| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| // @dart = 2.10 |
| part of dart.ui; |
| |
| /// Signature of callbacks that have no arguments and return no data. |
| typedef VoidCallback = void Function(); |
| |
| /// Signature for [Window.onBeginFrame]. |
| typedef FrameCallback = void Function(Duration duration); |
| |
| /// Signature for [Window.onReportTimings]. |
| /// |
| /// {@template dart.ui.TimingsCallback.list} |
| /// The callback takes a list of [FrameTiming] because it may not be |
| /// immediately triggered after each frame. Instead, Flutter tries to batch |
| /// frames together and send all their timings at once to decrease the |
| /// overhead (as this is available in the release mode). The list is sorted in |
| /// ascending order of time (earliest frame first). The timing of any frame |
| /// will be sent within about 1 second (100ms if in the profile/debug mode) |
| /// even if there are no later frames to batch. The timing of the first frame |
| /// will be sent immediately without batching. |
| /// {@endtemplate} |
| typedef TimingsCallback = void Function(List<FrameTiming> timings); |
| |
| /// Signature for [Window.onPointerDataPacket]. |
| typedef PointerDataPacketCallback = void Function(PointerDataPacket packet); |
| |
| /// Signature for [Window.onSemanticsAction]. |
| typedef SemanticsActionCallback = void Function(int id, SemanticsAction action, ByteData? args); |
| |
| /// Signature for responses to platform messages. |
| /// |
| /// Used as a parameter to [Window.sendPlatformMessage] and |
| /// [Window.onPlatformMessage]. |
| typedef PlatformMessageResponseCallback = void Function(ByteData? data); |
| |
| /// Signature for [Window.onPlatformMessage]. |
| typedef PlatformMessageCallback = void Function(String name, ByteData? data, PlatformMessageResponseCallback? callback); |
| |
| // Signature for _setNeedsReportTimings. |
| typedef _SetNeedsReportTimingsFunc = void Function(bool value); |
| |
| /// Various important time points in the lifetime of a frame. |
| /// |
| /// [FrameTiming] records a timestamp of each phase for performance analysis. |
| enum FramePhase { |
| /// The timestamp of the vsync signal given by the operating system. |
| /// |
| /// See also [FrameTiming.vsyncOverhead]. |
| vsyncStart, |
| |
| /// When the UI thread starts building a frame. |
| /// |
| /// See also [FrameTiming.buildDuration]. |
| buildStart, |
| |
| /// When the UI thread finishes building a frame. |
| /// |
| /// See also [FrameTiming.buildDuration]. |
| buildFinish, |
| |
| /// When the raster thread starts rasterizing a frame. |
| /// |
| /// See also [FrameTiming.rasterDuration]. |
| rasterStart, |
| |
| /// When the raster thread finishes rasterizing a frame. |
| /// |
| /// See also [FrameTiming.rasterDuration]. |
| rasterFinish, |
| } |
| |
| /// Time-related performance metrics of a frame. |
| /// |
| /// If you're using the whole Flutter framework, please use |
| /// [SchedulerBinding.addTimingsCallback] to get this. It's preferred over using |
| /// [Window.onReportTimings] directly because |
| /// [SchedulerBinding.addTimingsCallback] allows multiple callbacks. If |
| /// [SchedulerBinding] is unavailable, then see [Window.onReportTimings] for how |
| /// to get this. |
| /// |
| /// The metrics in debug mode (`flutter run` without any flags) may be very |
| /// different from those in profile and release modes due to the debug overhead. |
| /// Therefore it's recommended to only monitor and analyze performance metrics |
| /// in profile and release modes. |
| class FrameTiming { |
| /// Construct [FrameTiming] with raw timestamps in microseconds. |
| /// |
| /// This constructor is used for unit test only. Real [FrameTiming]s should |
| /// be retrieved from [Window.onReportTimings]. |
| factory FrameTiming({ |
| required int vsyncStart, |
| required int buildStart, |
| required int buildFinish, |
| required int rasterStart, |
| required int rasterFinish, |
| }) { |
| return FrameTiming._(<int>[ |
| vsyncStart, |
| buildStart, |
| buildFinish, |
| rasterStart, |
| rasterFinish |
| ]); |
| } |
| |
| /// Construct [FrameTiming] with raw timestamps in microseconds. |
| /// |
| /// List [timestamps] must have the same number of elements as |
| /// [FramePhase.values]. |
| /// |
| /// This constructor is usually only called by the Flutter engine, or a test. |
| /// To get the [FrameTiming] of your app, see [Window.onReportTimings]. |
| FrameTiming._(List<int> timestamps) |
| : assert(timestamps.length == FramePhase.values.length), _timestamps = timestamps; |
| |
| /// This is a raw timestamp in microseconds from some epoch. The epoch in all |
| /// [FrameTiming] is the same, but it may not match [DateTime]'s epoch. |
| int timestampInMicroseconds(FramePhase phase) => _timestamps[phase.index]; |
| |
| Duration _rawDuration(FramePhase phase) => Duration(microseconds: _timestamps[phase.index]); |
| |
| /// The duration to build the frame on the UI thread. |
| /// |
| /// The build starts approximately when [Window.onBeginFrame] is called. The |
| /// [Duration] in the [Window.onBeginFrame] callback is exactly the |
| /// `Duration(microseconds: timestampInMicroseconds(FramePhase.buildStart))`. |
| /// |
| /// The build finishes when [Window.render] is called. |
| /// |
| /// {@template dart.ui.FrameTiming.fps_smoothness_milliseconds} |
| /// To ensure smooth animations of X fps, this should not exceed 1000/X |
| /// milliseconds. |
| /// {@endtemplate} |
| /// {@template dart.ui.FrameTiming.fps_milliseconds} |
| /// That's about 16ms for 60fps, and 8ms for 120fps. |
| /// {@endtemplate} |
| Duration get buildDuration => _rawDuration(FramePhase.buildFinish) - _rawDuration(FramePhase.buildStart); |
| |
| /// The duration to rasterize the frame on the raster thread. |
| /// |
| /// {@macro dart.ui.FrameTiming.fps_smoothness_milliseconds} |
| /// {@macro dart.ui.FrameTiming.fps_milliseconds} |
| Duration get rasterDuration => _rawDuration(FramePhase.rasterFinish) - _rawDuration(FramePhase.rasterStart); |
| |
| /// The duration between receiving the vsync signal and starting building the |
| /// frame. |
| Duration get vsyncOverhead => _rawDuration(FramePhase.buildStart) - _rawDuration(FramePhase.vsyncStart); |
| |
| /// The timespan between vsync start and raster finish. |
| /// |
| /// To achieve the lowest latency on an X fps display, this should not exceed |
| /// 1000/X milliseconds. |
| /// {@macro dart.ui.FrameTiming.fps_milliseconds} |
| /// |
| /// See also [vsyncOverhead], [buildDuration] and [rasterDuration]. |
| Duration get totalSpan => _rawDuration(FramePhase.rasterFinish) - _rawDuration(FramePhase.vsyncStart); |
| |
| final List<int> _timestamps; // in microseconds |
| |
| String _formatMS(Duration duration) => '${duration.inMicroseconds * 0.001}ms'; |
| |
| @override |
| String toString() { |
| return '$runtimeType(buildDuration: ${_formatMS(buildDuration)}, rasterDuration: ${_formatMS(rasterDuration)}, vsyncOverhead: ${_formatMS(vsyncOverhead)}, totalSpan: ${_formatMS(totalSpan)})'; |
| } |
| } |
| |
| /// States that an application can be in. |
| /// |
| /// The values below describe notifications from the operating system. |
| /// Applications should not expect to always receive all possible |
| /// notifications. For example, if the users pulls out the battery from the |
| /// device, no notification will be sent before the application is suddenly |
| /// terminated, along with the rest of the operating system. |
| /// |
| /// See also: |
