| // Copyright 2013 The Flutter Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #include "flutter/shell/common/persistent_cache.h" | |
| #include <memory> | |
| #include "flutter/assets/directory_asset_bundle.h" | |
| #include "flutter/flow/layers/container_layer.h" | |
| #include "flutter/flow/layers/layer.h" | |
| #include "flutter/flow/layers/physical_shape_layer.h" | |
| #include "flutter/flow/layers/picture_layer.h" | |
| #include "flutter/fml/command_line.h" | |
| #include "flutter/fml/file.h" | |
| #include "flutter/fml/log_settings.h" | |
| #include "flutter/fml/unique_fd.h" | |
| #include "flutter/shell/common/shell_test.h" | |
| #include "flutter/shell/common/switches.h" | |
| #include "flutter/shell/version/version.h" | |
| #include "flutter/testing/testing.h" | |
| #include "include/core/SkPicture.h" | |
| namespace flutter { | |
| namespace testing { | |
| static void WaitForIO(Shell* shell) { | |
| std::promise<bool> io_task_finished; | |
| shell->GetTaskRunners().GetIOTaskRunner()->PostTask( | |
| [&io_task_finished]() { io_task_finished.set_value(true); }); | |
| io_task_finished.get_future().wait(); | |
| } | |
| TEST_F(ShellTest, CacheSkSLWorks) { | |
| // Create a temp dir to store the persistent cache | |
| fml::ScopedTemporaryDirectory dir; | |
| PersistentCache::SetCacheDirectoryPath(dir.path()); | |
| PersistentCache::ResetCacheForProcess(); | |
| auto settings = CreateSettingsForFixture(); | |
| settings.cache_sksl = true; | |
| settings.dump_skp_on_shader_compilation = true; | |
| fml::AutoResetWaitableEvent firstFrameLatch; | |
| settings.frame_rasterized_callback = | |
| [&firstFrameLatch](const FrameTiming& t) { firstFrameLatch.Signal(); }; | |
| auto sksl_config = RunConfiguration::InferFromSettings(settings); | |
| sksl_config.SetEntrypoint("emptyMain"); | |
| std::unique_ptr<Shell> shell = CreateShell(settings); | |
| PlatformViewNotifyCreated(shell.get()); | |
| RunEngine(shell.get(), std::move(sksl_config)); | |
| // Initially, we should have no SkSL cache | |
| auto cache = PersistentCache::GetCacheForProcess()->LoadSkSLs(); | |
| ASSERT_EQ(cache.size(), 0u); | |
| // Draw something to trigger shader compilations. | |
| LayerTreeBuilder builder = [](std::shared_ptr<ContainerLayer> root) { | |
| SkPath path; | |
| path.addCircle(50, 50, 20); | |
| auto physical_shape_layer = std::make_shared<PhysicalShapeLayer>( | |
| SK_ColorRED, SK_ColorBLUE, 1.0f, path, Clip::antiAlias); | |
| root->Add(physical_shape_layer); | |
| }; | |
| PumpOneFrame(shell.get(), 100, 100, builder); | |
| firstFrameLatch.Wait(); | |
| WaitForIO(shell.get()); | |
| // Some skp should be dumped due to shader compilations. | |
| int skp_count = 0; | |
| fml::FileVisitor skp_visitor = [&skp_count](const fml::UniqueFD& directory, | |
| const std::string& filename) { | |
| if (filename.size() >= 4 && | |
| filename.substr(filename.size() - 4, 4) == ".skp") { | |
| skp_count += 1; | |
| } | |
| return true; | |
| }; | |
| fml::VisitFilesRecursively(dir.fd(), skp_visitor); | |
| ASSERT_GT(skp_count, 0); | |
| // SkSL cache should be generated by the last run. | |
| cache = PersistentCache::GetCacheForProcess()->LoadSkSLs(); | |
| ASSERT_GT(cache.size(), 0u); | |
| // Run the engine again with cache_sksl = false and check that the previously | |
| // generated SkSL cache is used for precompile. | |
| PersistentCache::ResetCacheForProcess(); | |
| settings.cache_sksl = false; | |
| settings.dump_skp_on_shader_compilation = true; | |
| auto normal_config = RunConfiguration::InferFromSettings(settings); | |
