| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include <array> |
| #include <cmath> |
| #include <tuple> |
| |
| #include "flutter/testing/testing.h" |
| #include "impeller/aiks/aiks_playground.h" |
| #include "impeller/aiks/canvas.h" |
| #include "impeller/aiks/image.h" |
| #include "impeller/entity/contents/tiled_texture_contents.h" |
| #include "impeller/geometry/color.h" |
| #include "impeller/geometry/geometry_unittests.h" |
| #include "impeller/geometry/matrix.h" |
| #include "impeller/geometry/path_builder.h" |
| #include "impeller/playground/widgets.h" |
| #include "impeller/renderer/command_buffer.h" |
| #include "impeller/renderer/snapshot.h" |
| #include "impeller/typographer/backends/skia/text_frame_skia.h" |
| #include "impeller/typographer/backends/skia/text_render_context_skia.h" |
| #include "third_party/skia/include/core/SkData.h" |
| |
| namespace impeller { |
| namespace testing { |
| |
| using AiksTest = AiksPlayground; |
| INSTANTIATE_PLAYGROUND_SUITE(AiksTest); |
| |
| TEST_P(AiksTest, CanvasCTMCanBeUpdated) { |
| Canvas canvas; |
| Matrix identity; |
| ASSERT_MATRIX_NEAR(canvas.GetCurrentTransformation(), identity); |
| canvas.Translate(Size{100, 100}); |
| ASSERT_MATRIX_NEAR(canvas.GetCurrentTransformation(), |
| Matrix::MakeTranslation({100.0, 100.0, 0.0})); |
| } |
| |
| TEST_P(AiksTest, CanvasCanPushPopCTM) { |
| Canvas canvas; |
| ASSERT_EQ(canvas.GetSaveCount(), 1u); |
| ASSERT_EQ(canvas.Restore(), false); |
| |
| canvas.Translate(Size{100, 100}); |
| canvas.Save(); |
| ASSERT_EQ(canvas.GetSaveCount(), 2u); |
| ASSERT_MATRIX_NEAR(canvas.GetCurrentTransformation(), |
| Matrix::MakeTranslation({100.0, 100.0, 0.0})); |
| ASSERT_TRUE(canvas.Restore()); |
| ASSERT_EQ(canvas.GetSaveCount(), 1u); |
| ASSERT_MATRIX_NEAR(canvas.GetCurrentTransformation(), |
| Matrix::MakeTranslation({100.0, 100.0, 0.0})); |
| } |
| |
| TEST_P(AiksTest, CanRenderColoredRect) { |
| Canvas canvas; |
| Paint paint; |
| paint.color = Color::Blue(); |
| canvas.DrawPath(PathBuilder{} |
| .AddRect(Rect::MakeXYWH(100.0, 100.0, 100.0, 100.0)) |
| .TakePath(), |
| paint); |
| ASSERT_TRUE(OpenPlaygroundHere(canvas.EndRecordingAsPicture())); |
| } |
| |
| TEST_P(AiksTest, CanRenderImage) { |
| Canvas canvas; |
| Paint paint; |
| auto image = std::make_shared<Image>(CreateTextureForFixture("kalimba.jpg")); |
| paint.color = Color::Red(); |
| canvas.DrawImage(image, Point::MakeXY(100.0, 100.0), paint); |
| ASSERT_TRUE(OpenPlaygroundHere(canvas.EndRecordingAsPicture())); |
| } |
| |
| bool GenerateMipmap(std::shared_ptr<Context> context, |
| std::shared_ptr<Texture> texture, |
| std::string label) { |
| auto buffer = context->CreateCommandBuffer(); |
| if (!buffer) { |
| return false; |
| } |
| auto pass = buffer->CreateBlitPass(); |
| if (!pass) { |
| return false; |
| } |
| pass->GenerateMipmap(texture, label); |
| pass->EncodeCommands(context->GetResourceAllocator()); |
| return true; |
| } |
| |
| TEST_P(AiksTest, CanRenderTiledTexture) { |
| auto context = GetContext(); |
| ASSERT_TRUE(context); |
| bool first_frame = true; |
| auto texture = CreateTextureForFixture("table_mountain_nx.png", |
| /*enable_mipmapping=*/true); |
| auto callback = [&](AiksContext& renderer, RenderTarget& render_target) { |
| if (first_frame) { |
| first_frame = false; |
| GenerateMipmap(context, texture, "table_mountain_nx"); |
| ImGui::SetNextWindowSize({480, 100}); |
| ImGui::SetNextWindowPos({100, 550}); |
| } |
| |
| const char* tile_mode_names[] = {"Clamp", "Repeat", "Mirror", "Decal"}; |
| const Entity::TileMode tile_modes[] = { |
| Entity::TileMode::kClamp, Entity::TileMode::kRepeat, |
| Entity::TileMode::kMirror, Entity::TileMode::kDecal}; |
| const char* mip_filter_names[] = {"None", "Nearest", "Linear"}; |
| const MipFilter mip_filters[] = {MipFilter::kNone, MipFilter::kNearest, |
| MipFilter::kLinear}; |
| const char* min_mag_filter_names[] = {"Nearest", "Linear"}; |
| const MinMagFilter min_mag_filters[] = {MinMagFilter::kNearest, |
| MinMagFilter::kLinear}; |
| static int selected_x_tile_mode = 0; |
| static int selected_y_tile_mode = 0; |
| static int selected_mip_filter = 0; |
| static int selected_min_mag_filter = 0; |
| ImGui::Begin("Controls", nullptr, ImGuiWindowFlags_AlwaysAutoResize); |
| ImGui::Combo("X tile mode", &selected_x_tile_mode, tile_mode_names, |
| sizeof(tile_mode_names) / sizeof(char*)); |
| ImGui::Combo("Y tile mode", &selected_y_tile_mode, tile_mode_names, |
| sizeof(tile_mode_names) / sizeof(char*)); |
| ImGui::Combo("Mip filter", &selected_mip_filter, mip_filter_names, |
| sizeof(mip_filter_names) / sizeof(char*)); |
| ImGui::Combo("Min Mag filter", &selected_min_mag_filter, |
| min_mag_filter_names, |
| sizeof(min_mag_filter_names) / sizeof(char*)); |
| static Matrix matrix = { |
| 1, 0, 0, 0, // |
| 0, 1, 0, 0, // |
| 0, 0, 1, 0, // |
| 0, 0, 0, 1 // |
| }; |
| std::string label = "##1"; |
| label.c_str(); |