| /// |
| /// * [WidgetsBindingObserver], for a mechanism to observe the lifecycle state |
| /// from the widgets layer. |
| enum AppLifecycleState { |
| /// The application is visible and responding to user input. |
| resumed, |
| |
| /// The application is in an inactive state and is not receiving user input. |
| /// |
| /// On iOS, this state corresponds to an app or the Flutter host view running |
| /// in the foreground inactive state. Apps transition to this state when in |
| /// a phone call, responding to a TouchID request, when entering the app |
| /// switcher or the control center, or when the UIViewController hosting the |
| /// Flutter app is transitioning. |
| /// |
| /// On Android, this corresponds to an app or the Flutter host view running |
| /// in the foreground inactive state. Apps transition to this state when |
| /// another activity is focused, such as a split-screen app, a phone call, |
| /// a picture-in-picture app, a system dialog, or another window. |
| /// |
| /// Apps in this state should assume that they may be [paused] at any time. |
| inactive, |
| |
| /// The application is not currently visible to the user, not responding to |
| /// user input, and running in the background. |
| /// |
| /// When the application is in this state, the engine will not call the |
| /// [Window.onBeginFrame] and [Window.onDrawFrame] callbacks. |
| paused, |
| |
| /// The application is still hosted on a flutter engine but is detached from |
| /// any host views. |
| /// |
| /// When the application is in this state, the engine is running without |
| /// a view. It can either be in the progress of attaching a view when engine |
| /// was first initializes, or after the view being destroyed due to a Navigator |
| /// pop. |
| detached, |
| } |
| |
| /// A representation of distances for each of the four edges of a rectangle, |
| /// used to encode the view insets and padding that applications should place |
| /// around their user interface, as exposed by [Window.viewInsets] and |
| /// [Window.padding]. View insets and padding are preferably read via |
| /// [MediaQuery.of]. |
| /// |
| /// For a generic class that represents distances around a rectangle, see the |
| /// [EdgeInsets] class. |
| /// |
| /// See also: |
| /// |
| /// * [WidgetsBindingObserver], for a widgets layer mechanism to receive |
| /// notifications when the padding changes. |
| /// * [MediaQuery.of], for the preferred mechanism for accessing these values. |
| /// * [Scaffold], which automatically applies the padding in material design |
| /// applications. |
| class WindowPadding { |
| const WindowPadding._({ required this.left, required this.top, required this.right, required this.bottom }); |
| |
| /// The distance from the left edge to the first unpadded pixel, in physical pixels. |
| final double left; |
| |
| /// The distance from the top edge to the first unpadded pixel, in physical pixels. |
| final double top; |
| |
| /// The distance from the right edge to the first unpadded pixel, in physical pixels. |
| final double right; |
| |
| /// The distance from the bottom edge to the first unpadded pixel, in physical pixels. |
| final double bottom; |
| |
| /// A window padding that has zeros for each edge. |
| static const WindowPadding zero = WindowPadding._(left: 0.0, top: 0.0, right: 0.0, bottom: 0.0); |
| |
| @override |
| String toString() { |
| return 'WindowPadding(left: $left, top: $top, right: $right, bottom: $bottom)'; |
| } |
| } |
| |
| /// An identifier used to select a user's language and formatting preferences. |
| /// |
| /// This represents a [Unicode Language |
| /// Identifier](https://www.unicode.org/reports/tr35/#Unicode_language_identifier) |
| /// (i.e. without Locale extensions), except variants are not supported. |
| /// |
| /// Locales are canonicalized according to the "preferred value" entries in the |
| /// [IANA Language Subtag |
| /// Registry](https://www.iana.org/assignments/language-subtag-registry/language-subtag-registry). |
| /// For example, `const Locale('he')` and `const Locale('iw')` are equal and |
| /// both have the [languageCode] `he`, because `iw` is a deprecated language |
| /// subtag that was replaced by the subtag `he`. |
| /// |
| /// See also: |
| /// |
| /// * [Window.locale], which specifies the system's currently selected |
| /// [Locale]. |
| class Locale { |
| /// Creates a new Locale object. The first argument is the |
| /// primary language subtag, the second is the region (also |
| /// referred to as 'country') subtag. |
| /// |
| /// For example: |
| /// |
| /// ```dart |
| /// const Locale swissFrench = Locale('fr', 'CH'); |
| /// const Locale canadianFrench = Locale('fr', 'CA'); |
| /// ``` |
| /// |
| /// The primary language subtag must not be null. The region subtag is |
| /// optional. When there is no region/country subtag, the parameter should |
| /// be omitted or passed `null` instead of an empty-string. |
| /// |
| /// The subtag values are _case sensitive_ and must be one of the valid |
| /// subtags according to CLDR supplemental data: |
| /// [language](http://unicode.org/cldr/latest/common/validity/language.xml), |
| /// [region](http://unicode.org/cldr/latest/common/validity/region.xml). The |
| /// primary language subtag must be at least two and at most eight lowercase |
| /// letters, but not four letters. The region region subtag must be two |
| /// uppercase letters or three digits. See the [Unicode Language |
| /// Identifier](https://www.unicode.org/reports/tr35/#Unicode_language_identifier) |
| /// specification. |
| /// |
| /// Validity is not checked by default, but some methods may throw away |
| /// invalid data. |
| /// |
| /// See also: |
| /// |
| /// * [Locale.fromSubtags], which also allows a [scriptCode] to be |
| /// specified. |
| const Locale( |
| this._languageCode, [ |
| this._countryCode, |
| ]) : assert(_languageCode != null), // ignore: unnecessary_null_comparison |
| assert(_languageCode != ''), |
| scriptCode = null; |
| |
| /// Creates a new Locale object. |
| /// |
| /// The keyword arguments specify the subtags of the Locale. |
| /// |
| /// The subtag values are _case sensitive_ and must be valid subtags according |
| /// to CLDR supplemental data: |
| /// [language](http://unicode.org/cldr/latest/common/validity/language.xml), |
| /// [script](http://unicode.org/cldr/latest/common/validity/script.xml) and |
| /// [region](http://unicode.org/cldr/latest/common/validity/region.xml) for |
| /// each of languageCode, scriptCode and countryCode respectively. |
| /// |
| /// The [countryCode] subtag is optional. When there is no country subtag, |
| /// the parameter should be omitted or passed `null` instead of an empty-string. |
| /// |
| /// Validity is not checked by default, but some methods may throw away |
| /// invalid data. |
| const Locale.fromSubtags({ |
| String languageCode = 'und', |
| this.scriptCode, |
| String? countryCode, |
| }) : assert(languageCode != null), // ignore: unnecessary_null_comparison |
| assert(languageCode != ''), |
| _languageCode = languageCode, |
| assert(scriptCode != ''), |
| assert(countryCode != ''), |
| _countryCode = countryCode; |
| |
| /// The primary language subtag for the locale. |
| /// |
| /// This must not be null. It may be 'und', representing 'undefined'. |
| /// |
| /// This is expected to be string registered in the [IANA Language Subtag |
| /// Registry](https://www.iana.org/assignments/language-subtag-registry/language-subtag-registry) |