| normal_config.SetEntrypoint("emptyMain"); | |
| DestroyShell(std::move(shell)); | |
| shell = CreateShell(settings); | |
| PlatformViewNotifyCreated(shell.get()); | |
| RunEngine(shell.get(), std::move(normal_config)); | |
| firstFrameLatch.Reset(); | |
| PumpOneFrame(shell.get(), 100, 100, builder); | |
| firstFrameLatch.Wait(); | |
| WaitForIO(shell.get()); | |
| // Shader precompilation from SKSL is not implemented on the Skia Vulkan | |
| // backend so don't run the second half of this test on Vulkan. This can get | |
| // removed if SKSL precompilation is implemented in the Skia Vulkan backend. | |
| #if !defined(SHELL_ENABLE_VULKAN) | |
| // To check that all shaders are precompiled, verify that no new skp is dumped | |
| // due to shader compilations. | |
| int old_skp_count = skp_count; | |
| skp_count = 0; | |
| fml::VisitFilesRecursively(dir.fd(), skp_visitor); | |
| ASSERT_EQ(skp_count, old_skp_count); | |
| #endif // !defined(SHELL_ENABLE_VULKAN) | |
| // Remove all files generated | |
| fml::FileVisitor remove_visitor = [&remove_visitor]( | |
| const fml::UniqueFD& directory, | |
| const std::string& filename) { | |
| if (fml::IsDirectory(directory, filename.c_str())) { | |
| { // To trigger fml::~UniqueFD before fml::UnlinkDirectory | |
| fml::UniqueFD sub_dir = | |
| fml::OpenDirectoryReadOnly(directory, filename.c_str()); | |
| fml::VisitFiles(sub_dir, remove_visitor); | |
| } | |
| fml::UnlinkDirectory(directory, filename.c_str()); | |
| } else { | |
| fml::UnlinkFile(directory, filename.c_str()); | |
| } | |
| return true; | |
| }; | |
| fml::VisitFiles(dir.fd(), remove_visitor); | |
| DestroyShell(std::move(shell)); | |
| } | |
| static void CheckTextSkData(sk_sp<SkData> data, const std::string& expected) { | |
| std::string data_string(reinterpret_cast<const char*>(data->bytes()), | |
| data->size()); | |
| ASSERT_EQ(data_string, expected); | |
| } | |
| static void ResetAssetManager() { | |
| PersistentCache::SetAssetManager(nullptr); | |
| ASSERT_EQ(PersistentCache::GetCacheForProcess()->LoadSkSLs().size(), 0u); | |
| } | |
| static void CheckTwoSkSLsAreLoaded() { | |
| auto shaders = PersistentCache::GetCacheForProcess()->LoadSkSLs(); | |
| ASSERT_EQ(shaders.size(), 2u); | |
| } | |
| TEST_F(ShellTest, CanLoadSkSLsFromAsset) { | |
| // Avoid polluting unit tests output by hiding INFO level logging. | |
| fml::LogSettings warning_only = {fml::LOG_WARNING}; | |
| fml::ScopedSetLogSettings scoped_set_log_settings(warning_only); | |
| // The SkSL key is Base32 encoded. "IE" is the encoding of "A" and "II" is the | |
| // encoding of "B". | |
| // | |
| // The SkSL data is Base64 encoded. "eA==" is the encoding of "x" and "eQ==" | |
| // is the encoding of "y". | |
| const std::string kTestJson = | |
| "{\n" | |
| " \"data\": {\n" | |
| " \"IE\": \"eA==\",\n" | |
| " \"II\": \"eQ==\"\n" | |
| " }\n" | |
| "}\n"; | |
| // Temp dir for the asset. | |
| fml::ScopedTemporaryDirectory asset_dir; | |
| auto data = std::make_unique<fml::DataMapping>( | |
| std::vector<uint8_t>{kTestJson.begin(), kTestJson.end()}); | |
| fml::WriteAtomically(asset_dir.fd(), PersistentCache::kAssetFileName, *data); | |
| // 1st, test that RunConfiguration::InferFromSettings sets the asset manager. | |
| ResetAssetManager(); | |
| auto settings = CreateSettingsForFixture(); | |
| settings.assets_path = asset_dir.path(); | |
| RunConfiguration::InferFromSettings(settings); | |
| CheckTwoSkSLsAreLoaded(); | |
| // 2nd, test that the RunConfiguration constructor sets the asset manager. | |
