| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef FLOW_LAYERS_CHILD_SCENE_LAYER_H_ |
| #define FLOW_LAYERS_CHILD_SCENE_LAYER_H_ |
| |
| #include "flow/layers/layer.h" |
| #include "mojo/services/gfx/composition/interfaces/scenes.mojom.h" |
| |
| namespace flow { |
| |
| class ChildSceneLayer : public Layer { |
| public: |
| ChildSceneLayer(); |
| ~ChildSceneLayer() override; |
| |
| void set_offset(const SkPoint& offset) { offset_ = offset; } |
| |
| void set_device_pixel_ratio(float device_pixel_ratio) { |
| device_pixel_ratio_ = device_pixel_ratio; |
| } |
| |
| void set_physical_size(const SkISize& physical_size) { |
| physical_size_ = physical_size; |
| } |
| |
| void set_scene_token(mojo::gfx::composition::SceneTokenPtr scene_token) { |
| scene_token_ = scene_token.Pass(); |
| } |
| |
| void Preroll(PrerollContext* context, const SkMatrix& matrix) override; |
| void Paint(PaintContext& context) override; |
| void UpdateScene(mojo::gfx::composition::SceneUpdate* update, |
| mojo::gfx::composition::Node* container) override; |
| |
| private: |
| SkPoint offset_; |
| float device_pixel_ratio_; |
| SkISize physical_size_; |
| mojo::gfx::composition::SceneTokenPtr scene_token_; |
| SkMatrix transform_; |
| |
| FTL_DISALLOW_COPY_AND_ASSIGN(ChildSceneLayer); |
| }; |
| |
| } // namespace flow |
| |
| #endif // FLOW_LAYERS_CHILD_SCENE_LAYER_H_ |