| /// with the type "language". The string specified must match the case of the |
| /// string in the registry. |
| /// |
| /// Language subtags that are deprecated in the registry and have a preferred |
| /// code are changed to their preferred code. For example, `const |
| /// Locale('he')` and `const Locale('iw')` are equal, and both have the |
| /// [languageCode] `he`, because `iw` is a deprecated language subtag that was |
| /// replaced by the subtag `he`. |
| /// |
| /// This must be a valid Unicode Language subtag as listed in [Unicode CLDR |
| /// supplemental |
| /// data](http://unicode.org/cldr/latest/common/validity/language.xml). |
| /// |
| /// See also: |
| /// |
| /// * [Locale.fromSubtags], which describes the conventions for creating |
| /// [Locale] objects. |
| String get languageCode => _deprecatedLanguageSubtagMap[_languageCode] ?? _languageCode; |
| final String _languageCode; |
| |
| // This map is generated by //flutter/tools/gen_locale.dart |
| // Mappings generated for language subtag registry as of 2019-02-27. |
| static const Map<String, String> _deprecatedLanguageSubtagMap = <String, String>{ |
| 'in': 'id', // Indonesian; deprecated 1989-01-01 |
| 'iw': 'he', // Hebrew; deprecated 1989-01-01 |
| 'ji': 'yi', // Yiddish; deprecated 1989-01-01 |
| 'jw': 'jv', // Javanese; deprecated 2001-08-13 |
| 'mo': 'ro', // Moldavian, Moldovan; deprecated 2008-11-22 |
| 'aam': 'aas', // Aramanik; deprecated 2015-02-12 |
| 'adp': 'dz', // Adap; deprecated 2015-02-12 |
| 'aue': 'ktz', // ǂKxʼauǁʼein; deprecated 2015-02-12 |
| 'ayx': 'nun', // Ayi (China); deprecated 2011-08-16 |
| 'bgm': 'bcg', // Baga Mboteni; deprecated 2016-05-30 |
| 'bjd': 'drl', // Bandjigali; deprecated 2012-08-12 |
| 'ccq': 'rki', // Chaungtha; deprecated 2012-08-12 |
| 'cjr': 'mom', // Chorotega; deprecated 2010-03-11 |
| 'cka': 'cmr', // Khumi Awa Chin; deprecated 2012-08-12 |
| 'cmk': 'xch', // Chimakum; deprecated 2010-03-11 |
| 'coy': 'pij', // Coyaima; deprecated 2016-05-30 |
| 'cqu': 'quh', // Chilean Quechua; deprecated 2016-05-30 |
| 'drh': 'khk', // Darkhat; deprecated 2010-03-11 |
| 'drw': 'prs', // Darwazi; deprecated 2010-03-11 |
| 'gav': 'dev', // Gabutamon; deprecated 2010-03-11 |
| 'gfx': 'vaj', // Mangetti Dune ǃXung; deprecated 2015-02-12 |
| 'ggn': 'gvr', // Eastern Gurung; deprecated 2016-05-30 |
| 'gti': 'nyc', // Gbati-ri; deprecated 2015-02-12 |
| 'guv': 'duz', // Gey; deprecated 2016-05-30 |
| 'hrr': 'jal', // Horuru; deprecated 2012-08-12 |
| 'ibi': 'opa', // Ibilo; deprecated 2012-08-12 |
| 'ilw': 'gal', // Talur; deprecated 2013-09-10 |
| 'jeg': 'oyb', // Jeng; deprecated 2017-02-23 |
| 'kgc': 'tdf', // Kasseng; deprecated 2016-05-30 |
| 'kgh': 'kml', // Upper Tanudan Kalinga; deprecated 2012-08-12 |
| 'koj': 'kwv', // Sara Dunjo; deprecated 2015-02-12 |
| 'krm': 'bmf', // Krim; deprecated 2017-02-23 |
| 'ktr': 'dtp', // Kota Marudu Tinagas; deprecated 2016-05-30 |
| 'kvs': 'gdj', // Kunggara; deprecated 2016-05-30 |
| 'kwq': 'yam', // Kwak; deprecated 2015-02-12 |
| 'kxe': 'tvd', // Kakihum; deprecated 2015-02-12 |
| 'kzj': 'dtp', // Coastal Kadazan; deprecated 2016-05-30 |
| 'kzt': 'dtp', // Tambunan Dusun; deprecated 2016-05-30 |
| 'lii': 'raq', // Lingkhim; deprecated 2015-02-12 |
| 'lmm': 'rmx', // Lamam; deprecated 2014-02-28 |
| 'meg': 'cir', // Mea; deprecated 2013-09-10 |
| 'mst': 'mry', // Cataelano Mandaya; deprecated 2010-03-11 |
| 'mwj': 'vaj', // Maligo; deprecated 2015-02-12 |
| 'myt': 'mry', // Sangab Mandaya; deprecated 2010-03-11 |
| 'nad': 'xny', // Nijadali; deprecated 2016-05-30 |
| 'ncp': 'kdz', // Ndaktup; deprecated 2018-03-08 |
| 'nnx': 'ngv', // Ngong; deprecated 2015-02-12 |
| 'nts': 'pij', // Natagaimas; deprecated 2016-05-30 |
| 'oun': 'vaj', // ǃOǃung; deprecated 2015-02-12 |
| 'pcr': 'adx', // Panang; deprecated 2013-09-10 |
| 'pmc': 'huw', // Palumata; deprecated 2016-05-30 |
| 'pmu': 'phr', // Mirpur Panjabi; deprecated 2015-02-12 |
| 'ppa': 'bfy', // Pao; deprecated 2016-05-30 |
| 'ppr': 'lcq', // Piru; deprecated 2013-09-10 |
| 'pry': 'prt', // Pray 3; deprecated 2016-05-30 |
| 'puz': 'pub', // Purum Naga; deprecated 2014-02-28 |
| 'sca': 'hle', // Sansu; deprecated 2012-08-12 |
| 'skk': 'oyb', // Sok; deprecated 2017-02-23 |
| 'tdu': 'dtp', // Tempasuk Dusun; deprecated 2016-05-30 |
| 'thc': 'tpo', // Tai Hang Tong; deprecated 2016-05-30 |
| 'thx': 'oyb', // The; deprecated 2015-02-12 |
| 'tie': 'ras', // Tingal; deprecated 2011-08-16 |
| 'tkk': 'twm', // Takpa; deprecated 2011-08-16 |
| 'tlw': 'weo', // South Wemale; deprecated 2012-08-12 |
| 'tmp': 'tyj', // Tai Mène; deprecated 2016-05-30 |
| 'tne': 'kak', // Tinoc Kallahan; deprecated 2016-05-30 |
| 'tnf': 'prs', // Tangshewi; deprecated 2010-03-11 |
| 'tsf': 'taj', // Southwestern Tamang; deprecated 2015-02-12 |
| 'uok': 'ema', // Uokha; deprecated 2015-02-12 |
| 'xba': 'cax', // Kamba (Brazil); deprecated 2016-05-30 |
| 'xia': 'acn', // Xiandao; deprecated 2013-09-10 |
| 'xkh': 'waw', // Karahawyana; deprecated 2016-05-30 |
| 'xsj': 'suj', // Subi; deprecated 2015-02-12 |
| 'ybd': 'rki', // Yangbye; deprecated 2012-08-12 |
| 'yma': 'lrr', // Yamphe; deprecated 2012-08-12 |
| 'ymt': 'mtm', // Mator-Taygi-Karagas; deprecated 2015-02-12 |
| 'yos': 'zom', // Yos; deprecated 2013-09-10 |
| 'yuu': 'yug', // Yugh; deprecated 2014-02-28 |
| }; |
| |
| /// The script subtag for the locale. |
| /// |
| /// This may be null, indicating that there is no specified script subtag. |
| /// |
| /// This must be a valid Unicode Language Identifier script subtag as listed |
| /// in [Unicode CLDR supplemental |
| /// data](http://unicode.org/cldr/latest/common/validity/script.xml). |
| /// |
| /// See also: |
| /// |
| /// * [Locale.fromSubtags], which describes the conventions for creating |
| /// [Locale] objects. |
| final String? scriptCode; |
| |
| /// The region subtag for the locale. |
| /// |
| /// This may be null, indicating that there is no specified region subtag. |
| /// |
| /// This is expected to be string registered in the [IANA Language Subtag |
| /// Registry](https://www.iana.org/assignments/language-subtag-registry/language-subtag-registry) |
| /// with the type "region". The string specified must match the case of the |
| /// string in the registry. |
| /// |
| /// Region subtags that are deprecated in the registry and have a preferred |
| /// code are changed to their preferred code. For example, `const Locale('de', |
| /// 'DE')` and `const Locale('de', 'DD')` are equal, and both have the |
| /// [countryCode] `DE`, because `DD` is a deprecated language subtag that was |
| /// replaced by the subtag `DE`. |
| /// |
| /// See also: |
| /// |
| /// * [Locale.fromSubtags], which describes the conventions for creating |
| /// [Locale] objects. |
| String? get countryCode => _deprecatedRegionSubtagMap[_countryCode] ?? _countryCode; |
| final String? _countryCode; |
| |
| // This map is generated by //flutter/tools/gen_locale.dart |
| // Mappings generated for language subtag registry as of 2019-02-27. |
| static const Map<String, String> _deprecatedRegionSubtagMap = <String, String>{ |
| 'BU': 'MM', // Burma; deprecated 1989-12-05 |
| 'DD': 'DE', // German Democratic Republic; deprecated 1990-10-30 |
| 'FX': 'FR', // Metropolitan France; deprecated 1997-07-14 |
| 'TP': 'TL', // East Timor; deprecated 2002-05-20 |
| 'YD': 'YE', // Democratic Yemen; deprecated 1990-08-14 |
| 'ZR': 'CD', // Zaire; deprecated 1997-07-14 |
| }; |
| |
| @override |
| bool operator ==(Object other) { |
