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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "flutter/shell/platform/android/android_surface_vulkan_impeller.h"
#include <memory>
#include <utility>
#include "flutter/fml/concurrent_message_loop.h"
#include "flutter/fml/logging.h"
#include "flutter/fml/memory/ref_ptr.h"
#include "flutter/impeller/renderer/backend/vulkan/context_vk.h"
#include "flutter/shell/gpu/gpu_surface_vulkan_impeller.h"
#include "flutter/vulkan/vulkan_native_surface_android.h"
#include "impeller/entity/vk/entity_shaders_vk.h"
#include "impeller/entity/vk/modern_shaders_vk.h"
namespace flutter {
std::shared_ptr<impeller::Context> CreateImpellerContext(
const fml::RefPtr<vulkan::VulkanProcTable>& proc_table,
const std::shared_ptr<fml::ConcurrentMessageLoop>& concurrent_loop) {
std::vector<std::shared_ptr<fml::Mapping>> shader_mappings = {
std::make_shared<fml::NonOwnedMapping>(impeller_entity_shaders_vk_data,
impeller_entity_shaders_vk_length),
std::make_shared<fml::NonOwnedMapping>(impeller_modern_shaders_vk_data,
impeller_modern_shaders_vk_length),
};
PFN_vkGetInstanceProcAddr instance_proc_addr =
proc_table->NativeGetInstanceProcAddr();
auto context =
impeller::ContextVK::Create(instance_proc_addr, //
shader_mappings, //
nullptr, //
concurrent_loop->GetTaskRunner(), //
"Android Impeller Vulkan Lib" //
);
return context;
}
AndroidSurfaceVulkanImpeller::AndroidSurfaceVulkanImpeller(
const std::shared_ptr<AndroidContext>& android_context,
const std::shared_ptr<PlatformViewAndroidJNI>& jni_facade)
: AndroidSurface(android_context),
proc_table_(fml::MakeRefCounted<vulkan::VulkanProcTable>()),
workers_(fml::ConcurrentMessageLoop::Create()) {
impeller_context_ = CreateImpellerContext(proc_table_, workers_);
is_valid_ =
proc_table_->HasAcquiredMandatoryProcAddresses() && impeller_context_;
}
AndroidSurfaceVulkanImpeller::~AndroidSurfaceVulkanImpeller() = default;
bool AndroidSurfaceVulkanImpeller::IsValid() const {
return is_valid_;
}
void AndroidSurfaceVulkanImpeller::TeardownOnScreenContext() {
// Nothing to do.
}
std::unique_ptr<Surface> AndroidSurfaceVulkanImpeller::CreateGPUSurface(
GrDirectContext* gr_context) {
if (!IsValid()) {
return nullptr;
}
if (!native_window_ || !native_window_->IsValid()) {
return nullptr;
}
std::unique_ptr<GPUSurfaceVulkanImpeller> gpu_surface =
std::make_unique<GPUSurfaceVulkanImpeller>(impeller_context_);
if (!gpu_surface->IsValid()) {
return nullptr;
}
return gpu_surface;
}
bool AndroidSurfaceVulkanImpeller::OnScreenSurfaceResize(const SkISize& size) {
return true;
}
bool AndroidSurfaceVulkanImpeller::ResourceContextMakeCurrent() {
FML_DLOG(ERROR) << "The vulkan backend does not support resource contexts.";
return false;
}
bool AndroidSurfaceVulkanImpeller::ResourceContextClearCurrent() {
FML_DLOG(ERROR) << "The vulkan backend does not support resource contexts.";
return false;
}
bool AndroidSurfaceVulkanImpeller::SetNativeWindow(
fml::RefPtr<AndroidNativeWindow> window) {
native_window_ = std::move(window);
bool success = native_window_ && native_window_->IsValid();
if (success) {
auto& context_vk = impeller::ContextVK::Cast(*impeller_context_);
auto surface = context_vk.CreateAndroidSurface(native_window_->handle());
if (!surface) {
FML_LOG(ERROR) << "Could not create a vulkan surface.";
return false;
}
context_vk.SetupSwapchain(std::move(surface));
return true;
}
native_window_ = nullptr;
return false;
}
std::shared_ptr<impeller::Context>
AndroidSurfaceVulkanImpeller::GetImpellerContext() {
return impeller_context_;
}
} // namespace flutter