| for (int i = 0; i < 4; i++) { |
| ImGui::InputScalarN(label.c_str(), ImGuiDataType_Float, &(matrix.vec[i]), |
| 4, NULL, NULL, "%.2f", 0); |
| label[2]++; |
| } |
| ImGui::End(); |
| |
| Canvas canvas; |
| Paint paint; |
| canvas.Translate({100.0, 100.0, 0}); |
| auto x_tile_mode = tile_modes[selected_x_tile_mode]; |
| auto y_tile_mode = tile_modes[selected_y_tile_mode]; |
| SamplerDescriptor descriptor; |
| descriptor.mip_filter = mip_filters[selected_mip_filter]; |
| descriptor.min_filter = min_mag_filters[selected_min_mag_filter]; |
| descriptor.mag_filter = min_mag_filters[selected_min_mag_filter]; |
| paint.color_source = [texture, x_tile_mode, y_tile_mode, descriptor]() { |
| auto contents = std::make_shared<TiledTextureContents>(); |
| contents->SetTexture(texture); |
| contents->SetTileModes(x_tile_mode, y_tile_mode); |
| contents->SetSamplerDescriptor(descriptor); |
| contents->SetMatrix(matrix); |
| return contents; |
| }; |
| canvas.DrawRect({0, 0, 600, 600}, paint); |
| return renderer.Render(canvas.EndRecordingAsPicture(), render_target); |
| }; |
| ASSERT_TRUE(OpenPlaygroundHere(callback)); |
| } |
| |
| TEST_P(AiksTest, CanRenderImageRect) { |
| Canvas canvas; |
| Paint paint; |
| auto image = std::make_shared<Image>(CreateTextureForFixture("kalimba.jpg")); |
| auto source_rect = Rect::MakeSize(Size(image->GetSize())); |
| |
| // Render the bottom right quarter of the source image in a stretched rect. |
| source_rect.size.width /= 2; |
| source_rect.size.height /= 2; |
| source_rect.origin.x += source_rect.size.width; |
| source_rect.origin.y += source_rect.size.height; |
| canvas.DrawImageRect(image, source_rect, Rect::MakeXYWH(100, 100, 600, 600), |
| paint); |
| ASSERT_TRUE(OpenPlaygroundHere(canvas.EndRecordingAsPicture())); |
| } |
| |
| TEST_P(AiksTest, CanRenderStrokes) { |
| Canvas canvas; |
| Paint paint; |
| paint.color = Color::Red(); |
| paint.stroke_width = 20.0; |
| paint.style = Paint::Style::kStroke; |
| canvas.DrawPath(PathBuilder{}.AddLine({200, 100}, {800, 100}).TakePath(), |
| paint); |
| ASSERT_TRUE(OpenPlaygroundHere(canvas.EndRecordingAsPicture())); |
| } |
| |
| TEST_P(AiksTest, CanRenderCurvedStrokes) { |
| Canvas canvas; |
| Paint paint; |
| paint.color = Color::Red(); |
| paint.stroke_width = 25.0; |
| paint.style = Paint::Style::kStroke; |
| canvas.DrawPath(PathBuilder{}.AddCircle({500, 500}, 250).TakePath(), paint); |
| ASSERT_TRUE(OpenPlaygroundHere(canvas.EndRecordingAsPicture())); |
| } |
| |
| TEST_P(AiksTest, CanRenderClips) { |
| Canvas canvas; |
| Paint paint; |
| paint.color = Color::Fuchsia(); |
| canvas.ClipPath( |
| PathBuilder{}.AddRect(Rect::MakeXYWH(0, 0, 500, 500)).TakePath()); |
| canvas.DrawPath(PathBuilder{}.AddCircle({500, 500}, 250).TakePath(), paint); |
| ASSERT_TRUE(OpenPlaygroundHere(canvas.EndRecordingAsPicture())); |
| } |
| |
| TEST_P(AiksTest, CanRenderNestedClips) { |
| Canvas canvas; |
| Paint paint; |
| paint.color = Color::Fuchsia(); |
| canvas.Save(); |
| canvas.ClipPath(PathBuilder{}.AddCircle({200, 400}, 300).TakePath()); |
| canvas.Restore(); |
| canvas.ClipPath(PathBuilder{}.AddCircle({600, 400}, 300).TakePath()); |
| canvas.ClipPath(PathBuilder{}.AddCircle({400, 600}, 300).TakePath()); |
| canvas.DrawRect(Rect::MakeXYWH(200, 200, 400, 400), paint); |
| ASSERT_TRUE(OpenPlaygroundHere(canvas.EndRecordingAsPicture())); |
| } |
| |
| TEST_P(AiksTest, CanRenderDifferenceClips) { |
| Paint paint; |
| Canvas canvas; |
| canvas.Translate({400, 400}); |
| |
| // Limit drawing to face circle with a clip. |
| canvas.ClipPath(PathBuilder{}.AddCircle(Point(), 200).TakePath()); |
| canvas.Save(); |
| |
| // Cut away eyes/mouth using difference clips. |
| canvas.ClipPath(PathBuilder{}.AddCircle({-100, -50}, 30).TakePath(), |
| Entity::ClipOperation::kDifference); |
| canvas.ClipPath(PathBuilder{}.AddCircle({100, -50}, 30).TakePath(), |
| Entity::ClipOperation::kDifference); |
| canvas.ClipPath(PathBuilder{} |
| .AddQuadraticCurve({-100, 50}, {0, 150}, {100, 50}) |
| .TakePath(), |
| Entity::ClipOperation::kDifference); |
| |
| // Draw a huge yellow rectangle to prove the clipping works. |
| paint.color = Color::Yellow(); |
| canvas.DrawRect(Rect::MakeXYWH(-1000, -1000, 2000, 2000), paint); |
| |
| // Remove the difference clips and draw hair that partially covers the eyes. |
| canvas.Restore(); |
| paint.color = Color::Maroon(); |
| canvas.DrawPath(PathBuilder{} |
| .MoveTo({200, -200}) |
| .HorizontalLineTo(-200) |
| .VerticalLineTo(-40) |
| .CubicCurveTo({0, -40}, {0, -80}, {200, -80}) |
| .TakePath(), |
| paint); |
| |
| ASSERT_TRUE(OpenPlaygroundHere(canvas.EndRecordingAsPicture())); |
| } |
| |
| TEST_P(AiksTest, ClipsUseCurrentTransform) { |
| std::array<Color, 5> colors = {Color::White(), Color::Black(), |
| Color::SkyBlue(), Color::Red(), |
| Color::Yellow()}; |
| Canvas canvas; |
| Paint paint; |
| |
| canvas.Translate(Vector3(300, 300)); |
| for (int i = 0; i < 15; i++) { |
