| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "impeller/entity/contents/tiled_texture_contents.h" |
| |
| #include "impeller/entity/contents/clip_contents.h" |
| #include "impeller/entity/contents/content_context.h" |
| #include "impeller/entity/geometry.h" |
| #include "impeller/entity/texture_fill.frag.h" |
| #include "impeller/entity/tiled_texture_fill.frag.h" |
| #include "impeller/entity/tiled_texture_fill.vert.h" |
| #include "impeller/geometry/path_builder.h" |
| #include "impeller/renderer/render_pass.h" |
| #include "impeller/renderer/sampler_library.h" |
| |
| namespace impeller { |
| |
| static std::optional<SamplerAddressMode> TileModeToAddressMode( |
| Entity::TileMode tile_mode, |
| const Capabilities& capabilities) { |
| switch (tile_mode) { |
| case Entity::TileMode::kClamp: |
| return SamplerAddressMode::kClampToEdge; |
| break; |
| case Entity::TileMode::kMirror: |
| return SamplerAddressMode::kMirror; |
| break; |
| case Entity::TileMode::kRepeat: |
| return SamplerAddressMode::kRepeat; |
| break; |
| case Entity::TileMode::kDecal: |
| if (capabilities.SupportsDecalTileMode()) { |
| return SamplerAddressMode::kDecal; |
| } |
| return std::nullopt; |
| } |
| } |
| |
| TiledTextureContents::TiledTextureContents() = default; |
| |
| TiledTextureContents::~TiledTextureContents() = default; |
| |
| void TiledTextureContents::SetTexture(std::shared_ptr<Texture> texture) { |
| texture_ = std::move(texture); |
| } |
| |
| void TiledTextureContents::SetTileModes(Entity::TileMode x_tile_mode, |
| Entity::TileMode y_tile_mode) { |
| x_tile_mode_ = x_tile_mode; |
| y_tile_mode_ = y_tile_mode; |
| } |
| |
| void TiledTextureContents::SetSamplerDescriptor(SamplerDescriptor desc) { |
| sampler_descriptor_ = std::move(desc); |
| } |
| |
| void TiledTextureContents::SetColorFilter( |
| std::optional<ColorFilterProc> color_filter) { |
| color_filter_ = std::move(color_filter); |
| } |
| |
| std::optional<std::shared_ptr<Texture>> |
| TiledTextureContents::CreateFilterTexture( |
| const ContentContext& renderer) const { |
| const ColorFilterProc& filter = color_filter_.value(); |
| auto color_filter_contents = filter(FilterInput::Make(texture_)); |
| auto snapshot = color_filter_contents->RenderToSnapshot( |
| renderer, // renderer |
| Entity(), // entity |
| std::nullopt, // coverage_limit |
| std::nullopt, // sampler_descriptor |
| true, // msaa_enabled |
| "TiledTextureContents Snapshot"); // label |
| if (snapshot.has_value()) { |
| return snapshot.value().texture; |
| } |
| return std::nullopt; |
| } |
| |
| SamplerDescriptor TiledTextureContents::CreateDescriptor( |
| const Capabilities& capabilities) const { |
| SamplerDescriptor descriptor = sampler_descriptor_; |
| auto width_mode = TileModeToAddressMode(x_tile_mode_, capabilities); |
| auto height_mode = TileModeToAddressMode(y_tile_mode_, capabilities); |
| if (width_mode.has_value()) { |
| descriptor.width_address_mode = width_mode.value(); |
| } |
| if (height_mode.has_value()) { |
| descriptor.height_address_mode = height_mode.value(); |
| } |
| return descriptor; |
| } |
| |
| bool TiledTextureContents::UsesEmulatedTileMode( |
| const Capabilities& capabilities) const { |
