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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_FML_PLATFORM_DARWIN_SCOPED_BLOCK_H_
#define FLUTTER_FML_PLATFORM_DARWIN_SCOPED_BLOCK_H_
#include <Block.h>
#include "flutter/fml/compiler_specific.h"
namespace fml {
// ScopedBlock<> is patterned after ScopedCFTypeRef<>, but uses Block_copy() and
// Block_release() instead of CFRetain() and CFRelease().
enum class OwnershipPolicy {
// The scoped object takes ownership of an object by taking over an existing
// ownership claim.
Assume,
// The scoped object will retain the object and any initial ownership is
// not changed.
Retain,
};
template <typename B>
class ScopedBlock {
public:
explicit ScopedBlock(B block = nullptr,
OwnershipPolicy policy = OwnershipPolicy::Assume)
: block_(block) {
if (block_ && policy == OwnershipPolicy::Retain)
block_ = Block_copy(block);
}
ScopedBlock(const ScopedBlock<B>& that) : block_(that.block_) {
if (block_)
block_ = Block_copy(block_);
}
~ScopedBlock() {
if (block_)
Block_release(block_);
}
ScopedBlock& operator=(const ScopedBlock<B>& that) {
reset(that.get(), OwnershipPolicy::Retain);
return *this;
}
void reset(B block = nullptr,
OwnershipPolicy policy = OwnershipPolicy::Assume) {
if (block && policy == OwnershipPolicy::Retain)
block = Block_copy(block);
if (block_)
Block_release(block_);
block_ = block;
}
bool operator==(B that) const { return block_ == that; }
bool operator!=(B that) const { return block_ != that; }
operator B() const { return block_; }
B get() const { return block_; }
void swap(ScopedBlock& that) {
B temp = that.block_;
that.block_ = block_;
block_ = temp;
}
[[nodiscard]] B release() {
B temp = block_;
block_ = nullptr;
return temp;
}
private:
B block_;
};
} // namespace fml
#endif // FLUTTER_FML_PLATFORM_DARWIN_SCOPED_BLOCK_H_