| canvas.Scale(Vector3(0.8, 0.8)); |
| |
| paint.color = colors[i % colors.size()]; |
| canvas.ClipPath(PathBuilder{}.AddCircle({0, 0}, 300).TakePath()); |
| canvas.DrawRect(Rect(-300, -300, 600, 600), paint); |
| } |
| ASSERT_TRUE(OpenPlaygroundHere(canvas.EndRecordingAsPicture())); |
| } |
| |
| TEST_P(AiksTest, CanSaveLayerStandalone) { |
| Canvas canvas; |
| |
| Paint red; |
| red.color = Color::Red(); |
| |
| Paint alpha; |
| alpha.color = Color::Red().WithAlpha(0.5); |
| |
| canvas.SaveLayer(alpha); |
| |
| canvas.DrawCircle({125, 125}, 125, red); |
| |
| canvas.Restore(); |
| |
| ASSERT_TRUE(OpenPlaygroundHere(canvas.EndRecordingAsPicture())); |
| } |
| |
| TEST_P(AiksTest, CanRenderLinearGradient) { |
| bool first_frame = true; |
| auto callback = [&](AiksContext& renderer, RenderTarget& render_target) { |
| if (first_frame) { |
| first_frame = false; |
| ImGui::SetNextWindowSize({480, 100}); |
| ImGui::SetNextWindowPos({100, 550}); |
| } |
| |
| const char* tile_mode_names[] = {"Clamp", "Repeat", "Mirror", "Decal"}; |
| const Entity::TileMode tile_modes[] = { |
| Entity::TileMode::kClamp, Entity::TileMode::kRepeat, |
| Entity::TileMode::kMirror, Entity::TileMode::kDecal}; |
| |
| static int selected_tile_mode = 0; |
| ImGui::Begin("Controls", nullptr, ImGuiWindowFlags_AlwaysAutoResize); |
| ImGui::Combo("Tile mode", &selected_tile_mode, tile_mode_names, |
| sizeof(tile_mode_names) / sizeof(char*)); |
| static Matrix matrix = { |
| 1, 0, 0, 0, // |
| 0, 1, 0, 0, // |
| 0, 0, 1, 0, // |
| 0, 0, 0, 1 // |
| }; |
| std::string label = "##1"; |
| label.c_str(); |
| for (int i = 0; i < 4; i++) { |
| ImGui::InputScalarN(label.c_str(), ImGuiDataType_Float, &(matrix.vec[i]), |
| 4, NULL, NULL, "%.2f", 0); |
| label[2]++; |
| } |
| ImGui::End(); |
| |
| Canvas canvas; |
| Paint paint; |
| canvas.Translate({100.0, 100.0, 0}); |
| auto tile_mode = tile_modes[selected_tile_mode]; |
| paint.color_source = [tile_mode]() { |
| auto contents = std::make_shared<LinearGradientContents>(); |
| contents->SetEndPoints({0, 0}, {200, 200}); |
| std::vector<Color> colors = {Color{0.9568, 0.2627, 0.2118, 1.0}, |
| Color{0.1294, 0.5882, 0.9529, 1.0}}; |
| contents->SetColors(std::move(colors)); |
| contents->SetTileMode(tile_mode); |
| contents->SetMatrix(matrix); |
| return contents; |
| }; |
| canvas.DrawRect({0, 0, 600, 600}, paint); |
| return renderer.Render(canvas.EndRecordingAsPicture(), render_target); |
| }; |
| ASSERT_TRUE(OpenPlaygroundHere(callback)); |
| } |
| |
| TEST_P(AiksTest, CanRenderRadialGradient) { |
| bool first_frame = true; |
| auto callback = [&](AiksContext& renderer, RenderTarget& render_target) { |
| if (first_frame) { |
| first_frame = false; |
| ImGui::SetNextWindowSize({480, 100}); |
| ImGui::SetNextWindowPos({100, 550}); |
| } |
| |
| const char* tile_mode_names[] = {"Clamp", "Repeat", "Mirror", "Decal"}; |
| const Entity::TileMode tile_modes[] = { |
| Entity::TileMode::kClamp, Entity::TileMode::kRepeat, |
| Entity::TileMode::kMirror, Entity::TileMode::kDecal}; |
| |
| static int selected_tile_mode = 0; |
| ImGui::Begin("Controls", nullptr, ImGuiWindowFlags_AlwaysAutoResize); |
| ImGui::Combo("Tile mode", &selected_tile_mode, tile_mode_names, |
| sizeof(tile_mode_names) / sizeof(char*)); |
| static Matrix matrix = { |
| 1, 0, 0, 0, // |
| 0, 1, 0, 0, // |
| 0, 0, 1, 0, // |
| 0, 0, 0, 1 // |
| }; |
| std::string label = "##1"; |
| label.c_str(); |
| for (int i = 0; i < 4; i++) { |
| ImGui::InputScalarN(label.c_str(), ImGuiDataType_Float, &(matrix.vec[i]), |
| 4, NULL, NULL, "%.2f", 0); |
| label[2]++; |
| } |
| ImGui::End(); |
| |
| Canvas canvas; |
| Paint paint; |
| canvas.Translate({100.0, 100.0, 0}); |
| auto tile_mode = tile_modes[selected_tile_mode]; |
| paint.color_source = [tile_mode]() { |
| auto contents = std::make_shared<RadialGradientContents>(); |
| contents->SetCenterAndRadius({100, 100}, 100); |
| std::vector<Color> colors = {Color{0.9568, 0.2627, 0.2118, 1.0}, |
| Color{0.1294, 0.5882, 0.9529, 1.0}}; |
| contents->SetColors(std::move(colors)); |
| contents->SetTileMode(tile_mode); |
| contents->SetMatrix(matrix); |
| return contents; |
| }; |
| canvas.DrawRect({0, 0, 600, 600}, paint); |
| return renderer.Render(canvas.EndRecordingAsPicture(), render_target); |
| }; |
| ASSERT_TRUE(OpenPlaygroundHere(callback)); |
| } |
| |
| TEST_P(AiksTest, CanRenderSweepGradient) { |
| bool first_frame = true; |
| auto callback = [&](AiksContext& renderer, RenderTarget& render_target) { |
| if (first_frame) { |
| first_frame = false; |
| ImGui::SetNextWindowSize({480, 100}); |
| ImGui::SetNextWindowPos({100, 550}); |
| } |
| |
| const char* tile_mode_names[] = {"Clamp", "Repeat", "Mirror", "Decal"}; |
| const Entity::TileMode tile_modes[] = { |
| Entity::TileMode::kClamp, Entity::TileMode::kRepeat, |
| Entity::TileMode::kMirror, Entity::TileMode::kDecal}; |
| |
| static int selected_tile_mode = 0; |