| if (identical(this, other)) |
| return true; |
| if (other is! Locale) { |
| return false; |
| } |
| final String? countryCode = _countryCode; |
| final String? otherCountryCode = other.countryCode; |
| return other.languageCode == languageCode |
| && other.scriptCode == scriptCode // scriptCode cannot be '' |
| && (other.countryCode == countryCode // Treat '' as equal to null. |
| || otherCountryCode != null && otherCountryCode.isEmpty && countryCode == null |
| || countryCode != null && countryCode.isEmpty && other.countryCode == null); |
| } |
| |
| @override |
| int get hashCode => hashValues(languageCode, scriptCode, countryCode == '' ? null : countryCode); |
| |
| static Locale? _cachedLocale; |
| static String? _cachedLocaleString; |
| |
| /// Returns a string representing the locale. |
| /// |
| /// This identifier happens to be a valid Unicode Locale Identifier using |
| /// underscores as separator, however it is intended to be used for debugging |
| /// purposes only. For parseable results, use [toLanguageTag] instead. |
| @keepToString |
| @override |
| String toString() { |
| if (!identical(_cachedLocale, this)) { |
| _cachedLocale = this; |
| _cachedLocaleString = _rawToString('_'); |
| } |
| return _cachedLocaleString!; |
| } |
| |
| /// Returns a syntactically valid Unicode BCP47 Locale Identifier. |
| /// |
| /// Some examples of such identifiers: "en", "es-419", "hi-Deva-IN" and |
| /// "zh-Hans-CN". See http://www.unicode.org/reports/tr35/ for technical |
| /// details. |
| String toLanguageTag() => _rawToString('-'); |
| |
| String _rawToString(String separator) { |
| final StringBuffer out = StringBuffer(languageCode); |
| if (scriptCode != null && scriptCode!.isNotEmpty) |
| out.write('$separator$scriptCode'); |
| if (_countryCode != null && _countryCode!.isNotEmpty) |
| out.write('$separator$countryCode'); |
| return out.toString(); |
| } |
| } |
| |
| /// The most basic interface to the host operating system's user interface. |
| /// |
| /// It exposes the size of the display, the core scheduler API, the input event |
| /// callback, the graphics drawing API, and other such core services. |
| /// |
| /// There is a single Window instance in the system, which you can |
| /// obtain from `WidgetsBinding.instance.window`. |
| /// |
| /// There is also a [window] singleton object in `dart:ui` if `WidgetsBinding` |
| /// is unavailable. But we strongly advise to avoid statically referencing it. |
| /// See the document of [window] for more details of why it should be avoided. |
| /// |
| /// ## Insets and Padding |
| /// |
| /// {@animation 300 300 https://flutter.github.io/assets-for-api-docs/assets/widgets/window_padding.mp4} |
| /// |
| /// In this diagram, the black areas represent system UI that the app cannot |
| /// draw over. The red area represents view padding that the application may not |
| /// be able to detect gestures in and may not want to draw in. The grey area |
| /// represents the system keyboard, which can cover over the bottom view |
| /// padding when visible. |
| /// |
| /// The [Window.viewInsets] are the physical pixels which the operating |
| /// system reserves for system UI, such as the keyboard, which would fully |
| /// obscure any content drawn in that area. |
| /// |
| /// The [Window.viewPadding] are the physical pixels on each side of the display |
| /// that may be partially obscured by system UI or by physical intrusions into |
| /// the display, such as an overscan region on a television or a "notch" on a |
| /// phone. Unlike the insets, these areas may have portions that show the user |
| /// application painted pixels without being obscured, such as a notch at the |
| /// top of a phone that covers only a subset of the area. Insets, on the other |
| /// hand, either partially or fully obscure the window, such as an opaque |
| /// keyboard or a partially transluscent statusbar, which cover an area without |
| /// gaps. |
| /// |
| /// The [Window.padding] property is computed from both [Window.viewInsets] and |
| /// [Window.viewPadding]. It will allow a view inset to consume view padding |
| /// where appropriate, such as when a phone's keyboard is covering the bottom |
| /// view padding and so "absorbs" it. |
| /// |
| /// Clients that want to position elements relative to the view padding |
| /// regardless of the view insets should use the [Window.viewPadding] property, |
| /// e.g. if you wish to draw a widget at the center of the screen with respect |
| /// to the iPhone "safe area" regardless of whether the keyboard is showing. |
| /// |
| /// [Window.padding] is useful for clients that want to know how much padding |
| /// should be accounted for without concern for the current inset(s) state, e.g. |
| /// determining whether a gesture should be considered for scrolling purposes. |
| /// This value varies based on the current state of the insets. For example, a |
| /// visible keyboard will consume all gestures in the bottom part of the |
| /// [Window.viewPadding] anyway, so there is no need to account for that in the |
| /// [Window.padding], which is always safe to use for such calculations. |
| class Window { |
| Window._() { |
| _setNeedsReportTimings = _nativeSetNeedsReportTimings; |
| } |
| |
| /// The number of device pixels for each logical pixel. This number might not |
| /// be a power of two. Indeed, it might not even be an integer. For example, |
| /// the Nexus 6 has a device pixel ratio of 3.5. |
| /// |
| /// Device pixels are also referred to as physical pixels. Logical pixels are |
| /// also referred to as device-independent or resolution-independent pixels. |
| /// |
| /// By definition, there are roughly 38 logical pixels per centimeter, or |
| /// about 96 logical pixels per inch, of the physical display. The value |
| /// returned by [devicePixelRatio] is ultimately obtained either from the |
| /// hardware itself, the device drivers, or a hard-coded value stored in the |
| /// operating system or firmware, and may be inaccurate, sometimes by a |
| /// significant margin. |
| /// |
| /// The Flutter framework operates in logical pixels, so it is rarely |
| /// necessary to directly deal with this property. |
| /// |
| /// When this changes, [onMetricsChanged] is called. |
| /// |
| /// See also: |
| /// |
| /// * [WidgetsBindingObserver], for a mechanism at the widgets layer to |
| /// observe when this value changes. |
| double get devicePixelRatio => _devicePixelRatio; |
| double _devicePixelRatio = 1.0; |
| |
| /// The dimensions of the rectangle into which the application will be drawn, |
| /// in physical pixels. |
| /// |
| /// When this changes, [onMetricsChanged] is called. |
| /// |
| /// At startup, the size of the application window may not be known before Dart |
| /// code runs. If this value is observed early in the application lifecycle, |
| /// it may report [Size.zero]. |
| /// |
| /// This value does not take into account any on-screen keyboards or other |
| /// system UI. The [padding] and [viewInsets] properties provide a view into |
| /// how much of each side of the application may be obscured by system UI. |
| /// |
| /// See also: |
| /// |
| /// * [WidgetsBindingObserver], for a mechanism at the widgets layer to |
| /// observe when this value changes. |
| Size get physicalSize => _physicalSize; |
| Size _physicalSize = Size.zero; |
| |
| /// The number of physical pixels on each side of the display rectangle into |
