| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include <vector> |
| #include "flutter/fml/logging.h" |
| #include "third_party/skia/include/core/SkRect.h" |
| |
| namespace flutter { |
| |
| // Corresponds to area on the screen where the layer subtree has painted to. |
| // |
| // The area is used when adding damage of removed or dirty layer to overall |
| // damage. |
| // |
| // Because there is a PaintRegion for each layer, it must be able to represent |
| // the area with minimal overhead. This is accomplished by having one |
| // vector<SkRect> shared between all paint regions, and each paint region |
| // keeping begin and end index of rects relevant to particular subtree. |
| // |
| // All rects are in screen coordinates. |
| class PaintRegion { |
| public: |
| PaintRegion() = default; |
| PaintRegion(std::shared_ptr<std::vector<SkRect>> rects, |
| size_t from, |
| size_t to, |
| bool has_readback, |
| bool has_texture) |
| : rects_(rects), |
| from_(from), |
| to_(to), |
| has_readback_(has_readback), |
| has_texture_(has_texture) {} |
| |
| std::vector<SkRect>::const_iterator begin() const { |
| FML_DCHECK(is_valid()); |
| return rects_->begin() + from_; |
| } |
| |
| std::vector<SkRect>::const_iterator end() const { |
| FML_DCHECK(is_valid()); |
| return rects_->begin() + to_; |
| } |
| |
| // Compute bounds for this region |
| SkRect ComputeBounds() const; |
| |
| bool is_valid() const { return rects_ != nullptr; } |
| |
| // Returns true if there is a layer in subtree represented by this region |
| // that performs readback |
| bool has_readback() const { return has_readback_; } |
| |
| // Returns whether there is a TextureLayer in subtree represented by this |
| // region. |
| bool has_texture() const { return has_texture_; } |
| |
| private: |
| std::shared_ptr<std::vector<SkRect>> rects_; |
| size_t from_ = 0; |
| size_t to_ = 0; |
| bool has_readback_ = false; |
| bool has_texture_ = false; |
| }; |
| |
| } // namespace flutter |