| ImGui::Begin("Controls", nullptr, ImGuiWindowFlags_AlwaysAutoResize); |
| ImGui::Combo("Tile mode", &selected_tile_mode, tile_mode_names, |
| sizeof(tile_mode_names) / sizeof(char*)); |
| static Matrix matrix = { |
| 1, 0, 0, 0, // |
| 0, 1, 0, 0, // |
| 0, 0, 1, 0, // |
| 0, 0, 0, 1 // |
| }; |
| std::string label = "##1"; |
| label.c_str(); |
| for (int i = 0; i < 4; i++) { |
| ImGui::InputScalarN(label.c_str(), ImGuiDataType_Float, &(matrix.vec[i]), |
| 4, NULL, NULL, "%.2f", 0); |
| label[2]++; |
| } |
| ImGui::End(); |
| |
| Canvas canvas; |
| Paint paint; |
| canvas.Translate({100.0, 100.0, 0}); |
| auto tile_mode = tile_modes[selected_tile_mode]; |
| paint.color_source = [tile_mode]() { |
| auto contents = std::make_shared<SweepGradientContents>(); |
| contents->SetCenterAndAngles({100, 100}, Degrees(45), Degrees(135)); |
| std::vector<Color> colors = {Color{0.9568, 0.2627, 0.2118, 1.0}, |
| Color{0.1294, 0.5882, 0.9529, 1.0}}; |
| contents->SetColors(std::move(colors)); |
| contents->SetTileMode(tile_mode); |
| contents->SetMatrix(matrix); |
| return contents; |
| }; |
| canvas.DrawRect({0, 0, 600, 600}, paint); |
| return renderer.Render(canvas.EndRecordingAsPicture(), render_target); |
| }; |
| ASSERT_TRUE(OpenPlaygroundHere(callback)); |
| } |
| |
| TEST_P(AiksTest, CanRenderDifferentShapesWithSameColorSource) { |
| Canvas canvas; |
| Paint paint; |
| paint.color_source = []() { |
| auto contents = std::make_shared<LinearGradientContents>(); |
| contents->SetEndPoints({0, 0}, {100, 100}); |
| std::vector<Color> colors = {Color{0.9568, 0.2627, 0.2118, 1.0}, |
| Color{0.1294, 0.5882, 0.9529, 1.0}}; |
| contents->SetColors(std::move(colors)); |
| contents->SetTileMode(Entity::TileMode::kRepeat); |
| return contents; |
| }; |
| canvas.Save(); |
| canvas.Translate({100, 100, 0}); |
| canvas.DrawRect({0, 0, 200, 200}, paint); |
| canvas.Restore(); |
| |
| canvas.Save(); |
| canvas.Translate({100, 400, 0}); |
| canvas.DrawCircle({100, 100}, 100, paint); |
| canvas.Restore(); |
| ASSERT_TRUE(OpenPlaygroundHere(canvas.EndRecordingAsPicture())); |
| } |
| |
| TEST_P(AiksTest, BlendModeShouldCoverWholeScreen) { |
| Canvas canvas; |
| Paint paint; |
| |
| paint.color = Color::Red(); |
| canvas.DrawPaint(paint); |
| |
| paint.blend_mode = Entity::BlendMode::kSourceOver; |
| canvas.SaveLayer(paint); |
| |
| paint.color = Color::White(); |
| canvas.DrawRect({100, 100, 400, 400}, paint); |
| |
| paint.blend_mode = Entity::BlendMode::kSource; |
| canvas.SaveLayer(paint); |
| |
| paint.color = Color::Blue(); |
| canvas.DrawRect({200, 200, 200, 200}, paint); |
| |
| canvas.Restore(); |
| canvas.Restore(); |
| |
| ASSERT_TRUE(OpenPlaygroundHere(canvas.EndRecordingAsPicture())); |
| } |
| |
| TEST_P(AiksTest, CanRenderGroupOpacity) { |
| Canvas canvas; |
| |
| Paint red; |
| red.color = Color::Red(); |
| Paint green; |
| green.color = Color::Green().WithAlpha(0.5); |
| Paint blue; |
| blue.color = Color::Blue(); |
| |
| Paint alpha; |
| alpha.color = Color::Red().WithAlpha(0.5); |
| |
| canvas.SaveLayer(alpha); |
| |
| canvas.DrawRect({000, 000, 100, 100}, red); |
| canvas.DrawRect({020, 020, 100, 100}, green); |
| canvas.DrawRect({040, 040, 100, 100}, blue); |
| |
| canvas.Restore(); |
| |
| ASSERT_TRUE(OpenPlaygroundHere(canvas.EndRecordingAsPicture())); |
| } |
| |
| TEST_P(AiksTest, CoordinateConversionsAreCorrect) { |
| Canvas canvas; |
| |
| // Render a texture directly. |
| { |
| Paint paint; |
| auto image = |
| std::make_shared<Image>(CreateTextureForFixture("kalimba.jpg")); |
| paint.color = Color::Red(); |
| |
| canvas.Save(); |
| canvas.Translate({100, 200, 0}); |
| canvas.Scale(Vector2{0.5, 0.5}); |
| canvas.DrawImage(image, Point::MakeXY(100.0, 100.0), paint); |
| canvas.Restore(); |
| } |
| |
| // Render an offscreen rendered texture. |
| { |
| Paint red; |
| red.color = Color::Red(); |
| Paint green; |
| green.color = Color::Green(); |
| Paint blue; |
| blue.color = Color::Blue(); |
| |
| Paint alpha; |
| alpha.color = Color::Red().WithAlpha(0.5); |
| |
| canvas.SaveLayer(alpha); |
| |
| canvas.DrawRect({000, 000, 100, 100}, red); |
| canvas.DrawRect({020, 020, 100, 100}, green); |
| canvas.DrawRect({040, 040, 100, 100}, blue); |
| |
| canvas.Restore(); |
| } |
| |
| ASSERT_TRUE(OpenPlaygroundHere(canvas.EndRecordingAsPicture())); |
| } |
| |
| TEST_P(AiksTest, CanPerformFullScreenMSAA) { |
| Canvas canvas; |
| |
| Paint red; |
| red.color = Color::Red(); |
| |
| canvas.DrawCircle({250, 250}, 125, red); |
| |
| ASSERT_TRUE(OpenPlaygroundHere(canvas.EndRecordingAsPicture())); |
| } |
| |
| TEST_P(AiksTest, CanPerformSkew) { |
| Canvas canvas; |
| |
| Paint red; |
| red.color = Color::Red(); |
| |
| canvas.Skew(2, 5); |
| canvas.DrawRect(Rect::MakeXYWH(0, 0, 100, 100), red); |
| |
| ASSERT_TRUE(OpenPlaygroundHere(canvas.EndRecordingAsPicture())); |
| } |
| |
| TEST_P(AiksTest, CanPerformSaveLayerWithBounds) { |
| Canvas canvas; |