| /// which the application can render, but over which the operating system |
| /// will likely place system UI, such as the keyboard, that fully obscures |
| /// any content. |
| /// |
| /// When this property changes, [onMetricsChanged] is called. |
| /// |
| /// The relationship between this [Window.viewInsets], [Window.viewPadding], |
| /// and [Window.padding] are described in more detail in the documentation for |
| /// [Window]. |
| /// |
| /// See also: |
| /// |
| /// * [WidgetsBindingObserver], for a mechanism at the widgets layer to |
| /// observe when this value changes. |
| /// * [MediaQuery.of], a simpler mechanism for the same. |
| /// * [Scaffold], which automatically applies the view insets in material |
| /// design applications. |
| WindowPadding get viewInsets => _viewInsets; |
| WindowPadding _viewInsets = WindowPadding.zero; |
| |
| /// The number of physical pixels on each side of the display rectangle into |
| /// which the application can render, but which may be partially obscured by |
| /// system UI (such as the system notification area), or or physical |
| /// intrusions in the display (e.g. overscan regions on television screens or |
| /// phone sensor housings). |
| /// |
| /// Unlike [Window.padding], this value does not change relative to |
| /// [Window.viewInsets]. For example, on an iPhone X, it will not change in |
| /// response to the soft keyboard being visible or hidden, whereas |
| /// [Window.padding] will. |
| /// |
| /// When this property changes, [onMetricsChanged] is called. |
| /// |
| /// The relationship between this [Window.viewInsets], [Window.viewPadding], |
| /// and [Window.padding] are described in more detail in the documentation for |
| /// [Window]. |
| /// |
| /// See also: |
| /// |
| /// * [WidgetsBindingObserver], for a mechanism at the widgets layer to |
| /// observe when this value changes. |
| /// * [MediaQuery.of], a simpler mechanism for the same. |
| /// * [Scaffold], which automatically applies the padding in material design |
| /// applications. |
| WindowPadding get viewPadding => _viewPadding; |
| WindowPadding _viewPadding = WindowPadding.zero; |
| |
| /// The number of physical pixels on each side of the display rectangle into |
| /// which the application can render, but where the operating system will |
| /// consume input gestures for the sake of system navigation. |
| /// |
| /// For example, an operating system might use the vertical edges of the |
| /// screen, where swiping inwards from the edges takes users backward |
| /// through the history of screens they previously visited. |
| /// |
| /// When this property changes, [onMetricsChanged] is called. |
| /// |
| /// See also: |
| /// |
| /// * [WidgetsBindingObserver], for a mechanism at the widgets layer to |
| /// observe when this value changes. |
| /// * [MediaQuery.of], a simpler mechanism for the same. |
| WindowPadding get systemGestureInsets => _systemGestureInsets; |
| WindowPadding _systemGestureInsets = WindowPadding.zero; |
| |
| /// The number of physical pixels on each side of the display rectangle into |
| /// which the application can render, but which may be partially obscured by |
| /// system UI (such as the system notification area), or or physical |
| /// intrusions in the display (e.g. overscan regions on television screens or |
| /// phone sensor housings). |
| /// |
| /// This value is calculated by taking |
| /// `max(0.0, Window.viewPadding - Window.viewInsets)`. This will treat a |
| /// system IME that increases the bottom inset as consuming that much of the |
| /// bottom padding. For example, on an iPhone X, [EdgeInsets.bottom] of |
| /// [Window.padding] is the same as [EdgeInsets.bottom] of |
| /// [Window.viewPadding] when the soft keyboard is not drawn (to account for |
| /// the bottom soft button area), but will be `0.0` when the soft keyboard is |
| /// visible. |
| /// |
| /// When this changes, [onMetricsChanged] is called. |
| /// |
| /// The relationship between this [Window.viewInsets], [Window.viewPadding], |
| /// and [Window.padding] are described in more detail in the documentation for |
| /// [Window]. |
| /// |
| /// See also: |
| /// |
| /// * [WidgetsBindingObserver], for a mechanism at the widgets layer to |
| /// observe when this value changes. |
| /// * [MediaQuery.of], a simpler mechanism for the same. |
| /// * [Scaffold], which automatically applies the padding in material design |
| /// applications. |
| WindowPadding get padding => _padding; |
| WindowPadding _padding = WindowPadding.zero; |
| |
| /// A callback that is invoked whenever the [devicePixelRatio], |
| /// [physicalSize], [padding], [viewInsets], or [systemGestureInsets] |
| /// values change, for example when the device is rotated or when the |
| /// application is resized (e.g. when showing applications side-by-side |
| /// on Android). |
| /// |
| /// The engine invokes this callback in the same zone in which the callback |
| /// was set. |
| /// |
| /// The framework registers with this callback and updates the layout |
| /// appropriately. |
| /// |
| /// See also: |
| /// |
| /// * [WidgetsBindingObserver], for a mechanism at the widgets layer to |
| /// register for notifications when this is called. |
| /// * [MediaQuery.of], a simpler mechanism for the same. |
| VoidCallback? get onMetricsChanged => _onMetricsChanged; |
| VoidCallback? _onMetricsChanged; |
| Zone _onMetricsChangedZone = Zone.root; |
| set onMetricsChanged(VoidCallback? callback) { |
| _onMetricsChanged = callback; |
| _onMetricsChangedZone = Zone.current; |
| } |
| |
| /// The system-reported default locale of the device. |
| /// |
| /// This establishes the language and formatting conventions that application |
| /// should, if possible, use to render their user interface. |
| /// |
| /// This is the first locale selected by the user and is the user's |
| /// primary locale (the locale the device UI is displayed in) |
| /// |
| /// This is equivalent to `locales.first` and will provide an empty non-null locale |
| /// if the [locales] list has not been set or is empty. |
| Locale? get locale { |
| if (_locales != null && _locales!.isNotEmpty) { |
| return _locales!.first; |
| } |
| return null; |
| } |
| |
| /// The full system-reported supported locales of the device. |
| /// |
| /// This establishes the language and formatting conventions that application |
| /// should, if possible, use to render their user interface. |
| /// |
| /// The list is ordered in order of priority, with lower-indexed locales being |
| /// preferred over higher-indexed ones. The first element is the primary [locale]. |
| /// |
| /// The [onLocaleChanged] callback is called whenever this value changes. |
| /// |
| /// See also: |
| /// |
| /// * [WidgetsBindingObserver], for a mechanism at the widgets layer to |
| /// observe when this value changes. |
| List<Locale>? get locales => _locales; |
| List<Locale>? _locales; |
| |
| /// Performs the platform-native locale resolution. |
| /// |
| /// Each platform may return different results. |
| /// |
| /// If the platform fails to resolve a locale, then this will return null. |
| /// |
| /// This method returns synchronously and is a direct call to |
| /// platform specific APIs without invoking method channels. |
| Locale? computePlatformResolvedLocale(List<Locale> supportedLocales) { |
| final List<String?> supportedLocalesData = <String?>[]; |
| for (Locale locale in supportedLocales) { |
| supportedLocalesData.add(locale.languageCode); |
