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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_ASSETS_UNZIP_JOB_H_
#define FLUTTER_ASSETS_UNZIP_JOB_H_
#include <map>
#include <vector>
#include "flutter/assets/unique_unzipper.h"
#include "lib/ftl/macros.h"
#include "lib/ftl/memory/ref_counted.h"
#include "lib/ftl/tasks/task_runner.h"
#include "mojo/public/cpp/environment/async_waiter.h"
#include "mojo/services/asset_bundle/interfaces/asset_bundle.mojom.h"
namespace blink {
class UnzipJob {
public:
UnzipJob(std::string zip_path,
std::string asset_name,
mojo::ScopedDataPipeProducerHandle producer,
ftl::RefPtr<ftl::TaskRunner> task_runner);
~UnzipJob();
private:
void Start();
void OnHandleReady(MojoResult result);
static void WaitComplete(void* context, MojoResult result);
const std::string zip_path_;
const std::string asset_name_;
mojo::ScopedDataPipeProducerHandle producer_;
ftl::RefPtr<ftl::TaskRunner> task_runner_;
UniqueUnzipper zip_file_;
const MojoAsyncWaiter* waiter_;
MojoAsyncWaitID wait_id_;
FTL_DISALLOW_COPY_AND_ASSIGN(UnzipJob);
};
} // namespace blink
#endif // FLUTTER_ASSETS_UNZIP_JOB_H_