // Handles internal errors/failures from the local side. Callable from any | 
|  | // thread. | 
|  | void HandleLocalError(const char* error_message); | 
|  |  | 
|  | // Helper for |SerializeEndpoint...()|: Attaches the given (non-bootstrap) | 
|  | // endpoint to this channel and runs it. This assigns the endpoint both local | 
|  | // and remote IDs. This will also send a | 
|  | // |Subtype::CHANNEL_ATTACH_AND_RUN_ENDPOINT| message to the remote side to | 
|  | // tell it to create an endpoint as well. This returns the *remote* ID (one | 
|  | // for which |is_remote()| returns true). | 
|  | // | 
|  | // TODO(vtl): Maybe limit the number of attached message pipes. | 
|  | ChannelEndpointId AttachAndRunEndpoint(RefPtr<ChannelEndpoint>&& endpoint); | 
|  |  | 
|  | // Helper to send channel control messages. Returns true on success. Callable | 
|  | // from any thread. | 
|  | bool SendControlMessage(MessageInTransit::Subtype subtype, | 
|  | ChannelEndpointId source_id, | 
|  | ChannelEndpointId destination_id, | 
|  | uint32_t num_bytes, | 
|  | const void* bytes) MOJO_LOCKS_EXCLUDED(mutex_); | 
|  |  | 
|  | base::ThreadChecker creation_thread_checker_; | 
|  |  | 
|  | embedder::PlatformSupport* const platform_support_; | 
|  |  | 
|  | // Note: |ChannelEndpointClient|s (in particular, |MessagePipe|s) MUST NOT be | 
|  | // used under |mutex_|. E.g., |mutex_| can only be acquired after | 
|  | // |MessagePipe::lock_|, never before. Thus to call into a | 
|  | // |ChannelEndpointClient|, a reference should be acquired from | 
|  | // |local_id_to_endpoint_map_| under |mutex_| and then the lock released. | 
|  | // TODO(vtl): Annotate the above rule using |MOJO_ACQUIRED_{BEFORE,AFTER}()|, | 
|  | // once clang actually checks such annotations. | 
|  | // https://github.com/domokit/mojo/issues/313 | 
|  | mutable Mutex mutex_; | 
|  |  | 
|  | std::unique_ptr<RawChannel> raw_channel_ MOJO_GUARDED_BY(mutex_); | 
|  | bool is_running_ MOJO_GUARDED_BY(mutex_); | 
|  | // Set when |WillShutdownSoon()| is called. | 
|  | bool is_shutting_down_ MOJO_GUARDED_BY(mutex_); | 
|  |  | 
|  | // Has a reference to us. | 
|  | ChannelManager* channel_manager_ MOJO_GUARDED_BY(mutex_); | 
|  |  | 
|  | using IdToEndpointMap = | 
|  | std::unordered_map<ChannelEndpointId, RefPtr<ChannelEndpoint>>; | 
|  | // Map from local IDs to endpoints. If the endpoint is null, this means that | 
|  | // we're just waiting for the remove ack before removing the entry. | 
|  | IdToEndpointMap local_id_to_endpoint_map_ MOJO_GUARDED_BY(mutex_); | 
|  | // Note: The IDs generated by this should be checked for existence before use. | 
|  | LocalChannelEndpointIdGenerator local_id_generator_ MOJO_GUARDED_BY(mutex_); | 
|  |  | 
|  | using IdToIncomingEndpointMap = | 
|  | std::unordered_map<ChannelEndpointId, RefPtr<IncomingEndpoint>>; | 
|  | // Map from local IDs to incoming endpoints (i.e., those received inside other | 
|  | // messages, but not yet claimed via |DeserializeEndpoint()|). | 
|  | IdToIncomingEndpointMap incoming_endpoints_ MOJO_GUARDED_BY(mutex_); | 
|  | // TODO(vtl): We need to keep track of remote IDs (so that we don't collide | 
|  | // if/when we wrap). | 
|  | RemoteChannelEndpointIdGenerator remote_id_generator_ MOJO_GUARDED_BY(mutex_); | 
|  |  | 
|  | MOJO_DISALLOW_COPY_AND_ASSIGN(Channel); | 
|  | }; | 
|  |  | 
|  | }  // namespace system | 
|  | }  // namespace mojo | 
|  |  | 
|  | #endif  // MOJO_EDK_SYSTEM_CHANNEL_H_ |