blob: ff53b8a0dee0618549b035b6620ebe1984eef65c [file] [log] [blame]
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#pragma once
#include <optional>
#include "compute_pipeline_descriptor.h"
#include "flutter/fml/macros.h"
#include "impeller/renderer/pipeline.h"
#include "impeller/renderer/pipeline_descriptor.h"
namespace impeller {
class Context;
using PipelineMap = std::unordered_map<PipelineDescriptor,
PipelineFuture<PipelineDescriptor>,
ComparableHash<PipelineDescriptor>,
ComparableEqual<PipelineDescriptor>>;
using ComputePipelineMap =
std::unordered_map<ComputePipelineDescriptor,
PipelineFuture<ComputePipelineDescriptor>,
ComparableHash<ComputePipelineDescriptor>,
ComparableEqual<ComputePipelineDescriptor>>;
class PipelineLibrary : public std::enable_shared_from_this<PipelineLibrary> {
public:
virtual ~PipelineLibrary();
PipelineFuture<PipelineDescriptor> GetPipeline(
std::optional<PipelineDescriptor> descriptor);
PipelineFuture<ComputePipelineDescriptor> GetPipeline(
std::optional<ComputePipelineDescriptor> descriptor);
virtual bool IsValid() const = 0;
virtual PipelineFuture<PipelineDescriptor> GetPipeline(
PipelineDescriptor descriptor) = 0;
virtual PipelineFuture<ComputePipelineDescriptor> GetPipeline(
ComputePipelineDescriptor descriptor) = 0;
virtual void RemovePipelinesWithEntryPoint(
std::shared_ptr<const ShaderFunction> function) = 0;
protected:
PipelineLibrary();
private:
FML_DISALLOW_COPY_AND_ASSIGN(PipelineLibrary);
};
} // namespace impeller