| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "flutter/flow/surface.h" |
| |
| namespace flutter { |
| |
| Surface::Surface() = default; |
| |
| Surface::~Surface() = default; |
| |
| std::unique_ptr<GLContextResult> Surface::MakeRenderContextCurrent() { |
| return std::make_unique<GLContextDefaultResult>(true); |
| } |
| |
| bool Surface::ClearRenderContext() { |
| return false; |
| } |
| |
| bool Surface::AllowsDrawingWhenGpuDisabled() const { |
| return true; |
| } |
| |
| bool Surface::EnableRasterCache() const { |
| return true; |
| } |
| |
| impeller::AiksContext* Surface::GetAiksContext() const { |
| return nullptr; |
| } |
| |
| } // namespace flutter |