// Copyright 2013 The Flutter Authors. All rights reserved. | |
// Use of this source code is governed by a BSD-style license that can be | |
// found in the LICENSE file. | |
#pragma once | |
#include <deque> | |
#include <memory> | |
#include "flutter/fml/macros.h" | |
#include "impeller/entity/entity.h" | |
#include "impeller/entity/entity_pass.h" | |
namespace impeller { | |
struct Picture { | |
std::unique_ptr<EntityPass> pass; | |
}; | |
} // namespace impeller |