blob: 6d7182fb1f9289101834ffa75f85167754b1796d [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "sky/shell/ui/animator.h"
#include "base/bind.h"
#include "base/message_loop/message_loop.h"
#include "base/trace_event/trace_event.h"
#include "sky/services/rasterizer/rasterizer.mojom.h"
namespace sky {
namespace shell {
const int kPipelineDepth = 3;
Animator::Animator(const Engine::Config& config,
rasterizer::RasterizerPtr rasterizer,
Engine* engine)
: config_(config),
rasterizer_(rasterizer.Pass()),
engine_(engine),
outstanding_requests_(0),
did_defer_frame_request_(false),
engine_requested_frame_(false),
paused_(false),
is_ready_to_draw_(false),
weak_factory_(this) {}
Animator::~Animator() {}
void Animator::RequestFrame() {
if (engine_requested_frame_)
return;
TRACE_EVENT_ASYNC_BEGIN0("flutter", "Frame request pending", this);
engine_requested_frame_ = true;
DCHECK(!did_defer_frame_request_);
outstanding_requests_++;
TRACE_COUNTER1("flutter", "outstanding_requests_", outstanding_requests_);
if (outstanding_requests_ >= kPipelineDepth) {
TRACE_EVENT_INSTANT1("flutter", "Frame request deferred",
TRACE_EVENT_SCOPE_THREAD, "outstanding_requests_",
outstanding_requests_);
did_defer_frame_request_ = true;
return;
}
if (!AwaitVSync()) {
base::MessageLoop::current()->PostDelayedTask(
FROM_HERE,
base::Bind(&Animator::BeginFrame, weak_factory_.GetWeakPtr(), 0),
base::TimeDelta::FromMilliseconds(16));
}
}
void Animator::FlushRealTimeEvents() {
if (outstanding_requests_ > 0)
rasterizer_.WaitForIncomingResponseWithTimeout(0);
if (engine_requested_frame_ && vsync_provider_)
vsync_provider_.WaitForIncomingResponseWithTimeout(0);
}
void Animator::Stop() {
paused_ = true;
}
void Animator::Start() {
Reset();
RequestFrame();
}
void Animator::Animate(mojo::gfx::composition::FrameInfoPtr frame_info) {
BeginFrame(frame_info->frame_time);
}
void Animator::BeginFrame(int64_t time_stamp) {
TRACE_EVENT_ASYNC_END0("flutter", "Frame request pending", this);
DCHECK(engine_requested_frame_);
DCHECK(outstanding_requests_ > 0);
DCHECK(outstanding_requests_ <= kPipelineDepth) << outstanding_requests_;
engine_requested_frame_ = false;
if (paused_) {
OnFrameComplete();
return;
}
begin_time_ = ftl::TimePoint::Now();
ftl::TimePoint frame_time =
time_stamp
? ftl::TimePoint() + ftl::TimeDelta::FromMicroseconds(time_stamp)
: begin_time_;
is_ready_to_draw_ = true;
engine_->BeginFrame(frame_time);
bool was_ready_to_draw = is_ready_to_draw_;
is_ready_to_draw_ = false;
// If we were still ready to draw when done with the frame, that means we
// didn't draw anything this frame and we should acknowledge the frame
// ourselves instead of waiting for the rasterizer to acknowledge it.
if (was_ready_to_draw)
OnFrameComplete();
}
void Animator::Render(std::unique_ptr<flow::LayerTree> layer_tree) {
if (!is_ready_to_draw_)
return; // Only draw once per frame.
is_ready_to_draw_ = false;
layer_tree->set_construction_time(ftl::TimePoint::Now() - begin_time_);
// TODO(abarth): Doesn't this leak if OnFrameComplete never runs?
rasterizer_->Draw(
reinterpret_cast<uint64_t>(layer_tree.release()),
base::Bind(&Animator::OnFrameComplete, weak_factory_.GetWeakPtr()));
}
void Animator::OnFrameComplete() {
DCHECK(outstanding_requests_ > 0);
--outstanding_requests_;
TRACE_COUNTER1("flutter", "outstanding_requests_", outstanding_requests_);
if (paused_)
return;
if (did_defer_frame_request_) {
did_defer_frame_request_ = false;
if (!AwaitVSync())
BeginFrame(0);
}
}
bool Animator::AwaitVSync() {
if (frame_scheduler_) {
frame_scheduler_->ScheduleFrame(
base::Bind(&Animator::Animate, weak_factory_.GetWeakPtr()));
return true;
} else if (vsync_provider_) {
vsync_provider_->AwaitVSync(
base::Bind(&Animator::BeginFrame, weak_factory_.GetWeakPtr()));
return true;
}
return false;
}
void Animator::Reset() {
weak_factory_.InvalidateWeakPtrs();
outstanding_requests_ = 0;
TRACE_COUNTER1("flutter", "outstanding_requests_", outstanding_requests_);
did_defer_frame_request_ = false;
engine_requested_frame_ = false;
paused_ = false;
}
void Animator::set_vsync_provider(vsync::VSyncProviderPtr vsync_provider) {
DCHECK(!engine_requested_frame_);
vsync_provider_ = vsync_provider.Pass();
}
} // namespace shell
} // namespace sky