| supportedLocalesData.add(locale.countryCode); |
| supportedLocalesData.add(locale.scriptCode); |
| } |
| |
| final List<String> result = _computePlatformResolvedLocale(supportedLocalesData); |
| |
| if (result.isNotEmpty) { |
| return Locale.fromSubtags( |
| languageCode: result[0], |
| countryCode: result[1] == '' ? null : result[1], |
| scriptCode: result[2] == '' ? null : result[2]); |
| } |
| return null; |
| } |
| List<String> _computePlatformResolvedLocale(List<String?> supportedLocalesData) native 'PlatformConfiguration_computePlatformResolvedLocale'; |
| |
| /// A callback that is invoked whenever [locale] changes value. |
| /// |
| /// The framework invokes this callback in the same zone in which the |
| /// callback was set. |
| /// |
| /// See also: |
| /// |
| /// * [WidgetsBindingObserver], for a mechanism at the widgets layer to |
| /// observe when this callback is invoked. |
| VoidCallback? get onLocaleChanged => _onLocaleChanged; |
| VoidCallback? _onLocaleChanged; |
| Zone _onLocaleChangedZone = Zone.root; |
| set onLocaleChanged(VoidCallback? callback) { |
| _onLocaleChanged = callback; |
| _onLocaleChangedZone = Zone.current; |
| } |
| |
| /// The lifecycle state immediately after dart isolate initialization. |
| /// |
| /// This property will not be updated as the lifecycle changes. |
| /// |
| /// It is used to initialize [SchedulerBinding.lifecycleState] at startup |
| /// with any buffered lifecycle state events. |
| String get initialLifecycleState { |
| _initialLifecycleStateAccessed = true; |
| return _initialLifecycleState; |
| } |
| late String _initialLifecycleState; |
| /// Tracks if the initial state has been accessed. Once accessed, we |
| /// will stop updating the [initialLifecycleState], as it is not the |
| /// preferred way to access the state. |
| bool _initialLifecycleStateAccessed = false; |
| |
| /// The system-reported text scale. |
| /// |
| /// This establishes the text scaling factor to use when rendering text, |
| /// according to the user's platform preferences. |
| /// |
| /// The [onTextScaleFactorChanged] callback is called whenever this value |
| /// changes. |
| /// |
| /// See also: |
| /// |
| /// * [WidgetsBindingObserver], for a mechanism at the widgets layer to |
| /// observe when this value changes. |
| double get textScaleFactor => _textScaleFactor; |
| double _textScaleFactor = 1.0; |
| |
| /// The setting indicating whether time should always be shown in the 24-hour |
| /// format. |
| /// |
| /// This option is used by [showTimePicker]. |
| bool get alwaysUse24HourFormat => _alwaysUse24HourFormat; |
| bool _alwaysUse24HourFormat = false; |
| |
| /// A callback that is invoked whenever [textScaleFactor] changes value. |
| /// |
| /// The framework invokes this callback in the same zone in which the |
| /// callback was set. |
| /// |
| /// See also: |
| /// |
| /// * [WidgetsBindingObserver], for a mechanism at the widgets layer to |
| /// observe when this callback is invoked. |
| VoidCallback? get onTextScaleFactorChanged => _onTextScaleFactorChanged; |
| VoidCallback? _onTextScaleFactorChanged; |
| Zone _onTextScaleFactorChangedZone = Zone.root; |
| set onTextScaleFactorChanged(VoidCallback? callback) { |
| _onTextScaleFactorChanged = callback; |
| _onTextScaleFactorChangedZone = Zone.current; |
| } |
| |
| /// The setting indicating the current brightness mode of the host platform. |
| /// If the platform has no preference, [platformBrightness] defaults to [Brightness.light]. |
| Brightness get platformBrightness => _platformBrightness; |
| Brightness _platformBrightness = Brightness.light; |
| |
| /// A callback that is invoked whenever [platformBrightness] changes value. |
| /// |
| /// The framework invokes this callback in the same zone in which the |
| /// callback was set. |
| /// |
| /// See also: |
| /// |
| /// * [WidgetsBindingObserver], for a mechanism at the widgets layer to |
| /// observe when this callback is invoked. |
| VoidCallback? get onPlatformBrightnessChanged => _onPlatformBrightnessChanged; |
| VoidCallback? _onPlatformBrightnessChanged; |
| Zone _onPlatformBrightnessChangedZone = Zone.root; |
| set onPlatformBrightnessChanged(VoidCallback? callback) { |
| _onPlatformBrightnessChanged = callback; |
| _onPlatformBrightnessChangedZone = Zone.current; |
| } |
| |
| /// A callback that is invoked to notify the application that it is an |
| /// appropriate time to provide a scene using the [SceneBuilder] API and the |
| /// [render] method. When possible, this is driven by the hardware VSync |
| /// signal. This is only called if [scheduleFrame] has been called since the |
| /// last time this callback was invoked. |
| /// |
| /// The [onDrawFrame] callback is invoked immediately after [onBeginFrame], |
| /// after draining any microtasks (e.g. completions of any [Future]s) queued |
| /// by the [onBeginFrame] handler. |
| /// |
| /// The framework invokes this callback in the same zone in which the |
| /// callback was set. |
| /// |
| /// See also: |
| /// |
| /// * [SchedulerBinding], the Flutter framework class which manages the |
| /// scheduling of frames. |
| /// * [RendererBinding], the Flutter framework class which manages layout and |
| /// painting. |
| FrameCallback? get onBeginFrame => _onBeginFrame; |
| FrameCallback? _onBeginFrame; |
| Zone _onBeginFrameZone = Zone.root; |
| set onBeginFrame(FrameCallback? callback) { |
| _onBeginFrame = callback; |
| _onBeginFrameZone = Zone.current; |
| } |
| |
| /// A callback that is invoked for each frame after [onBeginFrame] has |
| /// completed and after the microtask queue has been drained. This can be |
| /// used to implement a second phase of frame rendering that happens |
| /// after any deferred work queued by the [onBeginFrame] phase. |
| /// |
| /// The framework invokes this callback in the same zone in which the |
| /// callback was set. |
| /// |
| /// See also: |
| /// |
| /// * [SchedulerBinding], the Flutter framework class which manages the |
| /// scheduling of frames. |
| /// * [RendererBinding], the Flutter framework class which manages layout and |
| /// painting. |
| VoidCallback? get onDrawFrame => _onDrawFrame; |
| VoidCallback? _onDrawFrame; |
| Zone _onDrawFrameZone = Zone.root; |
| set onDrawFrame(VoidCallback? callback) { |
| _onDrawFrame = callback; |
| _onDrawFrameZone = Zone.current; |
| } |
| |
| /// A callback that is invoked to report the [FrameTiming] of recently |
| /// rasterized frames. |
| /// |
| /// It's prefered to use [SchedulerBinding.addTimingsCallback] than to use |
| /// [Window.onReportTimings] directly because |
| /// [SchedulerBinding.addTimingsCallback] allows multiple callbacks. |
| /// |
| /// This can be used to see if the application has missed frames (through |
| /// [FrameTiming.buildDuration] and [FrameTiming.rasterDuration]), or high |
| /// latencies (through [FrameTiming.totalSpan]). |
| /// |
| /// Unlike [Timeline], the timing information here is available in the release |
| /// mode (additional to the profile and the debug mode). Hence this can be |
| /// used to monitor the application's performance in the wild. |
| /// |
| /// {@macro dart.ui.TimingsCallback.list} |
| /// |
| /// If this is null, no additional work will be done. If this is not null, |
| /// Flutter spends less than 0.1ms every 1 second to report the timings |
| /// (measured on iPhone6S). The 0.1ms is about 0.6% of 16ms (frame budget for |
| /// 60fps), or 0.01% CPU usage per second. |
| TimingsCallback? get onReportTimings => _onReportTimings; |