| |
| Paint red; |
| red.color = Color::Red(); |
| |
| Paint green; |
| green.color = Color::Green(); |
| |
| Paint blue; |
| blue.color = Color::Blue(); |
| |
| Paint save; |
| save.color = Color::Black(); |
| |
| canvas.SaveLayer(save, Rect{0, 0, 50, 50}); |
| |
| canvas.DrawRect({0, 0, 100, 100}, red); |
| canvas.DrawRect({10, 10, 100, 100}, green); |
| canvas.DrawRect({20, 20, 100, 100}, blue); |
| |
| canvas.Restore(); |
| |
| ASSERT_TRUE(OpenPlaygroundHere(canvas.EndRecordingAsPicture())); |
| } |
| |
| TEST_P(AiksTest, |
| CanPerformSaveLayerWithBoundsAndLargerIntermediateIsNotAllocated) { |
| Canvas canvas; |
| |
| Paint red; |
| red.color = Color::Red(); |
| |
| Paint green; |
| green.color = Color::Green(); |
| |
| Paint blue; |
| blue.color = Color::Blue(); |
| |
| Paint save; |
| save.color = Color::Black().WithAlpha(0.5); |
| |
| canvas.SaveLayer(save, Rect{0, 0, 100000, 100000}); |
| |
| canvas.DrawRect({0, 0, 100, 100}, red); |
| canvas.DrawRect({10, 10, 100, 100}, green); |
| canvas.DrawRect({20, 20, 100, 100}, blue); |
| |
| canvas.Restore(); |
| |
| ASSERT_TRUE(OpenPlaygroundHere(canvas.EndRecordingAsPicture())); |
| } |
| |
| TEST_P(AiksTest, CanRenderRoundedRectWithNonUniformRadii) { |
| Canvas canvas; |
| |
| Paint paint; |
| paint.color = Color::Red(); |
| |
| PathBuilder::RoundingRadii radii; |
| radii.top_left = {50, 25}; |
| radii.top_right = {25, 50}; |
| radii.bottom_right = {50, 25}; |
| radii.bottom_left = {25, 50}; |
| |
| auto path = |
| PathBuilder{}.AddRoundedRect(Rect{100, 100, 500, 500}, radii).TakePath(); |
| |
| canvas.DrawPath(path, paint); |
| |
| ASSERT_TRUE(OpenPlaygroundHere(canvas.EndRecordingAsPicture())); |
| } |
| |
| TEST_P(AiksTest, CanRenderDifferencePaths) { |
| Canvas canvas; |
| |
| Paint paint; |
| paint.color = Color::Red(); |
| |
| PathBuilder builder; |
| |
| PathBuilder::RoundingRadii radii; |
| radii.top_left = {50, 25}; |
| radii.top_right = {25, 50}; |
| radii.bottom_right = {50, 25}; |
| radii.bottom_left = {25, 50}; |
| |
| builder.AddRoundedRect({100, 100, 200, 200}, radii); |
| builder.AddCircle({200, 200}, 50); |
| auto path = builder.TakePath(FillType::kOdd); |
| |
| canvas.DrawImage( |
| std::make_shared<Image>(CreateTextureForFixture("boston.jpg")), {10, 10}, |
| Paint{}); |
| canvas.DrawPath(std::move(path), paint); |
| |
| ASSERT_TRUE(OpenPlaygroundHere(canvas.EndRecordingAsPicture())); |
| } |
| |
| static sk_sp<SkData> OpenFixtureAsSkData(const char* fixture_name) { |
| auto mapping = flutter::testing::OpenFixtureAsMapping(fixture_name); |
| if (!mapping) { |
| return nullptr; |
| } |
| auto data = SkData::MakeWithProc( |
| mapping->GetMapping(), mapping->GetSize(), |
| [](const void* ptr, void* context) { |
| delete reinterpret_cast<fml::Mapping*>(context); |
| }, |
| mapping.get()); |
| mapping.release(); |
| return data; |
| } |
| |
| bool RenderTextInCanvas(std::shared_ptr<Context> context, |
| Canvas& canvas, |
| const std::string& text, |
| const std::string& font_fixture, |
| Scalar font_size = 50.0) { |
| Scalar baseline = 200.0; |
| Point text_position = {100, baseline}; |
| |
| // Draw the baseline. |
| canvas.DrawRect({50, baseline, 900, 10}, |
| Paint{.color = Color::Aqua().WithAlpha(0.25)}); |
| |
| // Mark the point at which the text is drawn. |
| canvas.DrawCircle(text_position, 5.0, |
| Paint{.color = Color::Red().WithAlpha(0.25)}); |
| |
| // Construct the text blob. |
| auto mapping = OpenFixtureAsSkData(font_fixture.c_str()); |
| if (!mapping) { |
| return false; |
| } |
| SkFont sk_font(SkTypeface::MakeFromData(mapping), 50.0); |
| auto blob = SkTextBlob::MakeFromString(text.c_str(), sk_font); |
| if (!blob) { |
| return false; |
| } |
| |
| // Create the Impeller text frame and draw it at the designated baseline. |
| auto frame = TextFrameFromTextBlob(blob); |
| |
| Paint text_paint; |
| text_paint.color = Color::Yellow(); |
| canvas.DrawTextFrame(std::move(frame), text_position, text_paint); |
| return true; |
| } |
| |
| TEST_P(AiksTest, CanRenderTextFrame) { |
| Canvas canvas; |
| ASSERT_TRUE(RenderTextInCanvas( |
| GetContext(), canvas, "the quick brown fox jumped over the lazy dog!.?", |
| "Roboto-Regular.ttf")); |
| ASSERT_TRUE(OpenPlaygroundHere(canvas.EndRecordingAsPicture())); |
| } |
| |
| TEST_P(AiksTest, CanRenderItalicizedText) { |
| Canvas canvas; |
| ASSERT_TRUE(RenderTextInCanvas( |
| GetContext(), canvas, "the quick brown fox jumped over the lazy dog!.?", |
| "HomemadeApple.ttf")); |
| ASSERT_TRUE(OpenPlaygroundHere(canvas.EndRecordingAsPicture())); |
| } |
| |
| TEST_P(AiksTest, CanRenderEmojiTextFrame) { |
| Canvas canvas; |
| ASSERT_TRUE(RenderTextInCanvas(GetContext(), canvas, "😀 😃 😄 😁 😆 😅 😂 🤣 🥲 ☺️ 😊", |
| "NotoColorEmoji.ttf")); |
| ASSERT_TRUE(OpenPlaygroundHere(canvas.EndRecordingAsPicture())); |
| } |
| |
| TEST_P(AiksTest, CanRenderTextInSaveLayer) { |
| Canvas canvas; |
| canvas.DrawPaint({.color = Color::White()}); |
