| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include <impeller/blending.glsl> |
| #include <impeller/color.glsl> |
| #include <impeller/texture.glsl> |
| #include <impeller/types.glsl> |
| |
| uniform BlendInfo { |
| float16_t dst_input_alpha; |
| float16_t src_input_alpha; |
| float16_t color_factor; |
| f16vec4 color; // This color input is expected to be unpremultiplied. |
| } |
| blend_info; |
| |
| uniform f16sampler2D texture_sampler_dst; |
| uniform f16sampler2D texture_sampler_src; |
| |
| in vec2 v_dst_texture_coords; |
| in vec2 v_src_texture_coords; |
| |
| out f16vec4 frag_color; |
| |
| f16vec4 Sample(f16sampler2D texture_sampler, vec2 texture_coords) { |
| // gles 2.0 is the only backend without native decal support. |
| #ifdef IMPELLER_TARGET_OPENGLES |
| return IPSampleDecal(texture_sampler, texture_coords); |
| #else |
| return texture(texture_sampler, texture_coords); |
| #endif |
| } |
| |
| void main() { |
| f16vec4 dst_sample = Sample(texture_sampler_dst, // sampler |
| v_dst_texture_coords // texture coordinates |
| ) * |
| blend_info.dst_input_alpha; |
| |
| f16vec4 dst = IPHalfUnpremultiply(dst_sample); |
| f16vec4 src = blend_info.color_factor > 0.0hf |
| ? blend_info.color |
| : IPHalfUnpremultiply( |
| Sample(texture_sampler_src, // sampler |
| v_src_texture_coords // texture coordinates |
| ) * |
| blend_info.src_input_alpha); |
| |
| f16vec4 blended = f16vec4(Blend(dst.rgb, src.rgb), 1.0hf) * dst.a; |
| |
| frag_color = mix(dst_sample, blended, src.a); |
| } |