| TimingsCallback? _onReportTimings; |
| Zone _onReportTimingsZone = Zone.root; |
| set onReportTimings(TimingsCallback? callback) { |
| if ((callback == null) != (_onReportTimings == null)) { |
| _setNeedsReportTimings(callback != null); |
| } |
| _onReportTimings = callback; |
| _onReportTimingsZone = Zone.current; |
| } |
| |
| late _SetNeedsReportTimingsFunc _setNeedsReportTimings; |
| void _nativeSetNeedsReportTimings(bool value) native 'PlatformConfiguration_setNeedsReportTimings'; |
| |
| /// A callback that is invoked when pointer data is available. |
| /// |
| /// The framework invokes this callback in the same zone in which the |
| /// callback was set. |
| /// |
| /// See also: |
| /// |
| /// * [GestureBinding], the Flutter framework class which manages pointer |
| /// events. |
| PointerDataPacketCallback? get onPointerDataPacket => _onPointerDataPacket; |
| PointerDataPacketCallback? _onPointerDataPacket; |
| Zone _onPointerDataPacketZone = Zone.root; |
| set onPointerDataPacket(PointerDataPacketCallback? callback) { |
| _onPointerDataPacket = callback; |
| _onPointerDataPacketZone = Zone.current; |
| } |
| |
| /// The route or path that the embedder requested when the application was |
| /// launched. |
| /// |
| /// This will be the string "`/`" if no particular route was requested. |
| /// |
| /// ## Android |
| /// |
| /// On Android, the initial route can be set on the [initialRoute](/javadoc/io/flutter/embedding/android/FlutterActivity.NewEngineIntentBuilder.html#initialRoute-java.lang.String-) |
| /// method of the [FlutterActivity](/javadoc/io/flutter/embedding/android/FlutterActivity.html)'s |
| /// intent builder. |
| /// |
| /// On a standalone engine, see https://flutter.dev/docs/development/add-to-app/android/add-flutter-screen#initial-route-with-a-cached-engine. |
| /// |
| /// ## iOS |
| /// |
| /// On iOS, the initial route can be set on the `initialRoute` |
| /// parameter of the [FlutterViewController](/objcdoc/Classes/FlutterViewController.html)'s |
| /// initializer. |
| /// |
| /// On a standalone engine, see https://flutter.dev/docs/development/add-to-app/ios/add-flutter-screen#route. |
| /// |
| /// See also: |
| /// |
| /// * [Navigator], a widget that handles routing. |
| /// * [SystemChannels.navigation], which handles subsequent navigation |
| /// requests from the embedder. |
| String get defaultRouteName => _defaultRouteName(); |
| String _defaultRouteName() native 'PlatformConfiguration_defaultRouteName'; |
| |
| /// Requests that, at the next appropriate opportunity, the [onBeginFrame] |
| /// and [onDrawFrame] callbacks be invoked. |
| /// |
| /// See also: |
| /// |
| /// * [SchedulerBinding], the Flutter framework class which manages the |
| /// scheduling of frames. |
| void scheduleFrame() native 'PlatformConfiguration_scheduleFrame'; |
| |
| /// Updates the application's rendering on the GPU with the newly provided |
| /// [Scene]. This function must be called within the scope of the |
| /// [onBeginFrame] or [onDrawFrame] callbacks being invoked. If this function |
| /// is called a second time during a single [onBeginFrame]/[onDrawFrame] |
| /// callback sequence or called outside the scope of those callbacks, the call |
| /// will be ignored. |
| /// |
| /// To record graphical operations, first create a [PictureRecorder], then |
| /// construct a [Canvas], passing that [PictureRecorder] to its constructor. |
| /// After issuing all the graphical operations, call the |
| /// [PictureRecorder.endRecording] function on the [PictureRecorder] to obtain |
| /// the final [Picture] that represents the issued graphical operations. |
| /// |
| /// Next, create a [SceneBuilder], and add the [Picture] to it using |
| /// [SceneBuilder.addPicture]. With the [SceneBuilder.build] method you can |
| /// then obtain a [Scene] object, which you can display to the user via this |
| /// [render] function. |
| /// |
| /// See also: |
| /// |
| /// * [SchedulerBinding], the Flutter framework class which manages the |
| /// scheduling of frames. |
| /// * [RendererBinding], the Flutter framework class which manages layout and |
| /// painting. |
| void render(Scene scene) native 'PlatformConfiguration_render'; |
| |
| /// Whether the user has requested that [updateSemantics] be called when |
| /// the semantic contents of window changes. |
| /// |
| /// The [onSemanticsEnabledChanged] callback is called whenever this value |
| /// changes. |
| bool get semanticsEnabled => _semanticsEnabled; |
| bool _semanticsEnabled = false; |
| |
| /// A callback that is invoked when the value of [semanticsEnabled] changes. |
| /// |
| /// The framework invokes this callback in the same zone in which the |
| /// callback was set. |
| VoidCallback? get onSemanticsEnabledChanged => _onSemanticsEnabledChanged; |
| VoidCallback? _onSemanticsEnabledChanged; |
| Zone _onSemanticsEnabledChangedZone = Zone.root; |
| set onSemanticsEnabledChanged(VoidCallback? callback) { |
| _onSemanticsEnabledChanged = callback; |
| _onSemanticsEnabledChangedZone = Zone.current; |
| } |
| |
| /// A callback that is invoked whenever the user requests an action to be |
| /// performed. |
| /// |
| /// This callback is used when the user expresses the action they wish to |
| /// perform based on the semantics supplied by [updateSemantics]. |
| /// |
| /// The framework invokes this callback in the same zone in which the |
| /// callback was set. |
| SemanticsActionCallback? get onSemanticsAction => _onSemanticsAction; |
| SemanticsActionCallback? _onSemanticsAction; |
| Zone _onSemanticsActionZone = Zone.root; |
| set onSemanticsAction(SemanticsActionCallback? callback) { |
| _onSemanticsAction = callback; |
| _onSemanticsActionZone = Zone.current; |
| } |
| |
| /// Additional accessibility features that may be enabled by the platform. |
| AccessibilityFeatures get accessibilityFeatures => _accessibilityFeatures; |
| // The zero value matches the default value in `platform_data.h`. |
| AccessibilityFeatures _accessibilityFeatures = const AccessibilityFeatures._(0); |
| |
| /// A callback that is invoked when the value of [accessibilityFeatures] changes. |
| /// |
| /// The framework invokes this callback in the same zone in which the |
| /// callback was set. |
| VoidCallback? get onAccessibilityFeaturesChanged => _onAccessibilityFeaturesChanged; |
| VoidCallback? _onAccessibilityFeaturesChanged; |
| Zone _onAccessibilityFeaturesChangedZone = Zone.root; |
| set onAccessibilityFeaturesChanged(VoidCallback? callback) { |
| _onAccessibilityFeaturesChanged = callback; |
| _onAccessibilityFeaturesChangedZone = Zone.current; |
| } |
| |
| /// Change the retained semantics data about this window. |
| /// |
| /// If [semanticsEnabled] is true, the user has requested that this function |
| /// be called whenever the semantic content of this window changes. |
| /// |
| /// In either case, this function disposes the given update, which means the |
| /// semantics update cannot be used further. |
| void updateSemantics(SemanticsUpdate update) native 'PlatformConfiguration_updateSemantics'; |
| |
| /// Set the debug name associated with this window's root isolate. |
| /// |
| /// Normally debug names are automatically generated from the Dart port, entry |
| /// point, and source file. For example: `main.dart$main-1234`. |
| /// |
| /// This can be combined with flutter tools `--isolate-filter` flag to debug |
| /// specific root isolates. For example: `flutter attach --isolate-filter=[name]`. |