| canvas.Translate({100, 100}); |
| canvas.Scale(Vector2{0.5, 0.5}); |
| |
| // Blend the layer with the parent pass using kClear to expose the coverage. |
| canvas.SaveLayer({.blend_mode = Entity::BlendMode::kClear}); |
| ASSERT_TRUE(RenderTextInCanvas( |
| GetContext(), canvas, "the quick brown fox jumped over the lazy dog!.?", |
| "Roboto-Regular.ttf")); |
| canvas.Restore(); |
| |
| // Render the text again over the cleared coverage rect. |
| ASSERT_TRUE(RenderTextInCanvas( |
| GetContext(), canvas, "the quick brown fox jumped over the lazy dog!.?", |
| "Roboto-Regular.ttf")); |
| |
| ASSERT_TRUE(OpenPlaygroundHere(canvas.EndRecordingAsPicture())); |
| } |
| |
| TEST_P(AiksTest, CanDrawPaint) { |
| Paint paint; |
| paint.color = Color::MediumTurquoise(); |
| Canvas canvas; |
| canvas.DrawPaint(paint); |
| ASSERT_TRUE(OpenPlaygroundHere(canvas.EndRecordingAsPicture())); |
| } |
| |
| TEST_P(AiksTest, PaintBlendModeIsRespected) { |
| Paint paint; |
| Canvas canvas; |
| // Default is kSourceOver. |
| paint.color = Color(1, 0, 0, 0.5); |
| canvas.DrawCircle(Point(150, 200), 100, paint); |
| paint.color = Color(0, 1, 0, 0.5); |
| canvas.DrawCircle(Point(250, 200), 100, paint); |
| |
| paint.blend_mode = Entity::BlendMode::kPlus; |
| paint.color = Color::Red(); |
| canvas.DrawCircle(Point(450, 250), 100, paint); |
| paint.color = Color::Green(); |
| canvas.DrawCircle(Point(550, 250), 100, paint); |
| paint.color = Color::Blue(); |
| canvas.DrawCircle(Point(500, 150), 100, paint); |
| ASSERT_TRUE(OpenPlaygroundHere(canvas.EndRecordingAsPicture())); |
| } |
| |
| TEST_P(AiksTest, ColorWheel) { |
| // Compare with https://fiddle.skia.org/c/@BlendModes |
| |
| std::vector<const char*> blend_mode_names; |
| std::vector<Entity::BlendMode> blend_mode_values; |
| { |
| const std::vector<std::tuple<const char*, Entity::BlendMode>> blends = { |
| // Pipeline blends (Porter-Duff alpha compositing) |
| {"Clear", Entity::BlendMode::kClear}, |
| {"Source", Entity::BlendMode::kSource}, |
| {"Destination", Entity::BlendMode::kDestination}, |
| {"SourceOver", Entity::BlendMode::kSourceOver}, |
| {"DestinationOver", Entity::BlendMode::kDestinationOver}, |
| {"SourceIn", Entity::BlendMode::kSourceIn}, |
| {"DestinationIn", Entity::BlendMode::kDestinationIn}, |
| {"SourceOut", Entity::BlendMode::kSourceOut}, |
| {"DestinationOut", Entity::BlendMode::kDestinationOut}, |
| {"SourceATop", Entity::BlendMode::kSourceATop}, |
| {"DestinationATop", Entity::BlendMode::kDestinationATop}, |
| {"Xor", Entity::BlendMode::kXor}, |
| {"Plus", Entity::BlendMode::kPlus}, |
| {"Modulate", Entity::BlendMode::kModulate}, |
| // Advanced blends (color component blends) |
| {"Screen", Entity::BlendMode::kScreen}, |
| {"Overlay", Entity::BlendMode::kOverlay}, |
| {"Darken", Entity::BlendMode::kDarken}, |
| {"Lighten", Entity::BlendMode::kLighten}, |
| {"ColorDodge", Entity::BlendMode::kColorDodge}, |
| {"ColorBurn", Entity::BlendMode::kColorBurn}, |
| {"HardLight", Entity::BlendMode::kHardLight}, |
| {"SoftLight", Entity::BlendMode::kSoftLight}, |
| {"Difference", Entity::BlendMode::kDifference}, |
| {"Exclusion", Entity::BlendMode::kExclusion}, |
| {"Multiply", Entity::BlendMode::kMultiply}, |
| {"Hue", Entity::BlendMode::kHue}, |
| {"Saturation", Entity::BlendMode::kSaturation}, |
| {"Color", Entity::BlendMode::kColor}, |
| {"Luminosity", Entity::BlendMode::kLuminosity}, |
| }; |
| assert(blends.size() == |
| static_cast<size_t>(Entity::BlendMode::kLastAdvancedBlendMode) + 1); |
| for (const auto& [name, mode] : blends) { |
| blend_mode_names.push_back(name); |
| blend_mode_values.push_back(mode); |
| } |
| } |
| |
| auto draw_color_wheel = [](Canvas& canvas) { |
| /// color_wheel_sampler: r=0 -> fuchsia, r=2pi/3 -> yellow, r=4pi/3 -> |
| /// cyan domain: r >= 0 (because modulo used is non euclidean) |
| auto color_wheel_sampler = [](Radians r) { |
| Scalar x = r.radians / k2Pi + 1; |
| |
| // https://www.desmos.com/calculator/6nhjelyoaj |
| auto color_cycle = [](Scalar x) { |
| Scalar cycle = std::fmod(x, 6.0f); |
| return std::max(0.0f, std::min(1.0f, 2 - std::abs(2 - cycle))); |
| }; |
| return Color(color_cycle(6 * x + 1), // |
| color_cycle(6 * x - 1), // |
| color_cycle(6 * x - 3), // |
| 1); |
| }; |
| |
| Paint paint; |
| paint.blend_mode = Entity::BlendMode::kSourceOver; |
| |
| // Draw a fancy color wheel for the backdrop. |
| // https://www.desmos.com/calculator/xw7kafthwd |
| const int max_dist = 900; |
| for (int i = 0; i <= 900; i++) { |
| Radians r(kPhi / k2Pi * i); |
| Scalar distance = r.radians / std::powf(4.12, 0.0026 * r.radians); |
| Scalar normalized_distance = static_cast<Scalar>(i) / max_dist; |
| |
| paint.color = |
| color_wheel_sampler(r).WithAlpha(1.0f - normalized_distance); |
| Point position(distance * std::sin(r.radians), |
| -distance * std::cos(r.radians)); |
| |
| canvas.DrawCircle(position, 9 + normalized_distance * 3, paint); |
| } |
