| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef FLUTTER_SHELL_PLATFORM_WINDOWS_EXTERNAL_TEXTURE_GL_H_ |
| #define FLUTTER_SHELL_PLATFORM_WINDOWS_EXTERNAL_TEXTURE_GL_H_ |
| |
| #include <stdint.h> |
| |
| #include <memory> |
| |
| #include "flutter/shell/platform/common/public/flutter_texture_registrar.h" |
| #include "flutter/shell/platform/embedder/embedder.h" |
| |
| namespace flutter { |
| |
| typedef struct ExternalTextureGLState ExternalTextureGLState; |
| |
| // An abstraction of an OpenGL texture. |
| class ExternalTextureGL { |
| public: |
| ExternalTextureGL(FlutterDesktopPixelBufferTextureCallback texture_callback, |
| void* user_data); |
| |
| virtual ~ExternalTextureGL(); |
| |
| // Returns the unique id of this texture. |
| int64_t texture_id() { return reinterpret_cast<int64_t>(this); } |
| |
| void MarkFrameAvailable(); |
| |
| // Attempts to populate the specified |opengl_texture| with texture details |
| // such as the name, width, height and the pixel format upon successfully |
| // copying the buffer provided by |texture_callback_|. See |CopyPixelBuffer|. |
| // Returns true on success or false if the pixel buffer could not be copied. |
| bool PopulateTexture(size_t width, |
| size_t height, |
| FlutterOpenGLTexture* opengl_texture); |
| |
| private: |
| // Attempts to copy the pixel buffer returned by |texture_callback_| to |
| // OpenGL. |
| // The |width| and |height| will be set to the actual bounds of the copied |
| // pixel buffer. |
| // Returns true on success or false if the pixel buffer returned |
| // by |texture_callback_| was invalid. |
| bool CopyPixelBuffer(size_t& width, size_t& height); |
| |
| std::unique_ptr<ExternalTextureGLState> state_; |
| FlutterDesktopPixelBufferTextureCallback texture_callback_ = nullptr; |
| void* user_data_ = nullptr; |
| }; |
| |
| } // namespace flutter |
| |
| #endif // FLUTTER_SHELL_PLATFORM_WINDOWS_EXTERNAL_TEXTURE_GL_H_ |