| /// Note that this does not rename any child isolates of the root. |
| void setIsolateDebugName(String name) native 'PlatformConfiguration_setIsolateDebugName'; |
| |
| /// Sends a message to a platform-specific plugin. |
| /// |
| /// The `name` parameter determines which plugin receives the message. The |
| /// `data` parameter contains the message payload and is typically UTF-8 |
| /// encoded JSON but can be arbitrary data. If the plugin replies to the |
| /// message, `callback` will be called with the response. |
| /// |
| /// The framework invokes [callback] in the same zone in which this method |
| /// was called. |
| void sendPlatformMessage(String name, |
| ByteData? data, |
| PlatformMessageResponseCallback? callback) { |
| final String? error = |
| _sendPlatformMessage(name, _zonedPlatformMessageResponseCallback(callback), data); |
| if (error != null) |
| throw Exception(error); |
| } |
| String? _sendPlatformMessage(String name, |
| PlatformMessageResponseCallback? callback, |
| ByteData? data) native 'PlatformConfiguration_sendPlatformMessage'; |
| |
| /// Called whenever this window receives a message from a platform-specific |
| /// plugin. |
| /// |
| /// The `name` parameter determines which plugin sent the message. The `data` |
| /// parameter is the payload and is typically UTF-8 encoded JSON but can be |
| /// arbitrary data. |
| /// |
| /// Message handlers must call the function given in the `callback` parameter. |
| /// If the handler does not need to respond, the handler should pass null to |
| /// the callback. |
| /// |
| /// The framework invokes this callback in the same zone in which the |
| /// callback was set. |
| PlatformMessageCallback? get onPlatformMessage => _onPlatformMessage; |
| PlatformMessageCallback? _onPlatformMessage; |
| Zone _onPlatformMessageZone = Zone.root; |
| set onPlatformMessage(PlatformMessageCallback? callback) { |
| _onPlatformMessage = callback; |
| _onPlatformMessageZone = Zone.current; |
| } |
| |
| /// Called by [_dispatchPlatformMessage]. |
| void _respondToPlatformMessage(int responseId, ByteData? data) |
| native 'PlatformConfiguration_respondToPlatformMessage'; |
| |
| /// Wraps the given [callback] in another callback that ensures that the |
| /// original callback is called in the zone it was registered in. |
| static PlatformMessageResponseCallback? _zonedPlatformMessageResponseCallback(PlatformMessageResponseCallback? callback) { |
| if (callback == null) |
| return null; |
| |
| // Store the zone in which the callback is being registered. |
| final Zone registrationZone = Zone.current; |
| |
| return (ByteData? data) { |
| registrationZone.runUnaryGuarded(callback, data); |
| }; |
| } |
| |
| |
| /// The embedder can specify data that the isolate can request synchronously |
| /// on launch. This accessor fetches that data. |
| /// |
| /// This data is persistent for the duration of the Flutter application and is |
| /// available even after isolate restarts. Because of this lifecycle, the size |
| /// of this data must be kept to a minimum. |
| /// |
| /// For asynchronous communication between the embedder and isolate, a |
| /// platform channel may be used. |
| ByteData? getPersistentIsolateData() native 'PlatformConfiguration_getPersistentIsolateData'; |
| } |
| |
| /// Additional accessibility features that may be enabled by the platform. |
| /// |
| /// It is not possible to enable these settings from Flutter, instead they are |
| /// used by the platform to indicate that additional accessibility features are |
| /// enabled. |
| // |
| // When changes are made to this class, the equivalent APIs in each of the |
| // embedders *must* be updated. |
| class AccessibilityFeatures { |
| const AccessibilityFeatures._(this._index); |
| |
| static const int _kAccessibleNavigation = 1 << 0; |
| static const int _kInvertColorsIndex = 1 << 1; |
| static const int _kDisableAnimationsIndex = 1 << 2; |
| static const int _kBoldTextIndex = 1 << 3; |
| static const int _kReduceMotionIndex = 1 << 4; |
| static const int _kHighContrastIndex = 1 << 5; |
| |
| // A bitfield which represents each enabled feature. |
| final int _index; |
| |
| /// Whether there is a running accessibility service which is changing the |
| /// interaction model of the device. |
| /// |
| /// For example, TalkBack on Android and VoiceOver on iOS enable this flag. |
| bool get accessibleNavigation => _kAccessibleNavigation & _index != 0; |
| |
| /// The platform is inverting the colors of the application. |
| bool get invertColors => _kInvertColorsIndex & _index != 0; |
| |
| /// The platform is requesting that animations be disabled or simplified. |
| bool get disableAnimations => _kDisableAnimationsIndex & _index != 0; |
| |
| /// The platform is requesting that text be rendered at a bold font weight. |
| /// |
| /// Only supported on iOS. |
| bool get boldText => _kBoldTextIndex & _index != 0; |
| |
| /// The platform is requesting that certain animations be simplified and |
| /// parallax effects removed. |
| /// |
| /// Only supported on iOS. |
| bool get reduceMotion => _kReduceMotionIndex & _index != 0; |
| |
| /// The platform is requesting that UI be rendered with darker colors. |
| /// |
| /// Only supported on iOS. |
| bool get highContrast => _kHighContrastIndex & _index != 0; |
| |
| @override |
| String toString() { |
| final List<String> features = <String>[]; |
| if (accessibleNavigation) |
| features.add('accessibleNavigation'); |
| if (invertColors) |
| features.add('invertColors'); |
| if (disableAnimations) |
| features.add('disableAnimations'); |
| if (boldText) |
| features.add('boldText'); |
| if (reduceMotion) |
| features.add('reduceMotion'); |
| if (highContrast) |
| features.add('highContrast'); |
| return 'AccessibilityFeatures$features'; |
| } |
| |
| @override |
| bool operator ==(Object other) { |
| if (other.runtimeType != runtimeType) |
| return false; |
| return other is AccessibilityFeatures |
| && other._index == _index; |
| } |
| |
| @override |
| int get hashCode => _index.hashCode; |
| } |
| |
| /// Describes the contrast of a theme or color palette. |
| enum Brightness { |
| /// The color is dark and will require a light text color to achieve readable |
| /// contrast. |
| /// |
| /// For example, the color might be dark grey, requiring white text. |
| dark, |
| |
| /// The color is light and will require a dark text color to achieve readable |
| /// contrast. |
| /// |
| /// For example, the color might be bright white, requiring black text. |
| light, |
| } |
| |
| /// The [Window] singleton. |
| /// |
| /// Please try to avoid statically referencing this and instead use a |
| /// binding for dependency resolution such as `WidgetsBinding.instance.window`. |
| /// |
| /// Static access of this "window" object means that Flutter has few, if any |
| /// options to fake or mock the given object in tests. Even in cases where Dart |
| /// offers special language constructs to forcefully shadow such properties, |
| /// those mechanisms would only be reasonable for tests and they would not be |
| /// reasonable for a future of Flutter where we legitimately want to select an |
| /// appropriate implementation at runtime. |
| /// |
| /// The only place that `WidgetsBinding.instance.window` is inappropriate is if |
| /// a `Window` is required before invoking `runApp()`. In that case, it is |
| /// acceptable (though unfortunate) to use this object statically. |
| final Window window = Window._(); |