| // (Android is directly calling that constructor without InferFromSettings.) | |
| ResetAssetManager(); | |
| auto asset_manager = std::make_shared<AssetManager>(); | |
| RunConfiguration config(nullptr, asset_manager); | |
| asset_manager->PushBack( | |
| std::make_unique<DirectoryAssetBundle>(fml::OpenDirectory( | |
| asset_dir.path().c_str(), false, fml::FilePermission::kRead))); | |
| CheckTwoSkSLsAreLoaded(); | |
| // 3rd, test the content of the SkSLs in the asset. | |
| { | |
| auto shaders = PersistentCache::GetCacheForProcess()->LoadSkSLs(); | |
| ASSERT_EQ(shaders.size(), 2u); | |
| // Make sure that the 2 shaders are sorted by their keys. Their keys should | |
| // be "A" and "B" (decoded from "II" and "IE"). | |
| if (shaders[0].first->bytes()[0] == 'B') { | |
| std::swap(shaders[0], shaders[1]); | |
| } | |
| CheckTextSkData(shaders[0].first, "A"); | |
| CheckTextSkData(shaders[1].first, "B"); | |
| CheckTextSkData(shaders[0].second, "x"); | |
| CheckTextSkData(shaders[1].second, "y"); | |
| } | |
| // Cleanup. | |
| fml::UnlinkFile(asset_dir.fd(), PersistentCache::kAssetFileName); | |
| } | |
| TEST_F(ShellTest, CanRemoveOldPersistentCache) { | |
| fml::ScopedTemporaryDirectory base_dir; | |
| ASSERT_TRUE(base_dir.fd().is_valid()); | |
| fml::CreateDirectory(base_dir.fd(), | |
| {"flutter_engine", GetFlutterEngineVersion(), "skia"}, | |
| fml::FilePermission::kReadWrite); | |
| constexpr char kOldEngineVersion[] = "old"; | |
| auto old_created = fml::CreateDirectory( | |
| base_dir.fd(), {"flutter_engine", kOldEngineVersion, "skia"}, | |
| fml::FilePermission::kReadWrite); | |
| ASSERT_TRUE(old_created.is_valid()); | |
| PersistentCache::SetCacheDirectoryPath(base_dir.path()); | |
| PersistentCache::ResetCacheForProcess(); | |
| auto engine_dir = fml::OpenDirectoryReadOnly(base_dir.fd(), "flutter_engine"); | |
| auto current_dir = | |
| fml::OpenDirectoryReadOnly(engine_dir, GetFlutterEngineVersion()); | |
| auto old_dir = fml::OpenDirectoryReadOnly(engine_dir, kOldEngineVersion); | |
| ASSERT_TRUE(engine_dir.is_valid()); | |
| ASSERT_TRUE(current_dir.is_valid()); | |
| ASSERT_FALSE(old_dir.is_valid()); | |
| // Cleanup | |
| fml::RemoveFilesInDirectory(base_dir.fd()); | |
| } | |
| TEST_F(ShellTest, CanPurgePersistentCache) { | |
| fml::ScopedTemporaryDirectory base_dir; | |
| ASSERT_TRUE(base_dir.fd().is_valid()); | |
| auto cache_dir = fml::CreateDirectory( | |
| base_dir.fd(), | |
| {"flutter_engine", GetFlutterEngineVersion(), "skia", GetSkiaVersion()}, | |
| fml::FilePermission::kReadWrite); | |
| PersistentCache::SetCacheDirectoryPath(base_dir.path()); | |
| PersistentCache::ResetCacheForProcess(); | |
| // Generate a dummy persistent cache. | |
| fml::DataMapping test_data(std::string("test")); | |
| ASSERT_TRUE(fml::WriteAtomically(cache_dir, "test", test_data)); | |
| auto file = fml::OpenFileReadOnly(cache_dir, "test"); | |
| ASSERT_TRUE(file.is_valid()); | |
| // Run engine with purge_persistent_cache to remove the dummy cache. | |
| auto settings = CreateSettingsForFixture(); | |
| settings.purge_persistent_cache = true; | |
| auto config = RunConfiguration::InferFromSettings(settings); | |
| std::unique_ptr<Shell> shell = CreateShell(settings); | |
| RunEngine(shell.get(), std::move(config)); | |
| // Verify that the dummy is purged. | |
| file = fml::OpenFileReadOnly(cache_dir, "test"); | |
| ASSERT_FALSE(file.is_valid()); | |
| // Cleanup | |
| fml::RemoveFilesInDirectory(base_dir.fd()); | |
| DestroyShell(std::move(shell)); | |
| } | |
| } // namespace testing | |
| } // namespace flutter |