| return !TileModeToAddressMode(x_tile_mode_, capabilities).has_value() || |
| !TileModeToAddressMode(y_tile_mode_, capabilities).has_value(); |
| } |
| |
| // |Contents| |
| bool TiledTextureContents::IsOpaque() const { |
| if (GetOpacity() < 1) { |
| return false; |
| } |
| if (color_filter_.has_value()) { |
| return false; |
| } |
| return texture_->IsOpaque(); |
| } |
| |
| bool TiledTextureContents::Render(const ContentContext& renderer, |
| const Entity& entity, |
| RenderPass& pass) const { |
| if (texture_ == nullptr) { |
| return true; |
| } |
| |
| using VS = TiledTextureFillVertexShader; |
| using FS = TiledTextureFillFragmentShader; |
| |
| const auto texture_size = texture_->GetSize(); |
| if (texture_size.IsEmpty()) { |
| return true; |
| } |
| |
| auto& host_buffer = pass.GetTransientsBuffer(); |
| |
| auto geometry_result = GetGeometry()->GetPositionUVBuffer( |
| Rect({0, 0}, Size(texture_size)), GetInverseMatrix(), renderer, entity, |
| pass); |
| bool uses_emulated_tile_mode = |
| UsesEmulatedTileMode(renderer.GetDeviceCapabilities()); |
| |
| VS::FrameInfo frame_info; |
| frame_info.mvp = geometry_result.transform; |
| frame_info.texture_sampler_y_coord_scale = texture_->GetYCoordScale(); |
| |
| Command cmd; |
| cmd.label = uses_emulated_tile_mode ? "TiledTextureFill" : "TextureFill"; |
| cmd.stencil_reference = entity.GetStencilDepth(); |
| |
| auto options = OptionsFromPassAndEntity(pass, entity); |
| if (geometry_result.prevent_overdraw) { |
| options.stencil_compare = CompareFunction::kEqual; |
| options.stencil_operation = StencilOperation::kIncrementClamp; |
| } |
| options.primitive_type = geometry_result.type; |
| cmd.pipeline = uses_emulated_tile_mode |
| ? renderer.GetTiledTexturePipeline(options) |
| : renderer.GetTexturePipeline(options); |
| |
| cmd.BindVertices(geometry_result.vertex_buffer); |
| VS::BindFrameInfo(cmd, host_buffer.EmplaceUniform(frame_info)); |
| |
| if (uses_emulated_tile_mode) { |
| FS::FragInfo frag_info; |
| frag_info.x_tile_mode = static_cast<Scalar>(x_tile_mode_); |
| frag_info.y_tile_mode = static_cast<Scalar>(y_tile_mode_); |
| frag_info.alpha = GetOpacity(); |
| FS::BindFragInfo(cmd, host_buffer.EmplaceUniform(frag_info)); |
| } else { |
| TextureFillFragmentShader::FragInfo frag_info; |
| frag_info.alpha = GetOpacity(); |
| TextureFillFragmentShader::BindFragInfo( |
| cmd, host_buffer.EmplaceUniform(frag_info)); |
| } |
| |
| if (color_filter_.has_value()) { |
| auto filtered_texture = CreateFilterTexture(renderer); |
| if (!filtered_texture.has_value()) { |
| return false; |
| } |
| FS::BindTextureSampler( |
| cmd, filtered_texture.value(), |
| renderer.GetContext()->GetSamplerLibrary()->GetSampler( |
| CreateDescriptor(renderer.GetDeviceCapabilities()))); |
| } else { |
| FS::BindTextureSampler( |
| cmd, texture_, |
| renderer.GetContext()->GetSamplerLibrary()->GetSampler( |
| CreateDescriptor(renderer.GetDeviceCapabilities()))); |
| } |
| |
| if (!pass.AddCommand(std::move(cmd))) { |
| return false; |
| } |
| |
| if (geometry_result.prevent_overdraw) { |
| auto restore = ClipRestoreContents(); |
| restore.SetRestoreCoverage(GetCoverage(entity)); |
| return restore.Render(renderer, entity, pass); |
| } |
| return true; |
| } |
| |
| } // namespace impeller |