| }; |
| |
| std::shared_ptr<Image> color_wheel; |
| Matrix color_wheel_transform; |
| |
| bool first_frame = true; |
| auto callback = [&](AiksContext& renderer, RenderTarget& render_target) { |
| if (first_frame) { |
| first_frame = false; |
| ImGui::SetNextWindowSize({350, 260}); |
| ImGui::SetNextWindowPos({25, 25}); |
| } |
| |
| // UI state. |
| static int current_blend_index = 3; |
| static float alpha = 1; |
| static Color color0 = Color::Red(); |
| static Color color1 = Color::Green(); |
| static Color color2 = Color::Blue(); |
| |
| ImGui::Begin("Controls"); |
| { |
| ImGui::ListBox("Blending mode", ¤t_blend_index, |
| blend_mode_names.data(), blend_mode_names.size()); |
| ImGui::SliderFloat("Alpha", &alpha, 0, 1); |
| ImGui::ColorEdit4("Color A", reinterpret_cast<float*>(&color0)); |
| ImGui::ColorEdit4("Color B", reinterpret_cast<float*>(&color1)); |
| ImGui::ColorEdit4("Color C", reinterpret_cast<float*>(&color2)); |
| } |
| ImGui::End(); |
| |
| static Point content_scale; |
| Point new_content_scale = GetContentScale(); |
| |
| if (new_content_scale != content_scale) { |
| content_scale = new_content_scale; |
| |
| // Render the color wheel to an image. |
| |
| Canvas canvas; |
| canvas.Scale(content_scale); |
| |
| canvas.Translate(Vector2(500, 400)); |
| canvas.Scale(Vector2(3, 3)); |
| |
| draw_color_wheel(canvas); |
| auto color_wheel_picture = canvas.EndRecordingAsPicture(); |
| auto snapshot = color_wheel_picture.Snapshot(renderer); |
| if (!snapshot.has_value() || !snapshot->texture) { |
| return false; |
| } |
| color_wheel = std::make_shared<Image>(snapshot->texture); |
| color_wheel_transform = snapshot->transform; |
| } |
| |
| Canvas canvas; |
| canvas.DrawPaint({.color = Color::White()}); |
| |
| canvas.Save(); |
| canvas.Transform(color_wheel_transform); |
| canvas.DrawImage(color_wheel, Point(), Paint()); |
| canvas.Restore(); |
| |
| canvas.Scale(content_scale); |
| canvas.Translate(Vector2(500, 400)); |
| canvas.Scale(Vector2(3, 3)); |
| |
| // Draw 3 circles to a subpass and blend it in. |
| canvas.SaveLayer({.color = Color::White().WithAlpha(alpha), |
| .blend_mode = blend_mode_values[current_blend_index]}); |
| { |
| Paint paint; |
| paint.blend_mode = Entity::BlendMode::kPlus; |
| const Scalar x = std::sin(k2Pi / 3); |
| const Scalar y = -std::cos(k2Pi / 3); |
| paint.color = color0; |
| canvas.DrawCircle(Point(-x, y) * 45, 65, paint); |
| paint.color = color1; |
| canvas.DrawCircle(Point(0, -1) * 45, 65, paint); |
| paint.color = color2; |
| canvas.DrawCircle(Point(x, y) * 45, 65, paint); |
| } |
| canvas.Restore(); |
| |
| return renderer.Render(canvas.EndRecordingAsPicture(), render_target); |
| }; |
| |
| ASSERT_TRUE(OpenPlaygroundHere(callback)); |
| } |
| |
| TEST_P(AiksTest, TransformMultipliesCorrectly) { |
| Canvas canvas; |
| ASSERT_MATRIX_NEAR(canvas.GetCurrentTransformation(), Matrix()); |
| |
| // clang-format off |
| canvas.Translate(Vector3(100, 200)); |
| ASSERT_MATRIX_NEAR( |
| canvas.GetCurrentTransformation(), |
| Matrix( 1, 0, 0, 0, |
| 0, 1, 0, 0, |
| 0, 0, 1, 0, |
| 100, 200, 0, 1)); |
| |
| canvas.Rotate(Radians(kPiOver2)); |
| ASSERT_MATRIX_NEAR( |
| canvas.GetCurrentTransformation(), |
| Matrix( 0, 1, 0, 0, |
| -1, 0, 0, 0, |
| 0, 0, 1, 0, |
| 100, 200, 0, 1)); |
| |
| canvas.Scale(Vector3(2, 3)); |
| ASSERT_MATRIX_NEAR( |
| canvas.GetCurrentTransformation(), |
| Matrix( 0, 2, 0, 0, |
| -3, 0, 0, 0, |
| 0, 0, 0, 0, |
| 100, 200, 0, 1)); |
| |
| canvas.Translate(Vector3(100, 200)); |
| ASSERT_MATRIX_NEAR( |
| canvas.GetCurrentTransformation(), |
| Matrix( 0, 2, 0, 0, |
| -3, 0, 0, 0, |
| 0, 0, 0, 0, |
| -500, 400, 0, 1)); |
| // clang-format on |
| } |
| |
| TEST_P(AiksTest, SolidStrokesRenderCorrectly) { |
| // Compare with https://fiddle.skia.org/c/027392122bec8ac2b5d5de00a4b9bbe2 |
| bool first_frame = true; |
| auto callback = [&](AiksContext& renderer, RenderTarget& render_target) { |
| if (first_frame) { |
| first_frame = false; |
| ImGui::SetNextWindowSize({480, 100}); |
| ImGui::SetNextWindowPos({100, 550}); |
| } |
| |
| static Color color = Color::Black().WithAlpha(0.5); |
| static float scale = 3; |
| static bool add_circle_clip = true; |
| |
| ImGui::Begin("Controls"); |
| ImGui::ColorEdit4("Color", reinterpret_cast<float*>(&color)); |
| ImGui::SliderFloat("Scale", &scale, 0, 6); |
| ImGui::Checkbox("Circle clip", &add_circle_clip); |
| ImGui::End(); |
| |
| Canvas canvas; |
| canvas.Scale(GetContentScale()); |
| Paint paint; |
| |
| paint.color = Color::White(); |
| canvas.DrawPaint(paint); |
| |
| paint.color = color; |
| paint.style = Paint::Style::kStroke; |
| paint.stroke_width = 10; |
| |
| Path path = PathBuilder{} |
| .MoveTo({20, 20}) |
| .QuadraticCurveTo({60, 20}, {60, 60}) |
| .Close() |
| .MoveTo({60, 20}) |
| .QuadraticCurveTo({60, 60}, {20, 60}) |
| .TakePath(); |
| |
| canvas.Scale(Vector2(scale, scale)); |
| |
| if (add_circle_clip) { |
