blob: 4b02d88c0b69eebc0de8aaa927db47228de55fe7 [file] [log] [blame]
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#pragma once
#include <functional>
#include <memory>
#include <vector>
#include "flutter/fml/macros.h"
#include "impeller/entity/contents/contents.h"
#include "impeller/geometry/path.h"
#include "impeller/renderer/sampler_descriptor.h"
namespace impeller {
class Texture;
class TextureContents final : public Contents {
public:
TextureContents();
~TextureContents() override;
void SetPath(Path path);
void SetTexture(std::shared_ptr<Texture> texture);
std::shared_ptr<Texture> GetTexture() const;
void SetSamplerDescriptor(SamplerDescriptor desc);
const SamplerDescriptor& GetSamplerDescriptor() const;
void SetSourceRect(const Rect& source_rect);
const Rect& GetSourceRect() const;
void SetOpacity(Scalar opacity);
// |Contents|
std::optional<Rect> GetCoverage(const Entity& entity) const override;
// |Contents|
bool Render(const ContentContext& renderer,
const Entity& entity,
RenderPass& pass) const override;
public:
Path path_;
std::shared_ptr<Texture> texture_;
SamplerDescriptor sampler_descriptor_ = {};
Rect source_rect_;
Scalar opacity_ = 1.0f;
FML_DISALLOW_COPY_AND_ASSIGN(TextureContents);
};
} // namespace impeller