| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| // A class for checking that the current thread is/isn't the same as an initial |
| // thread. |
| |
| #ifndef FLUTTER_FML_MEMORY_THREAD_CHECKER_H_ |
| #define FLUTTER_FML_MEMORY_THREAD_CHECKER_H_ |
| |
| #include "flutter/fml/build_config.h" |
| #include "flutter/fml/logging.h" |
| #include "flutter/fml/macros.h" |
| |
| #if defined(FML_OS_WIN) |
| #include <windows.h> |
| #else |
| #include <pthread.h> |
| #endif |
| |
| namespace fml { |
| |
| // A simple class that records the identity of the thread that it was created |
| // on, and at later points can tell if the current thread is the same as its |
| // creation thread. This class is thread-safe. |
| // |
| // Note: Unlike Chromium's |base::ThreadChecker|, this is *not* Debug-only (so |
| // #ifdef it out if you want something Debug-only). (Rationale: Having a |
| // |CalledOnValidThread()| that lies in Release builds seems bad. Moreover, |
| // there's a small space cost to having even an empty class. ) |
| class ThreadChecker final { |
| public: |
| static void DisableNextThreadCheckFailure() { disable_next_failure_ = true; } |
| |
| private: |
| static thread_local bool disable_next_failure_; |
| |
| public: |
| #if defined(FML_OS_WIN) |
| ThreadChecker() : self_(GetCurrentThreadId()) {} |
| ~ThreadChecker() {} |
| |
| bool IsCreationThreadCurrent() const { |
| bool result = GetCurrentThreadId() == self_; |
| if (!result && disable_next_failure_) { |
| disable_next_failure_ = false; |
| return true; |
| } |
| return result; |
| } |
| |
| private: |
| DWORD self_; |
| |
| #else |
| ThreadChecker() : self_(pthread_self()) {} |
| ~ThreadChecker() {} |
| |
| // Returns true if the current thread is the thread this object was created |
| // on and false otherwise. |
| bool IsCreationThreadCurrent() const { |
| pthread_t current_thread = pthread_self(); |
| bool is_creation_thread_current = !!pthread_equal(current_thread, self_); |
| if (disable_next_failure_ && !is_creation_thread_current) { |
| disable_next_failure_ = false; |
| return true; |
| } |
| #ifdef __APPLE__ |
| // TODO(https://github.com/flutter/flutter/issues/45272): Implement for |
| // other platforms. |
| if (!is_creation_thread_current) { |
| static const int buffer_length = 128; |
| char expected_thread[buffer_length]; |
| char actual_thread[buffer_length]; |
| if (0 == pthread_getname_np(current_thread, actual_thread, |
| buffer_length) && |
| 0 == pthread_getname_np(self_, expected_thread, buffer_length)) { |
| FML_DLOG(ERROR) << "Object referenced on a thread other than the one " |
| "on which it was created. Expected thread: '" |
| << expected_thread << "'. Actual thread: '" |
| << actual_thread << "'."; |
| } |
| } |
| #endif // __APPLE__ |
| return is_creation_thread_current; |
| } |
| |
| private: |
| pthread_t self_; |
| #endif |
| }; |
| |
| #if !defined(NDEBUG) |
| #define FML_DECLARE_THREAD_CHECKER(c) fml::ThreadChecker c |
| #define FML_DCHECK_CREATION_THREAD_IS_CURRENT(c) \ |
| FML_DCHECK((c).IsCreationThreadCurrent()) |
| #else |
| #define FML_DECLARE_THREAD_CHECKER(c) |
| #define FML_DCHECK_CREATION_THREAD_IS_CURRENT(c) ((void)0) |
| #endif |
| |
| } // namespace fml |
| |
| #endif // FLUTTER_FML_MEMORY_THREAD_CHECKER_H_ |