| auto [handle_a, handle_b] = IMPELLER_PLAYGROUND_LINE( |
| Point(60, 300), Point(600, 300), 20, Color::Red(), Color::Red()); |
| |
| auto screen_to_canvas = canvas.GetCurrentTransformation().Invert(); |
| Point point_a = screen_to_canvas * handle_a * GetContentScale(); |
| Point point_b = screen_to_canvas * handle_b * GetContentScale(); |
| |
| Point middle = (point_a + point_b) / 2; |
| auto radius = point_a.GetDistance(middle); |
| canvas.ClipPath(PathBuilder{}.AddCircle(middle, radius).TakePath()); |
| } |
| |
| for (auto join : |
| {SolidStrokeContents::Join::kBevel, SolidStrokeContents::Join::kRound, |
| SolidStrokeContents::Join::kMiter}) { |
| paint.stroke_join = join; |
| for (auto cap : |
| {SolidStrokeContents::Cap::kButt, SolidStrokeContents::Cap::kSquare, |
| SolidStrokeContents::Cap::kRound}) { |
| paint.stroke_cap = cap; |
| canvas.DrawPath(path, paint); |
| canvas.Translate({80, 0}); |
| } |
| canvas.Translate({-240, 60}); |
| } |
| |
| return renderer.Render(canvas.EndRecordingAsPicture(), render_target); |
| }; |
| |
| ASSERT_TRUE(OpenPlaygroundHere(callback)); |
| } |
| |
| TEST_P(AiksTest, CoverageOriginShouldBeAccountedForInSubpasses) { |
| auto callback = [&](AiksContext& renderer, RenderTarget& render_target) { |
| Canvas canvas; |
| canvas.Scale(GetContentScale()); |
| |
| Paint alpha; |
| alpha.color = Color::Red().WithAlpha(0.5); |
| |
| auto current = Point{25, 25}; |
| const auto offset = Point{25, 25}; |
| const auto size = Size(100, 100); |
| |
| auto [b0, b1] = IMPELLER_PLAYGROUND_LINE(Point(40, 40), Point(160, 160), 10, |
| Color::White(), Color::White()); |
| auto bounds = Rect::MakeLTRB(b0.x, b0.y, b1.x, b1.y); |
| |
| canvas.DrawRect(bounds, Paint{.color = Color::Yellow(), |
| .stroke_width = 5.0f, |
| .style = Paint::Style::kStroke}); |
| |
| canvas.SaveLayer(alpha, bounds); |
| |
| canvas.DrawRect({current, size}, Paint{.color = Color::Red()}); |
| canvas.DrawRect({current += offset, size}, Paint{.color = Color::Green()}); |
| canvas.DrawRect({current += offset, size}, Paint{.color = Color::Blue()}); |
| |
| canvas.Restore(); |
| |
| return renderer.Render(canvas.EndRecordingAsPicture(), render_target); |
| }; |
| |
| ASSERT_TRUE(OpenPlaygroundHere(callback)); |
| } |
| |
| TEST_P(AiksTest, DrawRectStrokesRenderCorrectly) { |
| Canvas canvas; |
| Paint paint; |
| paint.color = Color::Red(); |
| paint.style = Paint::Style::kStroke; |
| paint.stroke_width = 10; |
| |
| canvas.Translate({100, 100}); |
| canvas.DrawPath( |
| PathBuilder{}.AddRect(Rect::MakeSize(Size{100, 100})).TakePath(), |
| {paint}); |
| |
| ASSERT_TRUE(OpenPlaygroundHere(canvas.EndRecordingAsPicture())); |
| } |
| |
| TEST_P(AiksTest, SaveLayerDrawsBehindSubsequentEntities) { |
| // Compare with https://fiddle.skia.org/c/9e03de8567ffb49e7e83f53b64bcf636 |
| Canvas canvas; |
| Paint paint; |
| |
| paint.color = Color::Black(); |
| Rect rect(25, 25, 25, 25); |
| canvas.DrawRect(rect, paint); |
| |
| canvas.Translate({10, 10}); |
| canvas.SaveLayer({}); |
| |
| paint.color = Color::Green(); |
| canvas.DrawRect(rect, paint); |
| |
| canvas.Restore(); |
| |
| canvas.Translate({10, 10}); |
| paint.color = Color::Red(); |
| canvas.DrawRect(rect, paint); |
| |
| ASSERT_TRUE(OpenPlaygroundHere(canvas.EndRecordingAsPicture())); |
| } |
| |
| TEST_P(AiksTest, SiblingSaveLayerBoundsAreRespected) { |
| Canvas canvas; |
| Paint paint; |
| Rect rect(0, 0, 1000, 1000); |
| |
| // Black, green, and red squares offset by [10, 10]. |
| { |
| canvas.SaveLayer({}, Rect::MakeXYWH(25, 25, 25, 25)); |
| paint.color = Color::Black(); |
| canvas.DrawRect(rect, paint); |
| canvas.Restore(); |
| } |
| |
| { |
| canvas.SaveLayer({}, Rect::MakeXYWH(35, 35, 25, 25)); |
| paint.color = Color::Green(); |
| canvas.DrawRect(rect, paint); |
| canvas.Restore(); |
| } |
| |
| { |
| canvas.SaveLayer({}, Rect::MakeXYWH(45, 45, 25, 25)); |
| paint.color = Color::Red(); |
| canvas.DrawRect(rect, paint); |
| canvas.Restore(); |
| } |
| |
| ASSERT_TRUE(OpenPlaygroundHere(canvas.EndRecordingAsPicture())); |
| } |
| |
| TEST_P(AiksTest, CanRenderClippedLayers) { |
| Canvas canvas; |
| |
| canvas.DrawPaint({.color = Color::White()}); |
| |
| // Draw a green circle on the screen. |
| { |
| // Increase the clip depth for the savelayer to contend with. |
| canvas.ClipPath(PathBuilder{}.AddCircle({100, 100}, 50).TakePath()); |
| |
| canvas.SaveLayer({}, Rect::MakeXYWH(50, 50, 100, 100)); |
| |
| // Fill the layer with white. |
| canvas.DrawRect(Rect::MakeSize(Size{400, 400}), {.color = Color::White()}); |
| // Fill the layer with green, but do so with a color blend that can't be |
| // collapsed into the parent pass. |
| canvas.DrawRect( |
| Rect::MakeSize(Size{400, 400}), |
| {.color = Color::Green(), .blend_mode = Entity::BlendMode::kColorBurn}); |
| } |
| |
| ASSERT_TRUE(OpenPlaygroundHere(canvas.EndRecordingAsPicture())); |
| } |
| |
| } // namespace testing |
| } // namespace impeller |